wings/system/utils.go
2020-11-06 22:22:33 -08:00

59 lines
1.1 KiB
Go

package system
import (
"sync"
"sync/atomic"
)
type AtomicBool struct {
flag uint32
}
func (ab *AtomicBool) Set(v bool) {
i := 0
if v {
i = 1
}
atomic.StoreUint32(&ab.flag, uint32(i))
}
func (ab *AtomicBool) Get() bool {
return atomic.LoadUint32(&ab.flag) == 1
}
// AtomicString allows for reading/writing to a given struct field without having to worry
// about a potential race condition scenario. Under the hood it uses a simple sync.RWMutex
// to control access to the value.
type AtomicString struct {
v string
mu sync.RWMutex
}
func NewAtomicString(v string) *AtomicString {
return &AtomicString{v: v}
}
// Stores the string value passed atomically.
func (as *AtomicString) Store(v string) {
as.mu.Lock()
as.v = v
as.mu.Unlock()
}
// Loads the string value and returns it.
func (as *AtomicString) Load() string {
as.mu.RLock()
defer as.mu.RUnlock()
return as.v
}
func (as *AtomicString) UnmarshalText(b []byte) error {
as.Store(string(b))
return nil
}
func (as *AtomicString) MarshalText() ([]byte, error) {
return []byte(as.Load()), nil
}