Remove server configurations files and add shared state file

This commit is contained in:
Matthew Penner 2020-04-10 16:33:30 -06:00
parent 28c8f3f400
commit 1e12b7b37c
6 changed files with 156 additions and 52 deletions

View File

@ -21,6 +21,7 @@ import (
var configPath = "config.yml"
var debug = false
var shouldRunProfiler = false
var root = &cobra.Command{
Use: "wings",
@ -32,12 +33,16 @@ var root = &cobra.Command{
func init() {
root.PersistentFlags().StringVar(&configPath, "config", "config.yml", "set the location for the configuration file")
root.PersistentFlags().BoolVar(&debug, "debug", false, "pass in order to run wings in debug mode")
root.PersistentFlags().BoolVar(&shouldRunProfiler, "profile", false, "pass in order to profile wings")
root.AddCommand(configureCmd)
}
func rootCmdRun(cmd *cobra.Command, args []string) {
defer profile.Start().Stop()
func rootCmdRun(*cobra.Command, []string) {
// Profile wings in production!!!!
if shouldRunProfiler {
defer profile.Start().Stop()
}
c, err := config.ReadConfiguration(configPath)
if err != nil {
@ -113,7 +118,7 @@ func rootCmdRun(cmd *cobra.Command, args []string) {
// Create a server environment if none exists currently. This allows us to recover from Docker
// being reinstalled on the host system for example.
zap.S().Infow("ensuring envrionment exists", zap.String("server", s.Uuid))
zap.S().Infow("ensuring environment exists", zap.String("server", s.Uuid))
if err := s.Environment.Create(); err != nil {
zap.S().Errorw("failed to create an environment for server", zap.String("server", s.Uuid), zap.Error(err))
}
@ -161,6 +166,11 @@ func rootCmdRun(cmd *cobra.Command, args []string) {
zap.S().Errorw("failed to create archive directory", zap.Error(err))
}
// Ensure the backup directory exists.
if err := os.MkdirAll(c.System.BackupDirectory, 0755); err != nil {
zap.S().Errorw("failed to create backup directory", zap.Error(err))
}
zap.S().Infow("configuring webserver", zap.Bool("ssl", c.Api.Ssl.Enabled), zap.String("host", c.Api.Host), zap.Int("port", c.Api.Port))
r := router.Configure()

3
data/.gitignore vendored
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@ -1,3 +1,4 @@
servers/*.yml
!install_logs/.gitkeep
install_logs/*
install_logs/*
states.json

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@ -5,6 +5,7 @@ import (
"github.com/asaskevich/govalidator"
"github.com/buger/jsonparser"
"github.com/pkg/errors"
"github.com/pterodactyl/wings/api"
"github.com/pterodactyl/wings/config"
"github.com/pterodactyl/wings/server"
"go.uber.org/zap"
@ -74,17 +75,26 @@ func New(data []byte) (*Installer, error) {
s.Container.Image = getString(data, "container", "image")
b, err := s.WriteConfigurationToDisk()
c, rerr, err := api.NewRequester().GetServerConfiguration(s.Uuid)
if err != nil || rerr != nil {
if err != nil {
return nil, errors.WithStack(err)
}
return nil, errors.New(rerr.String())
}
/*b, err := s.WriteConfigurationToDisk()
if err != nil {
return nil, err
}
}*/
// Destroy the temporary server instance.
s = nil
// Create a new server instance using the configuration we wrote to the disk
// so that everything gets instantiated correctly on the struct.
s2, err := server.FromConfiguration(b, &config.Get().System, nil)
s2, err := server.FromConfiguration(c, &config.Get().System)
return &Installer{
server: s2,

