Too lazy to make propper edit but i changed the
polling system to a message one so we can have more ways we can interract with plugins (reload/ reset/ on click events)
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@@ -1,7 +1,8 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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// Only use this define once, cause it defines funcitons
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#define PLUG_IMPL
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#include "dim_sdk.h"
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PLUG_INFO("example_c", "0.0.1", "GPLv3")
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@@ -9,31 +10,38 @@ PLUG_INFO("example_c", "0.0.1", "GPLv3")
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typedef struct plug_t {
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char* some_data;
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int count;
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plug_ctx_t ctx;
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} plug_t;
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plug_t* p = {0};
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void plug_init(plug_ctx_t* ctx) {
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(void) ctx;
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// If any function returns 0/NULL the plugin will be disabled
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int plug_init(plug_ctx_t* ctx) {
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setup_ctx(ctx);
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p = malloc(sizeof(plug_t));
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assert(p != NULL && "Buy more ram KEKW");
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p->count = 0;
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p->ctx = *ctx;
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printf("Hello from plugin");
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// log(INFO, "Hewo fwom C :3");
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return 0;
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}
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void* plug_pre_reload() {
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return p;
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}
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void plug_post_reload(void *state) {
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int plug_post_reload(void *state) {
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p = state;
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return 0;
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}
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void plug_poll(char *buf, size_t len) {
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snprintf(buf, len, "Hello from C! (%d)", p->count++);
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int plug_on_msg(plug_msg_t* msg) {
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snprintf(p->ctx.buf, BUF_SZ, "Hello from C! (%d)", p->count++);
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return 0;
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}
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void plug_free() {
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int plug_free() {
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free(p);
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return 0;
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}
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