package server import ( "fmt" "github.com/docker/docker/api/types/container" "github.com/docker/docker/client" "golang.org/x/net/context" "os" "strings" ) // Defines the docker configuration used by the daemon when interacting with // containers and networks on the system. type DockerConfiguration struct { Container struct { User string } // Network configuration that should be used when creating a new network // for containers run through the daemon. Network struct { // The interface that should be used to create the network. Must not conflict // with any other interfaces in use by Docker or on the system. Interface string // The name of the network to use. If this network already exists it will not // be created. If it is not found, a new network will be created using the interface // defined. Name string } // If true, container images will be updated when a server starts if there // is an update available. If false the daemon will not attempt updates and will // defer to the host system to manage image updates. UpdateImages bool `yaml:"update_images"` // The location of the Docker socket. Socket string // Defines the location of the timezone file on the host system that should // be mounted into the created containers so that they all use the same time. TimezonePath string `yaml:"timezone_path"` } type DockerEnvironment struct { Server *Server // Defines the configuration for the Docker instance that will allow us to connect // and create and modify containers. Configuration DockerConfiguration } // Ensure that the Docker environment is always implementing all of the methods // from the base environment interface. var _ Environment = (*DockerEnvironment)(nil) func (d *DockerEnvironment) Exists() bool { return true } func (d *DockerEnvironment) Start() error { return nil } func (d *DockerEnvironment) Stop() error { return nil } func (d *DockerEnvironment) Terminate(signal os.Signal) error { return nil } // Creates a new container for the server using all of the data that is currently // available for it. If the container already exists it will be returned. func (d *DockerEnvironment) Create() error { ctx := context.Background() cli, err := client.NewEnvClient() if err != nil { return err } // If the container already exists don't hit the user with an error, just return // the current information about it which is what we would do when creating the // container anyways. if _, err := cli.ContainerInspect(ctx, d.Server.Uuid); err == nil { return nil } conf := &container.Config{ Hostname: "container", User: d.Configuration.Container.User, AttachStdin: true, AttachStdout: true, AttachStderr: true, OpenStdin: true, Tty: true, Image: d.Server.Container.Image, Env: d.environmentVariables(), Labels: map[string]string{ "Service": "Pterodactyl", }, } hostConf := &container.HostConfig{ Resources: container.Resources{ Memory: d.Server.Build.MemoryLimit * 1000000, }, } if _, err := cli.ContainerCreate(ctx, conf, hostConf, nil, d.Server.Uuid); err != nil { return err } return nil } // Returns the environment variables for a server in KEY="VALUE" form. func (d *DockerEnvironment) environmentVariables() []string { var out = []string{ fmt.Sprintf("STARTUP=%s", d.Server.Invocation), } for k, v := range d.Server.EnvVars { if strings.ToUpper(k) == "STARTUP" { continue } out = append(out, fmt.Sprintf("%s=\"%s\"", strings.ToUpper(k), v)) } return out } func (d *DockerEnvironment) volumes() map[string]struct{} { return nil }