Keep track of guild states.
We don't currently bridge anything, but this just keeps everything in sync with the discord server.
This commit is contained in:
@@ -23,6 +23,7 @@ type Database struct {
|
||||
Reaction *ReactionQuery
|
||||
Attachment *AttachmentQuery
|
||||
Emoji *EmojiQuery
|
||||
Guild *GuildQuery
|
||||
}
|
||||
|
||||
func New(dbType, uri string, maxOpenConns, maxIdleConns int, baseLog log.Logger) (*Database, error) {
|
||||
@@ -85,5 +86,10 @@ func New(dbType, uri string, maxOpenConns, maxIdleConns int, baseLog log.Logger)
|
||||
log: db.log.Sub("Emoji"),
|
||||
}
|
||||
|
||||
db.Guild = &GuildQuery{
|
||||
db: db,
|
||||
log: db.log.Sub("Guild"),
|
||||
}
|
||||
|
||||
return db, nil
|
||||
}
|
||||
|
||||
55
database/guild.go
Normal file
55
database/guild.go
Normal file
@@ -0,0 +1,55 @@
|
||||
package database
|
||||
|
||||
import (
|
||||
"database/sql"
|
||||
"errors"
|
||||
|
||||
log "maunium.net/go/maulogger/v2"
|
||||
)
|
||||
|
||||
type Guild struct {
|
||||
db *Database
|
||||
log log.Logger
|
||||
|
||||
DiscordID string
|
||||
GuildID string
|
||||
GuildName string
|
||||
Bridge bool
|
||||
}
|
||||
|
||||
func (g *Guild) Scan(row Scannable) *Guild {
|
||||
err := row.Scan(&g.DiscordID, &g.GuildID, &g.GuildName, &g.Bridge)
|
||||
if err != nil {
|
||||
if !errors.Is(err, sql.ErrNoRows) {
|
||||
g.log.Errorln("Database scan failed:", err)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
return g
|
||||
}
|
||||
|
||||
func (g *Guild) Upsert() {
|
||||
query := "INSERT INTO guild" +
|
||||
" (discord_id, guild_id, guild_name, bridge)" +
|
||||
" VALUES ($1, $2, $3, $4)" +
|
||||
" ON CONFLICT(discord_id, guild_id)" +
|
||||
" DO UPDATE SET guild_name=excluded.guild_name, bridge=excluded.bridge"
|
||||
|
||||
_, err := g.db.Exec(query, g.DiscordID, g.GuildID, g.GuildName, g.Bridge)
|
||||
|
||||
if err != nil {
|
||||
g.log.Warnfln("Failed to upsert guild %s for %s: %v", g.GuildID, g.DiscordID, err)
|
||||
}
|
||||
}
|
||||
|
||||
func (g *Guild) Delete() {
|
||||
query := "DELETE FROM guild WHERE discord_id=$1 AND guild_id=$2"
|
||||
|
||||
_, err := g.db.Exec(query, g.DiscordID, g.GuildID)
|
||||
|
||||
if err != nil {
|
||||
g.log.Warnfln("Failed to delete guild %s for user %s: %v", g.GuildID, g.DiscordID, err)
|
||||
}
|
||||
}
|
||||
83
database/guildquery.go
Normal file
83
database/guildquery.go
Normal file
@@ -0,0 +1,83 @@
|
||||
package database
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
|
||||
log "maunium.net/go/maulogger/v2"
|
||||
)
|
||||
|
||||
type GuildQuery struct {
|
||||
db *Database
|
||||
log log.Logger
|
||||
}
|
||||
|
||||
const (
|
||||
guildSelect = "SELECT discord_id, guild_id, guild_name, bridge FROM guild"
|
||||
)
|
||||
|
||||
func (gq *GuildQuery) New() *Guild {
|
||||
return &Guild{
|
||||
db: gq.db,
|
||||
log: gq.log,
|
||||
}
|
||||
}
|
||||
|
||||
func (gq *GuildQuery) Get(discordID, guildID string) *Guild {
|
||||
query := guildSelect + " WHERE discord_id=$1 AND guild_id=$2"
|
||||
|
||||
row := gq.db.QueryRow(query, discordID, guildID)
|
||||
if row == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
return gq.New().Scan(row)
|
||||
}
|
||||
|
||||
func (gq *GuildQuery) GetAll(discordID string) []*Guild {
|
||||
query := guildSelect + " WHERE discord_id=$1"
|
||||
|
||||
rows, err := gq.db.Query(query, discordID)
|
||||
if err != nil || rows == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
guilds := []*Guild{}
|
||||
for rows.Next() {
|
||||
guilds = append(guilds, gq.New().Scan(rows))
|
||||
}
|
||||
|
||||
return guilds
|
||||
}
|
||||
|
||||
func (gq *GuildQuery) Prune(discordID string, guilds []string) {
|
||||
// We need this interface slice because a variadic function can't mix
|
||||
// arguements with a `...` expanded slice.
|
||||
args := []interface{}{discordID}
|
||||
|
||||
nGuilds := len(guilds)
|
||||
if nGuilds <= 0 {
|
||||
return
|
||||
}
|
||||
|
||||
gq.log.Debugfln("prunning guilds not in %#v for %s", guilds, discordID)
|
||||
|
||||
// Build the in query
|
||||
inQuery := "$2"
|
||||
for i := 1; i < nGuilds; i++ {
|
||||
inQuery += fmt.Sprintf(", $%d", i+2)
|
||||
}
|
||||
|
||||
// Add the arguements for the build query
|
||||
for _, guildID := range guilds {
|
||||
args = append(args, guildID)
|
||||
}
|
||||
|
||||
// Now remove any guilds that the user has left.
|
||||
query := "DELETE FROM guild WHERE discord_id=$1 AND guild_id NOT IN (" +
|
||||
inQuery + ")"
|
||||
|
||||
_, err := gq.db.Exec(query, args...)
|
||||
if err != nil {
|
||||
gq.log.Warnfln("Failed to remove old guilds for user %s: %v", discordID, err)
|
||||
}
|
||||
}
|
||||
7
database/migrations/07-guilds.sql
Normal file
7
database/migrations/07-guilds.sql
Normal file
@@ -0,0 +1,7 @@
|
||||
CREATE TABLE guild (
|
||||
discord_id TEXT NOT NULL,
|
||||
guild_id TEXT NOT NULL,
|
||||
guild_name TEXT NOT NULL,
|
||||
bridge INTEGER(1) DEFAULT FALSE,
|
||||
PRIMARY KEY(discord_id, guild_id)
|
||||
);
|
||||
@@ -19,6 +19,7 @@ var (
|
||||
"03-emoji.sql",
|
||||
"04-custom-puppet.sql",
|
||||
"05-additional-puppet-fields.sql",
|
||||
"07-guilds.sql",
|
||||
}
|
||||
|
||||
sqliteMigrations = []string{
|
||||
|
||||
Reference in New Issue
Block a user