changed focusmon/tagmon to work on prev/next instead (-1/+1), changed shortcuts to Mod1-, Mod1-. and Mod1-Shift-, Mod1-Shift-.
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			@ -71,10 +71,10 @@ static Key keys[] = {
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	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
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	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
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	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
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	{ MODKEY,                       XK_w,      focusmon,       {.ui = 0 } },
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	{ MODKEY,                       XK_e,      focusmon,       {.ui = 1 } },
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	{ MODKEY|ShiftMask,             XK_w,      tagmon,         {.ui = 0 } },
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	{ MODKEY|ShiftMask,             XK_e,      tagmon,         {.ui = 1 } },
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	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
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	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
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	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
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	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
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	TAGKEYS(                        XK_1,                      0)
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	TAGKEYS(                        XK_2,                      1)
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	TAGKEYS(                        XK_3,                      2)
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								dwm.1
									
									
									
									
									
								
							
							
						
						
									
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								dwm.1
									
									
									
									
									
								
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			@ -19,14 +19,14 @@ layout applied.
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Windows are grouped by tags. Each window can be tagged with one or multiple
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tags. Selecting certain tags displays all windows with these tags.
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.P
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dwm contains a small status bar which displays all available tags, the layout,
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Each screen contains a small status bar which displays all available tags, the layout,
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the title of the focused window, and the text read from the root window name
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property. A floating window is indicated with an empty square and a maximised
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floating window is indicated with a filled square before the windows title.
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The selected tags are indicated with a different color. The tags of the focused
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window are indicated with a filled square in the top left corner.  The tags
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which are applied to one or more windows are indicated with an empty square in
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the top left corner.
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property, if the screen is focused. A floating window is indicated with an
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empty square and a maximised floating window is indicated with a filled square
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before the windows title.  The selected tags are indicated with a different
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color. The tags of the focused window are indicated with a filled square in the
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top left corner.  The tags which are applied to one or more windows are
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indicated with an empty square in the top left corner.
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.P
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dwm draws a small border around windows to indicate the focus state.
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.SH OPTIONS
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			@ -57,6 +57,18 @@ click on a tag label adds/removes that tag to/from the focused window.
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Start
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.BR xterm.
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.TP
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.B Mod1\-,
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Focus previous screen, if any.
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.TP
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.B Mod1\-.
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Focus next screen, if any.
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.TP
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.B Mod1\-Shift\-,
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Send focused window to previous screen, if any.
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.TP
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.B Mod1\-Shift\-,
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Send focused window to next screen, if any.
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.TP
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.B Mod1\-b
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Toggles bar on and off.
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.TP
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								dwm.c
									
									
									
									
									
								
							
							
						
						
									
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								dwm.c
									
									
									
									
									
								
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			@ -11,9 +11,9 @@
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 * in O(1) time.
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 *
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 * Each child of the root window is called a client, except windows which have
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 * set the override_redirect flag.  Clients are organized in a global
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 * linked client list, the focus history is remembered through a global
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 * stack list. Each client contains a bit array to indicate the tags of a
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 * set the override_redirect flag.  Clients are organized in a linked client
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 * list on each monitor, the focus history is remembered through a stack list
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 * on each monitor. Each client contains a bit array to indicate the tags of a
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 * client.
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 *
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 * Keys and tagging rules are organized as arrays and defined in config.h.
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			@ -164,6 +164,7 @@ static void destroynotify(XEvent *e);
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static void detach(Client *c);
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static void detachstack(Client *c);
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static void die(const char *errstr, ...);
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static Monitor *dirtomon(int dir);
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static void drawbar(Monitor *m);
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static void drawbars(void);
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static void drawsquare(Bool filled, Bool empty, Bool invert, unsigned long col[ColLast]);
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			@ -180,7 +181,6 @@ static long getstate(Window w);
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static Bool gettextprop(Window w, Atom atom, char *text, unsigned int size);
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static void grabbuttons(Client *c, Bool focused);
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static void grabkeys(void);
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static Monitor *idxtomon(unsigned int n);
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static void initfont(const char *fontstr);
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static Bool isprotodel(Client *c);
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static void keypress(XEvent *e);
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			@ -621,6 +621,22 @@ die(const char *errstr, ...) {
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	exit(EXIT_FAILURE);
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}
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Monitor *
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dirtomon(int dir) {
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	Monitor *m = NULL;
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	if(dir > 0)
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		if(!(m = selmon->next))
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			m = mons;
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	else {
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		if(selmon == mons)
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			for(m = mons; m->next; m = m->next);
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		else
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			for(m = mons; m->next != selmon; m = m->next);
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	}
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	return m;
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}
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void
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drawbar(Monitor *m) {
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	int x;
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			@ -797,10 +813,11 @@ focusin(XEvent *e) { /* there are some broken focus acquiring clients */
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void
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focusmon(const Arg *arg) {
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	Monitor *m;
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	Monitor *m = NULL;
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	if(!(m = idxtomon(arg->ui)) || m == selmon)
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	if(!mons->next)
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		return;
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	m = dirtomon(arg->i);
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	unfocus(selmon->sel);
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	selmon = m;
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	focus(NULL);
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			@ -934,15 +951,6 @@ grabkeys(void) {
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	}
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}
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Monitor *
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idxtomon(unsigned int n) {
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	unsigned int i;
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	Monitor *m;
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	for(m = mons, i = 0; m && i != n; m = m->next, i++);
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	return m;
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}
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void
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initfont(const char *fontstr) {
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	char *def, **missing;
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			@ -1512,11 +1520,9 @@ tag(const Arg *arg) {
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void
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tagmon(const Arg *arg) {
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	Monitor *m;
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	if(!selmon->sel || !(m = idxtomon(arg->ui)))
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		return;
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	sendmon(selmon->sel, m);
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	if(!selmon->sel || !mons->next)
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		return
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	sendmon(selmon->sel, dirtomon(arg->i));
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}
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int
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