View File

@ -1,6 +1,7 @@
package server
import (
"encoding/json"
"fmt"
"github.com/creasty/defaults"
"github.com/patrickmn/go-cache"
@ -9,10 +10,7 @@ import (
"github.com/pterodactyl/wings/config"
"github.com/remeh/sizedwaitgroup"
"go.uber.org/zap"
"gopkg.in/yaml.v2"
"io/ioutil"
"os"
"path"
"strings"
"sync"
"time"
@ -160,11 +158,6 @@ func LoadDirectory(dir string, cfg *config.SystemConfiguration) error {
// the road to help big instances scale better.
wg := sizedwaitgroup.New(10)
f, err := ioutil.ReadDir(dir)
if err != nil {
return err
}
configs, rerr, err := api.NewRequester().GetAllServerConfigurations()
if err != nil || rerr != nil {
if err != nil {
@ -174,39 +167,32 @@ func LoadDirectory(dir string, cfg *config.SystemConfiguration) error {
return errors.New(rerr.String())
}
states, err := FetchServerStates()
if err != nil {
return errors.WithStack(err)
}
servers = NewCollection(nil)
for _, file := range f {
if !strings.HasSuffix(file.Name(), ".yml") || file.IsDir() {
continue
}
for uuid, data := range configs {
wg.Add()
// For each of the YAML files we find, parse it and create a new server
// configuration object that can then be returned to the caller.
go func(file os.FileInfo) {
go func(uuid string, data *api.ServerConfigurationResponse) {
defer wg.Done()
b, err := ioutil.ReadFile(path.Join(dir, file.Name()))
s, err := FromConfiguration(data, cfg)
if err != nil {
zap.S().Errorw("failed to read server configuration file, skipping...", zap.String("server", file.Name()), zap.Error(err))
zap.S().Errorw("failed to load server, skipping...", zap.String("server", uuid), zap.Error(err))
return
}
s, err := FromConfiguration(b, cfg, configs[file.Name()[:len(file.Name())-4]])
if err != nil {
if IsServerDoesNotExistError(err) {
zap.S().Infow("server does not exist on remote system", zap.String("server", file.Name()))
} else {
zap.S().Errorw("failed to parse server configuration, skipping...", zap.String("server", file.Name()), zap.Error(err))
}
return
if state, exists := states[s.Uuid]; exists {
s.State = state
zap.S().Debug("loaded server state from cache", zap.String("server", s.Uuid), zap.String("state", s.State))
}
servers.Add(s)
}(file)
}(uuid, data)
}
// Wait until we've processed all of the configuration files in the directory
@ -219,7 +205,7 @@ func LoadDirectory(dir string, cfg *config.SystemConfiguration) error {
// Initializes a server using a data byte array. This will be marshaled into the
// given struct using a YAML marshaler. This will also configure the given environment
// for a server.
func FromConfiguration(data []byte, cfg *config.SystemConfiguration, apiCfg *api.ServerConfigurationResponse) (*Server, error) {
func FromConfiguration(data *api.ServerConfigurationResponse, cfg *config.SystemConfiguration) (*Server, error) {
s := new(Server)
if err := defaults.Set(s); err != nil {
@ -228,7 +214,12 @@ func FromConfiguration(data []byte, cfg *config.SystemConfiguration, apiCfg *api
s.Init()
if err := yaml.Unmarshal(data, s); err != nil {
j, err := json.Marshal(data)
if err != nil {
return nil, err
}
if err := s.UpdateDataStructure(j, false); err != nil {
return nil, err
}
@ -252,16 +243,9 @@ func FromConfiguration(data []byte, cfg *config.SystemConfiguration, apiCfg *api
s.Resources = ResourceUsage{}
// Forces the configuration to be synced with the panel.
if apiCfg == nil {
zap.S().Debug("syncing config with panel", zap.String("server", s.Uuid))
if err := s.Sync(); err != nil {
return nil, err
}
} else {
zap.S().Debug("syncing with local config", zap.String("server", s.Uuid))
if err := s.SyncWithConfiguration(apiCfg); err != nil {
return nil, err
}
zap.S().Debug("syncing config with panel", zap.String("server", s.Uuid))
if err := s.SyncWithConfiguration(data); err != nil {
return nil, err
}
return s, nil
@ -371,11 +355,15 @@ func (s *Server) SetState(state string) error {
//
// We also get the benefit of server status changes always propagating corrected configurations
// to the disk should we forget to do it elsewhere.
go func(server *Server) {
if _, err := server.WriteConfigurationToDisk(); err != nil {
go func() {
/*if _, err := server.WriteConfigurationToDisk(); err != nil {
zap.S().Warnw("failed to write server state change to disk", zap.String("server", server.Uuid), zap.Error(err))
}*/
if err := SaveServerStates(); err != nil {
zap.S().Warnw("failed to write server states to disk", zap.Error(err))
}
}(s)
}()
zap.S().Debugw("saw server status change event", zap.String("server", s.Uuid), zap.String("status", s.State))

95
server/state.go Normal file
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@ -0,0 +1,95 @@
package server
import (
"encoding/json"
"github.com/pkg/errors"
"os"
)
var statesFile = "data/states.json"
// DoesStatesFileExist .
func DoesStatesFileExist() (bool, error) {
if _, err := os.Stat(statesFile); err != nil {
if !os.IsNotExist(err) {
return false, errors.WithStack(err)
}
return false, nil
}
return true, nil
}
// FetchServerStates .
func FetchServerStates() (map[string]string, error) {
// Check if the states file exists.
exists, err := DoesStatesFileExist()
if err != nil {
return nil, errors.WithStack(err)
}
// Return an empty map if the file does not exist.
if !exists {
return map[string]string{}, nil
}
// Open the states file.
f, err := os.Open(statesFile)
if err != nil {
return nil, errors.WithStack(err)
}
defer f.Close()
// Convert the json object to a map.
states := map[string]string{}
if err := json.NewDecoder(f).Decode(states); err != nil {
return nil, errors.WithStack(err)
}
return states, nil
}
// SaveServerStates .
func SaveServerStates() error {
// Get the states of all servers on the daemon.
states := map[string]string{}
for _, s := range GetServers().All() {
states[s.Uuid] = s.State
}
// Convert the map to a json object.
data, err := json.Marshal(states)
if err != nil {
return errors.WithStack(err)
}
// Check if the states file exists.
exists, err := DoesStatesFileExist()
if err != nil {
return errors.WithStack(err)
}
// Create the file if it doesn't exist or open it if it already does.
var f *os.File
if !exists {
f, err = os.Create(statesFile)
if err != nil {
return errors.WithStack(err)
}
} else {
f, err = os.Open(statesFile)
if err != nil {
return errors.WithStack(err)
}
}
defer f.Close()
// Write the data to the file
if _, err := f.Write(data); err != nil {
return errors.WithStack(err)
}
// Save the file basically.
return f.Sync()
}

View File

@ -69,9 +69,9 @@ func (s *Server) UpdateDataStructure(data []byte, background bool) error {
s.Allocations.Mappings = src.Allocations.Mappings
}
if _, err := s.WriteConfigurationToDisk(); err != nil {
/*if _, err := s.WriteConfigurationToDisk(); err != nil {
return errors.WithStack(err)
}
}*/
if background {
s.runBackgroundActions()