341 lines
8.8 KiB
Go
341 lines
8.8 KiB
Go
package websocket
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import (
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"context"
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"encoding/json"
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"fmt"
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"github.com/apex/log"
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"github.com/gbrlsnchs/jwt/v3"
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"github.com/google/uuid"
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"github.com/gorilla/websocket"
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"github.com/pkg/errors"
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"github.com/pterodactyl/wings/config"
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"github.com/pterodactyl/wings/router/tokens"
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"github.com/pterodactyl/wings/server"
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"net/http"
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"strings"
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"sync"
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"time"
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)
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const (
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PermissionConnect = "websocket.connect"
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PermissionSendCommand = "control.console"
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PermissionSendPowerStart = "control.start"
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PermissionSendPowerStop = "control.stop"
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PermissionSendPowerRestart = "control.restart"
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PermissionReceiveErrors = "admin.websocket.errors"
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PermissionReceiveInstall = "admin.websocket.install"
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PermissionReceiveBackups = "backup.read"
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)
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type Handler struct {
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sync.RWMutex
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Connection *websocket.Conn
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jwt *tokens.WebsocketPayload `json:"-"`
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server *server.Server
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}
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// Parses a JWT into a websocket token payload.
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func NewTokenPayload(token []byte) (*tokens.WebsocketPayload, error) {
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payload := tokens.WebsocketPayload{}
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err := tokens.ParseToken(token, &payload)
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if err != nil {
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return nil, err
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}
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if !payload.HasPermission(PermissionConnect) {
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return nil, errors.New("not authorized to connect to this socket")
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}
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return &payload, nil
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}
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// Returns a new websocket handler using the context provided.
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func GetHandler(s *server.Server, w http.ResponseWriter, r *http.Request) (*Handler, error) {
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upgrader := websocket.Upgrader{
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// Ensure that the websocket request is originating from the Panel itself,
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// and not some other location.
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CheckOrigin: func(r *http.Request) bool {
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o := r.Header.Get("Origin")
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if o == config.Get().PanelLocation {
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return true
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}
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for _, origin := range config.Get().AllowedOrigins {
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if o != origin {
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continue
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}
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return true
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}
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return false
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},
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}
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conn, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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return nil, err
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}
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return &Handler{
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Connection: conn,
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jwt: nil,
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server: s,
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}, nil
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}
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func (h *Handler) SendJson(v *Message) error {
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// Do not send JSON down the line if the JWT on the connection is not
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// valid!
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if err := h.TokenValid(); err != nil {
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return nil
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}
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j := h.GetJwt()
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if j != nil {
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// If we're sending installation output but the user does not have the required
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// permissions to see the output, don't send it down the line.
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if v.Event == server.InstallOutputEvent {
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if !j.HasPermission(PermissionReceiveInstall) {
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return nil
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}
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}
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// If the user does not have permission to see backup events, do not emit
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// them over the socket.
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if strings.HasPrefix(v.Event, server.BackupCompletedEvent) {
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if !j.HasPermission(PermissionReceiveBackups) {
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return nil
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}
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}
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}
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return h.unsafeSendJson(v)
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}
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// Sends JSON over the websocket connection, ignoring the authentication state of the
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// socket user. Do not call this directly unless you are positive a response should be
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// sent back to the client!
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func (h *Handler) unsafeSendJson(v interface{}) error {
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h.Lock()
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defer h.Unlock()
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return h.Connection.WriteJSON(v)
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}
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// Checks if the JWT is still valid.
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func (h *Handler) TokenValid() error {
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j := h.GetJwt()
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if j == nil {
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return errors.New("no jwt present")
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}
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if err := jwt.ExpirationTimeValidator(time.Now())(&j.Payload); err != nil {
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return err
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}
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if !j.HasPermission(PermissionConnect) {
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return errors.New("jwt does not have connect permission")
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}
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if h.server.Id() != j.GetServerUuid() {
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return errors.New("jwt server uuid mismatch")
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}
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return nil
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}
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// Sends an error back to the connected websocket instance by checking the permissions
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// of the token. If the user has the "receive-errors" grant we will send back the actual
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// error message, otherwise we just send back a standard error message.
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func (h *Handler) SendErrorJson(msg Message, err error, shouldLog ...bool) error {
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j := h.GetJwt()
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message := "an unexpected error was encountered while handling this request"
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if server.IsSuspendedError(err) || (j != nil && j.HasPermission(PermissionReceiveErrors)) {
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message = err.Error()
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}
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m, u := h.GetErrorMessage(message)
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wsm := Message{Event: ErrorEvent}
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wsm.Args = []string{m}
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if len(shouldLog) == 0 || (len(shouldLog) == 1 && shouldLog[0] == true) {
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if !server.IsSuspendedError(err) {
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h.server.Log().WithFields(log.Fields{"event": msg.Event, "error_identifier": u.String(), "error": err}).
