[#3896bk] Support wildcards in yaml/json configs
This commit is contained in:
parent
cae0c70b0f
commit
1a4bdc87c9
|
@ -121,8 +121,15 @@ func readFileBytes(path string) ([]byte, error) {
|
|||
return ioutil.ReadAll(file)
|
||||
}
|
||||
|
||||
// Iterate over an unstructured JSON/YAML/etc. interface and set all of the required key/value pairs
|
||||
// for the configuration file.
|
||||
// Iterate over an unstructured JSON/YAML/etc. interface and set all of the required
|
||||
// key/value pairs for the configuration file.
|
||||
//
|
||||
// We need to support wildcard characters in key searches, this allows you to make
|
||||
// modifications to multiple keys at once, especially useful for games with multiple
|
||||
// configurations per-world (such as Spigot and Bungeecord) where we'll need to make
|
||||
// adjustments to the bind address for the user.
|
||||
//
|
||||
// This does not currently support nested matches. container.*.foo.*.bar will not work.
|
||||
func (f *ConfigurationFile) IterateOverJson(data []byte) (*gabs.Container, error) {
|
||||
parsed, err := gabs.ParseJSON(data)
|
||||
if err != nil {
|
||||
|
@ -135,10 +142,27 @@ func (f *ConfigurationFile) IterateOverJson(data []byte) (*gabs.Container, error
|
|||
return nil, err
|
||||
}
|
||||
|
||||
// Check for a wildcard character, and if found split the key on that value to
|
||||
// begin doing a search and replace in the data.
|
||||
if strings.Contains(v.Match, ".*") {
|
||||
parts := strings.SplitN(v.Match, ".*", 2)
|
||||
|
||||
// Iterate over each matched child and set the remaining path to the value
|
||||
// that is passed through in the loop.
|
||||
//
|
||||
// If the child is a null value, nothing will happen. Seems reasonable as of the
|
||||
// time this code is being written.
|
||||
for _, child := range parsed.Path(strings.Trim(parts[0], ".")).Children() {
|
||||
if _, err := child.SetP(value, strings.Trim(parts[1], ".")); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if _, err = parsed.SetP(value, v.Match); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return parsed, nil
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user