Remove server configurations files and add shared state file
This commit is contained in:
95
server/state.go
Normal file
95
server/state.go
Normal file
@@ -0,0 +1,95 @@
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package server
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import (
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"encoding/json"
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"github.com/pkg/errors"
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"os"
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)
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var statesFile = "data/states.json"
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// DoesStatesFileExist .
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func DoesStatesFileExist() (bool, error) {
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if _, err := os.Stat(statesFile); err != nil {
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if !os.IsNotExist(err) {
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return false, errors.WithStack(err)
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}
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return false, nil
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}
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return true, nil
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}
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// FetchServerStates .
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func FetchServerStates() (map[string]string, error) {
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// Check if the states file exists.
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exists, err := DoesStatesFileExist()
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if err != nil {
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return nil, errors.WithStack(err)
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}
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// Return an empty map if the file does not exist.
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if !exists {
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return map[string]string{}, nil
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}
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// Open the states file.
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f, err := os.Open(statesFile)
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if err != nil {
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return nil, errors.WithStack(err)
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}
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defer f.Close()
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// Convert the json object to a map.
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states := map[string]string{}
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if err := json.NewDecoder(f).Decode(states); err != nil {
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return nil, errors.WithStack(err)
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}
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return states, nil
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}
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// SaveServerStates .
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func SaveServerStates() error {
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// Get the states of all servers on the daemon.
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states := map[string]string{}
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for _, s := range GetServers().All() {
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states[s.Uuid] = s.State
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}
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// Convert the map to a json object.
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data, err := json.Marshal(states)
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if err != nil {
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return errors.WithStack(err)
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}
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// Check if the states file exists.
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exists, err := DoesStatesFileExist()
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if err != nil {
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return errors.WithStack(err)
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}
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// Create the file if it doesn't exist or open it if it already does.
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var f *os.File
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if !exists {
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f, err = os.Create(statesFile)
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if err != nil {
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return errors.WithStack(err)
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}
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} else {
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f, err = os.Open(statesFile)
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if err != nil {
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return errors.WithStack(err)
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}
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}
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defer f.Close()
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// Write the data to the file
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if _, err := f.Write(data); err != nil {
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return errors.WithStack(err)
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}
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// Save the file basically.
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return f.Sync()
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}
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