Update usernames in login/ping commands
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@@ -159,7 +159,7 @@ func fnLoginToken(ce *WrappedCommandEvent) {
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ce.Reply("Error connecting to Discord: %v", err)
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return
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}
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ce.Reply("Successfully logged in as %s#%s", ce.User.Session.State.User.Username, ce.User.Session.State.User.Discriminator)
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ce.Reply("Successfully logged in as @%s", ce.User.Session.State.User.Username)
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}
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var cmdLoginQR = &commands.FullHandler{
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@@ -228,7 +228,7 @@ func fnLoginQR(ce *WrappedCommandEvent) {
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ce.User.DiscordID = user.UserID
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ce.User.Update()
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ce.User.Unlock()
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ce.Reply("Successfully logged in as %s#%s", user.Username, user.Discriminator)
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ce.Reply("Successfully logged in as @%s", user.Username)
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}
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func sendQRCode(ce *WrappedCommandEvent, code string) id.EventID {
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@@ -308,7 +308,7 @@ func fnPing(ce *WrappedCommandEvent) {
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} else if ce.User.wasDisconnected {
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ce.Reply("You're logged in, but the Discord connection seems to be dead 💥")
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} else {
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ce.Reply("You're logged in as %s#%s (`%s`)", ce.User.Session.State.User.Username, ce.User.Session.State.User.Discriminator, ce.User.DiscordID)
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ce.Reply("You're logged in as @%s (`%s`)", ce.User.Session.State.User.Username, ce.User.DiscordID)
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}
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}
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