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Error("failed to handle websocket process; an error was encountered processing an event")
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}
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}
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return h.unsafeSendJson(wsm)
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}
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// Converts an error message into a more readable representation and returns a UUID
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// that can be cross-referenced to find the specific error that triggered.
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func (h *Handler) GetErrorMessage(msg string) (string, uuid.UUID) {
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u := uuid.Must(uuid.NewRandom())
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m := fmt.Sprintf("Error Event [%s]: %s", u.String(), msg)
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return m, u
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}
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// Sets the JWT for the websocket in a race-safe manner.
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func (h *Handler) setJwt(token *tokens.WebsocketPayload) {
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h.Lock()
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h.jwt = token
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h.Unlock()
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}
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func (h *Handler) GetJwt() *tokens.WebsocketPayload {
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h.RLock()
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defer h.RUnlock()
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return h.jwt
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}
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// Handle the inbound socket request and route it to the proper server action.
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func (h *Handler) HandleInbound(m Message) error {
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if m.Event != AuthenticationEvent {
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if err := h.TokenValid(); err != nil {
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log.WithField("message", err.Error()).Debug("jwt for server websocket is no longer valid")
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h.unsafeSendJson(Message{
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Event: ErrorEvent,
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Args: []string{"could not authenticate client: " + err.Error()},
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})
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return nil
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}
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}
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switch m.Event {
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case AuthenticationEvent:
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{
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token, err := NewTokenPayload([]byte(strings.Join(m.Args, "")))
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if err != nil {
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// If the error says the JWT expired, send a token expired
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// event and hopefully the client renews the token.
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if err == jwt.ErrExpValidation {
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h.SendJson(&Message{Event: TokenExpiredEvent})
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return nil
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}
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return err
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}
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// Check if the user has previously authenticated successfully.
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newConnection := h.GetJwt() == nil
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// Previously there was a HasPermission(PermissionConnect) check around this,
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// however NewTokenPayload will return an error if it doesn't have the connect
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// permission meaning that it was a redundant function call.
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h.setJwt(token)
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// Tell the client they authenticated successfully.
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h.unsafeSendJson(Message{
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Event: AuthenticationSuccessEvent,
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Args: []string{},
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})
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// Check if the client was refreshing their authentication token
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// instead of authenticating for the first time.
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if !newConnection {
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// This prevents duplicate status messages as outlined in
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// https://github.com/pterodactyl/panel/issues/2077
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return nil
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}
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// On every authentication event, send the current server status back
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// to the client. :)
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state := h.server.GetState()
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h.SendJson(&Message{
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Event: server.StatusEvent,
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Args: []string{state},
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})
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// Only send the current disk usage if the server is offline, if docker container is running,
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// Environment#EnableResourcePolling() will send this data to all clients.
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if state == server.ProcessOfflineState {
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_ = h.server.Filesystem.HasSpaceAvailable()
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b, _ := json.Marshal(h.server.Proc())
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h.SendJson(&Message{
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Event: server.StatsEvent,
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Args: []string{string(b)},
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})
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}
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return nil
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}
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case SetStateEvent:
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{
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action := server.PowerAction(strings.Join(m.Args, ""))
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actions := make(map[server.PowerAction]string)
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actions[server.PowerActionStart] = PermissionSendPowerStart
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actions[server.PowerActionStop] = PermissionSendPowerStop
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actions[server.PowerActionRestart] = PermissionSendPowerRestart
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actions[server.PowerActionTerminate] = PermissionSendPowerStop
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// Check that they have permission to perform this action if it is needed.
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if permission, exists := actions[action]; exists {
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if !h.GetJwt().HasPermission(permission) {
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return nil
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}
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}
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err := h.server.HandlePowerAction(action)
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if errors.Is(err, context.DeadlineExceeded) {
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m, _ := h.GetErrorMessage("another power action is currently being processed for this server, please try again later")
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h.SendJson(&Message{
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Event: ErrorEvent,
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Args: []string{m},
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})
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return nil
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}
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return err
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}
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case SendServerLogsEvent:
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{
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if running, _ := h.server.Environment.IsRunning(); !running {
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return nil
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}
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logs, err := h.server.Environment.Readlog(1024 * 16)
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if err != nil {
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return err
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}
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for _, line := range logs {
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h.SendJson(&Message{
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Event: server.ConsoleOutputEvent,
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Args: []string{line},
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})
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}
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return nil
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}
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case SendCommandEvent:
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{
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if !h.GetJwt().HasPermission(PermissionSendCommand) {
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return nil
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}
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if h.server.GetState() == server.ProcessOfflineState {
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return nil
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}
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return h.server.Environment.SendCommand(strings.Join(m.Args, ""))
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}
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}
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return nil
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}
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