Early gui impl, basic window management
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xmpd-gui/src/components/mod.rs
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0
xmpd-gui/src/components/mod.rs
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@@ -1,3 +1,51 @@
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pub fn test() {
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println!("Hello, world!");
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#![feature(async_closure)]
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use std::{path::{Path, PathBuf}, sync::mpsc, thread::JoinHandle};
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use windows::WindowId;
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use xmpd_manifest::{store::JsonStore, Manifest};
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mod main_window;
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mod windows;
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const W_NAME: &str = "xmpd v2.0.0a";
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type Result<T> = anyhow::Result<T>;
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pub fn start(manifest_path: PathBuf) -> Result<()> {
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let options = eframe::NativeOptions::default();
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let mut state = GuiState::new(&manifest_path)?;
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state.windows.toggle(&WindowId::Error, true);
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let res = eframe::run_simple_native(W_NAME, options, move |ctx, _frame| {
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state.windows.clone().draw_all(ctx, &mut state);
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egui::CentralPanel::default().show(ctx, |ui| main_window::draw(ui, &mut state));
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ctx.request_repaint();
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});
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if let Err(e) = res { // dumb err value by eframe
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anyhow::bail!(e.to_string());
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}
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Ok(())
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}
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pub enum Message {
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}
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pub struct GuiState {
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pub manifest: Manifest<JsonStore>,
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pub windows: windows::Windows
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}
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impl GuiState {
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pub fn new(manifest_path: &Path) -> Result<Self> {
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Ok(Self {
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manifest: Manifest::new(manifest_path)?,
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windows: windows::Windows::new(),
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})
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}
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}
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14
xmpd-gui/src/main_window.rs
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xmpd-gui/src/main_window.rs
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@@ -0,0 +1,14 @@
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use egui::ViewportId;
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use xmpd_manifest::store::JsonStore;
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use crate::GuiState;
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pub fn draw(ui: &mut egui::Ui, state: &mut GuiState) -> crate::Result<()> {
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ui.label("Hello! this is root of main window");
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if ui.button("open iwndow").clicked() {
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state.windows.toggle(&crate::windows::WindowId::Error, true);
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}
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Ok(())
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}
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14
xmpd-gui/src/windows/error.rs
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xmpd-gui/src/windows/error.rs
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@@ -0,0 +1,14 @@
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use super::Window;
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#[derive(Debug, Default)]
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pub struct ErrorW {
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}
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impl Window for ErrorW {
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fn draw(&self, ui: &mut egui::Ui, state: &mut crate::GuiState) -> crate::Result<()> {
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ui.label("Hello from other window!");
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Ok(())
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}
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}
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75
xmpd-gui/src/windows/mod.rs
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75
xmpd-gui/src/windows/mod.rs
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@@ -0,0 +1,75 @@
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use std::{collections::{HashMap, HashSet}, ops::Deref, sync::{Arc, Mutex}};
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use egui::{ViewportBuilder, ViewportId};
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use crate::GuiState;
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mod error;
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lazy_static::lazy_static!(
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static ref WINDOWS: Arc<Mutex<HashMap<WindowId, Box<dyn Window>>>> = Arc::new(Mutex::new(HashMap::new()));
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static ref OPEN_WINDOWS: Arc<Mutex<HashSet<WindowId>>> = Arc::new(Mutex::new(HashSet::new()));
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);
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pub trait Window: std::fmt::Debug + Send {
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fn draw(&self, ui: &mut egui::Ui, state: &mut GuiState) -> crate::Result<()>;
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}
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#[derive(Debug, Clone, Hash, PartialEq, PartialOrd, Ord, Eq)]
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pub enum WindowId {
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Error
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}
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#[derive(Debug, Clone)]
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pub struct Windows {
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windows: HashMap<WindowId, (ViewportId, ViewportBuilder)>,
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}
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impl Windows {
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pub fn new() -> Self {
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let mut s = Self {
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windows: HashMap::new(),
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};
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s.add_all_windows();
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s
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}
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pub fn add_all_windows(&mut self) {
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self.add_new_window(WindowId::Error, "Error!", Box::<error::ErrorW>::default())
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}
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pub fn add_new_window(&mut self, id: WindowId, title: &str, cb: Box<dyn Window>) {
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let builder = ViewportBuilder::default()
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.with_title(title);
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self.windows.insert(id.clone(), (ViewportId::from_hash_of(id.clone()), builder));
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WINDOWS.lock().unwrap().insert(id, cb);
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}
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pub fn draw_all(&mut self, ctx: &egui::Context, state: &mut GuiState) {
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for (win_id, (vp_id, builder)) in &self.windows {
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if self.is_open(&win_id) {
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ctx.show_viewport_immediate(vp_id.clone(), builder.clone(), |ctx, _vp_class| {
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ctx.input(|inp| {
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// println!("CLose requested: {}",inp.viewport().close_requested() );
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self.toggle(win_id, !inp.viewport().close_requested());
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});
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egui::CentralPanel::default().show(ctx, |ui| {
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WINDOWS.lock().unwrap().get(&win_id).unwrap().draw(ui, state)
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})
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});
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}
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}
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}
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pub fn toggle(&self, id: &WindowId, status: bool) {
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if status {
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OPEN_WINDOWS.lock().unwrap().insert(id.clone());
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} else {
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log::debug!("tried to kill");
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OPEN_WINDOWS.lock().unwrap().remove(id);
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}
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}
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pub fn is_open(&self, id: &WindowId) -> bool {
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OPEN_WINDOWS.lock().unwrap().contains(&id)
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}
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}
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