wings/server/environment_docker.go

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package server
import (
"fmt"
"github.com/docker/docker/api/types/container"
"github.com/docker/docker/client"
"golang.org/x/net/context"
"os"
"strings"
)
// Defines the docker configuration used by the daemon when interacting with
// containers and networks on the system.
type DockerConfiguration struct {
Container struct {
User string
}
// Network configuration that should be used when creating a new network
// for containers run through the daemon.
Network struct {
// The interface that should be used to create the network. Must not conflict
// with any other interfaces in use by Docker or on the system.
Interface string
// The name of the network to use. If this network already exists it will not
// be created. If it is not found, a new network will be created using the interface
// defined.
Name string
}
// If true, container images will be updated when a server starts if there
// is an update available. If false the daemon will not attempt updates and will
// defer to the host system to manage image updates.
UpdateImages bool `yaml:"update_images"`
// The location of the Docker socket.
Socket string
// Defines the location of the timezone file on the host system that should
// be mounted into the created containers so that they all use the same time.
TimezonePath string `yaml:"timezone_path"`
}
type DockerEnvironment struct {
Server *Server
// Defines the configuration for the Docker instance that will allow us to connect
// and create and modify containers.
Configuration DockerConfiguration
}
// Ensure that the Docker environment is always implementing all of the methods
// from the base environment interface.
var _ Environment = (*DockerEnvironment)(nil)
func (d *DockerEnvironment) Exists() bool {
return true
}
func (d *DockerEnvironment) Start() error {
return nil
}
func (d *DockerEnvironment) Stop() error {
return nil
}
func (d *DockerEnvironment) Terminate(signal os.Signal) error {
return nil
}
// Creates a new container for the server using all of the data that is currently
// available for it. If the container already exists it will be returned.
func (d *DockerEnvironment) Create() error {
ctx := context.Background()
cli, err := client.NewEnvClient()
if err != nil {
return err
}
// If the container already exists don't hit the user with an error, just return
// the current information about it which is what we would do when creating the
// container anyways.
if _, err := cli.ContainerInspect(ctx, d.Server.Uuid); err == nil {
return nil
}
conf := &container.Config{
Hostname: "container",
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User: d.Configuration.Container.User,
AttachStdin: true,
AttachStdout: true,
AttachStderr: true,
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OpenStdin: true,
Tty: true,
Image: d.Server.Container.Image,
Env: d.environmentVariables(),
Labels: map[string]string{
"Service": "Pterodactyl",
},
}
hostConf := &container.HostConfig{
Resources: container.Resources{
Memory: d.Server.Build.MemoryLimit * 1000000,
},
}
if _, err := cli.ContainerCreate(ctx, conf, hostConf, nil, d.Server.Uuid); err != nil {
return err
}
return nil
}
// Returns the environment variables for a server in KEY="VALUE" form.
func (d *DockerEnvironment) environmentVariables() []string {
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var out = []string{
fmt.Sprintf("STARTUP=%s", d.Server.Invocation),
}
for k, v := range d.Server.EnvVars {
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if strings.ToUpper(k) == "STARTUP" {
continue
}
out = append(out, fmt.Sprintf("%s=\"%s\"", strings.ToUpper(k), v))
}
return out
}
func (d *DockerEnvironment) volumes() map[string]struct{} {
return nil
}