Too lazy to make propper edit but i changed the
polling system to a message one so we can have more ways we can interract with plugins (reload/ reset/ on click events)
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@@ -1,6 +1,6 @@
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use std::fmt::Write;
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use chrono::prelude::*;
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use dim_sdk::{plugin_info, Context, DimPlugin};
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use dim_sdk::{plugin_info, Context, DimPlugin, Result};
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plugin_info!(
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Plug, // Your main global structs name that implements `DimPlugin`
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@@ -11,27 +11,31 @@ plugin_info!(
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#[derive(Debug, Clone)]
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struct Plug {
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ctx: Context
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}
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impl Plug {
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pub fn new() -> Self {
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Self {
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}
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}
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}
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impl DimPlugin for Plug {
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fn init(&mut self, _ctx: Context) {}
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fn poll(&mut self, f: &mut dim_sdk::CBuffer) -> dim_sdk::Result<()> {
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let local: DateTime<Local> = Local::now();
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let formatted_time = local.format("%H:%M (%Y-%m-%d)").to_string();
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log::info!("Hello from clocky :3");
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write!(f, "Time: {}", formatted_time)?;
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fn init(ctx: Context) -> Result<Self> {
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Ok(Self {
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ctx
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})
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}
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fn on_message(&mut self, msg: dim_sdk::Message) -> Result<()> {
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self.ctx.buf.reset();
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match msg.name.as_str() {
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"poll" => {
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let local: DateTime<Local> = Local::now();
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let formatted_time = local.format("%H:%M (%Y-%m-%d)").to_string();
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write!(self.ctx, "Time: {}", formatted_time)?;
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}
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_ => ()
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}
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Ok(())
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}
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fn pre_reload(&mut self) {}
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fn post_reload(&mut self) {}
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fn free(&mut self) {}
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fn pre_reload(&mut self) -> Result<()> { Ok(()) }
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fn post_reload(&mut self) -> Result<()> { Ok(()) }
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fn free(&mut self) -> Result<()> { Ok(()) }
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}
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