Actually make logout detection work

This commit is contained in:
Tulir Asokan
2023-01-13 19:00:15 +02:00
parent fd16c4dcd0
commit 57ef7ec63f
3 changed files with 6 additions and 7 deletions

2
go.mod
View File

@@ -32,4 +32,4 @@ require (
maunium.net/go/mauflag v1.0.0 // indirect
)
replace github.com/bwmarrin/discordgo => github.com/beeper/discordgo v0.0.0-20230113164344-18b9a67a16d5
replace github.com/bwmarrin/discordgo => github.com/beeper/discordgo v0.0.0-20230113165952-ad6bb301721d

4
go.sum
View File

@@ -1,6 +1,6 @@
github.com/DATA-DOG/go-sqlmock v1.5.0 h1:Shsta01QNfFxHCfpW6YH2STWB0MudeXXEWMr20OEh60=
github.com/beeper/discordgo v0.0.0-20230113164344-18b9a67a16d5 h1:pgQHGX+IVRy8rH+1+fW1HgXgTeUq5QZ+hbe+xpZr8Us=
github.com/beeper/discordgo v0.0.0-20230113164344-18b9a67a16d5/go.mod h1:NJZpH+1AfhIcyQsPeuBKsUtYrRnjkyu0kIVMCHkZtRY=
github.com/beeper/discordgo v0.0.0-20230113165952-ad6bb301721d h1:ce6Ib+y+4Iz5ogGUs23/1dVxvVrV/MqJZ7I2tZA8YH0=
github.com/beeper/discordgo v0.0.0-20230113165952-ad6bb301721d/go.mod h1:NJZpH+1AfhIcyQsPeuBKsUtYrRnjkyu0kIVMCHkZtRY=
github.com/coreos/go-systemd/v22 v22.3.3-0.20220203105225-a9a7ef127534/go.mod h1:Y58oyj3AT4RCenI/lSvhwexgC+NSVTIJ3seZv2GcEnc=
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=

View File

@@ -223,8 +223,7 @@ func (br *DiscordBridge) startUsers() {
if err != nil {
user.log.Errorfln("Error connecting: %v", err)
if closeErr := (&websocket.CloseError{}); errors.As(err, &closeErr) && closeErr.Code == 4004 {
user.BridgeState.Send(status.BridgeState{StateEvent: status.StateBadCredentials, Error: "dc-websocket-disconnect-4004"})
go user.Logout()
user.invalidAuthHandler(nil, nil)
} else {
user.BridgeState.Send(status.BridgeState{StateEvent: status.StateUnknownError, Error: "dc-unknown-websocket-error", Message: err.Error()})
}
@@ -715,12 +714,12 @@ func (user *User) connectedHandler(_ *discordgo.Session, _ *discordgo.Connect) {
func (user *User) disconnectedHandler(_ *discordgo.Session, _ *discordgo.Disconnect) {
user.log.Debugln("Disconnected from Discord")
user.wasDisconnected.Store(true)
user.BridgeState.Send(status.BridgeState{StateEvent: status.StateTransientDisconnect, Error: "dc-transient-disconnect"})
user.BridgeState.Send(status.BridgeState{StateEvent: status.StateTransientDisconnect, Error: "dc-transient-disconnect", Message: "Temporarily disconnected from Discord, trying to reconnect"})
}
func (user *User) invalidAuthHandler(_ *discordgo.Session, _ *discordgo.InvalidAuth) {
user.log.Debugln("Got logged out from Discord")
user.BridgeState.Send(status.BridgeState{StateEvent: status.StateBadCredentials, Error: "dc-websocket-disconnect-4004"})
user.BridgeState.Send(status.BridgeState{StateEvent: status.StateBadCredentials, Error: "dc-websocket-disconnect-4004", Message: "Discord access token is no longer valid, please log in again"})
go user.Logout()
}