implement reactions from the discord side
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@@ -288,7 +288,9 @@ func (p *Portal) handleDiscordMessages(msg portalDiscordMessage) {
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switch msg.msg.(type) {
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case *discordgo.MessageCreate:
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p.handleDiscordMessage(msg.msg.(*discordgo.MessageCreate).Message)
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p.handleDiscordMessage(msg.user, msg.msg.(*discordgo.MessageCreate).Message)
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case *discordgo.MessageReactionAdd:
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p.handleDiscordReaction(msg.user, msg.msg.(*discordgo.MessageReactionAdd).MessageReaction, true)
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default:
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p.log.Warnln("unknown message type")
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}
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@@ -314,7 +316,11 @@ func (p *Portal) markMessageHandled(msg *database.Message, discordID string, mxi
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return msg
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}
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func (p *Portal) handleDiscordMessage(msg *discordgo.Message) {
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func (p *Portal) handleDiscordMessage(user *User, msg *discordgo.Message) {
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if user.ID == msg.Author.ID {
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return
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}
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if p.MXID == "" {
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p.log.Warnln("handle message called without a valid portal")
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@@ -537,3 +543,39 @@ func (p *Portal) handleMatrixReaction(evt *event.Event) {
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user.Session.MessageReactionAdd(p.Key.ChannelID, msg.DiscordID, reaction.RelatesTo.Key)
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}
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}
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func (p *Portal) handleDiscordReaction(user *User, reaction *discordgo.MessageReaction, add bool) {
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if user.ID == reaction.UserID {
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return
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}
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if reaction.Emoji.ID != "" {
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p.log.Debugln("ignoring non-unicode reaction")
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return
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}
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message := p.bridge.db.Message.GetByDiscordID(p.Key, reaction.MessageID)
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if message == nil {
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p.log.Debugfln("failed to add reaction to message %s: message not found", reaction.MessageID)
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return
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}
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intent := p.bridge.GetPuppetByID(reaction.UserID).IntentFor(p)
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content := event.Content{Parsed: &event.ReactionEventContent{
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RelatesTo: event.RelatesTo{
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EventID: message.MatrixID,
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Type: event.RelAnnotation,
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Key: reaction.Emoji.Name,
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},
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}}
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_, err := intent.Client.SendMessageEvent(p.MXID, event.EventReaction, &content)
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if err != nil {
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p.log.Errorfln("failed to send reaction from %s: %v", reaction.MessageID, err)
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return
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}
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}
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@@ -213,6 +213,7 @@ func (u *User) Connect() error {
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u.User.Session.AddHandler(u.channelUpdateHandler)
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u.User.Session.AddHandler(u.messageHandler)
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u.User.Session.AddHandler(u.reactionHandler)
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// u.User.Session.Identify.Capabilities = 125
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// // Setup our properties
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@@ -279,7 +280,25 @@ func (u *User) channelUpdateHandler(s *discordgo.Session, c *discordgo.ChannelUp
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func (u *User) messageHandler(s *discordgo.Session, m *discordgo.MessageCreate) {
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if m.GuildID != "" {
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u.log.Debugln("ignoring guild build messaged")
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u.log.Debugln("ignoring message for guild")
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return
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}
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key := database.NewPortalKey(m.ChannelID, u.User.ID)
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portal := u.bridge.GetPortalByID(key)
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msg := portalDiscordMessage{
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msg: m,
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user: u,
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}
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portal.discordMessages <- msg
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}
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func (u *User) reactionHandler(s *discordgo.Session, m *discordgo.MessageReactionAdd) {
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if m.GuildID != "" {
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u.log.Debugln("ignoring reaction for guild message")
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return
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}
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