wings/router/websocket/websocket.go
2020-06-10 15:00:59 -06:00

341 lines
8.6 KiB
Go

package websocket
import (
"encoding/json"
"fmt"
"github.com/gbrlsnchs/jwt/v3"
"github.com/google/uuid"
"github.com/gorilla/websocket"
"github.com/pkg/errors"
"github.com/pterodactyl/wings/config"
"github.com/pterodactyl/wings/router/tokens"
"github.com/pterodactyl/wings/server"
"go.uber.org/zap"
"net/http"
"os"
"strings"
"sync"
"time"
)
const (
PermissionConnect = "websocket.connect"
PermissionSendCommand = "control.console"
PermissionSendPowerStart = "control.start"
PermissionSendPowerStop = "control.stop"
PermissionSendPowerRestart = "control.restart"
PermissionReceiveErrors = "admin.websocket.errors"
PermissionReceiveInstall = "admin.websocket.install"
PermissionReceiveBackups = "backup.read"
)
type Handler struct {
sync.RWMutex
Connection *websocket.Conn
jwt *tokens.WebsocketPayload `json:"-"`
server *server.Server
}
// Parses a JWT into a websocket token payload.
func NewTokenPayload(token []byte) (*tokens.WebsocketPayload, error) {
payload := tokens.WebsocketPayload{}
err := tokens.ParseToken(token, &payload)
if err != nil {
return nil, err
}
if !payload.HasPermission(PermissionConnect) {
return nil, errors.New("not authorized to connect to this socket")
}
return &payload, nil
}
// Returns a new websocket handler using the context provided.
func GetHandler(s *server.Server, w http.ResponseWriter, r *http.Request) (*Handler, error) {
upgrader := websocket.Upgrader{
// Ensure that the websocket request is originating from the Panel itself,
// and not some other location.
CheckOrigin: func(r *http.Request) bool {
return r.Header.Get("Origin") == config.Get().PanelLocation
},
}
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
return nil, err
}
return &Handler{
Connection: conn,
jwt: nil,
server: s,
}, nil
}
func (h *Handler) SendJson(v *Message) error {
// Do not send JSON down the line if the JWT on the connection is not
// valid!
if err := h.TokenValid(); err != nil {
return nil
}
j := h.GetJwt()
if j != nil {
// If we're sending installation output but the user does not have the required
// permissions to see the output, don't send it down the line.
if v.Event == server.InstallOutputEvent {
zap.S().Debugf("%+v", v.Args)
if !j.HasPermission(PermissionReceiveInstall) {
return nil
}
}
// If the user does not have permission to see backup events, do not emit
// them over the socket.
if strings.HasPrefix(v.Event, server.BackupCompletedEvent) {
if !j.HasPermission(PermissionReceiveBackups) {
return nil
}
}
}
return h.unsafeSendJson(v)
}
// Sends JSON over the websocket connection, ignoring the authentication state of the
// socket user. Do not call this directly unless you are positive a response should be
// sent back to the client!
func (h *Handler) unsafeSendJson(v interface{}) error {
h.Lock()
defer h.Unlock()
return h.Connection.WriteJSON(v)
}
// Checks if the JWT is still valid.
func (h *Handler) TokenValid() error {
j := h.GetJwt()
if j == nil {
return errors.New("no jwt present")
}
if err := jwt.ExpirationTimeValidator(time.Now())(&j.Payload); err != nil {
return err
}
if !j.HasPermission(PermissionConnect) {
return errors.New("jwt does not have connect permission")
}
if h.server.Uuid != j.ServerUUID {
return errors.New("jwt server uuid mismatch")
}
return nil
}
// Sends an error back to the connected websocket instance by checking the permissions
// of the token. If the user has the "receive-errors" grant we will send back the actual
// error message, otherwise we just send back a standard error message.
func (h *Handler) SendErrorJson(msg Message, err error) error {
j := h.GetJwt()
message := "an unexpected error was encountered while handling this request"
if server.IsSuspendedError(err) || (j != nil && j.HasPermission(PermissionReceiveErrors)) {
message = err.Error()
}
m, u := h.GetErrorMessage(message)
wsm := Message{Event: ErrorEvent}
wsm.Args = []string{m}
if !server.IsSuspendedError(err) {
zap.S().Errorw(
"an error was encountered in the websocket process",
zap.String("event", msg.Event),
zap.String("server", h.server.Uuid),
zap.String("error_identifier", u.String()),
zap.Error(err),
)
}
return h.unsafeSendJson(wsm)
}
// Converts an error message into a more readable representation and returns a UUID
// that can be cross-referenced to find the specific error that triggered.
func (h *Handler) GetErrorMessage(msg string) (string, uuid.UUID) {
u := uuid.Must(uuid.NewRandom())
m := fmt.Sprintf("Error Event [%s]: %s", u.String(), msg)
return m, u
}
// Sets the JWT for the websocket in a race-safe manner.
func (h *Handler) setJwt(token *tokens.WebsocketPayload) {
h.Lock()
h.jwt = token
h.Unlock()
}
func (h *Handler) GetJwt() *tokens.WebsocketPayload {
h.RLock()
defer h.RUnlock()
return h.jwt
}
// Handle the inbound socket request and route it to the proper server action.
func (h *Handler) HandleInbound(m Message) error {
if m.Event != AuthenticationEvent {
if err := h.TokenValid(); err != nil {
zap.S().Debugw("jwt token is no longer valid", zap.String("message", err.Error()))
h.unsafeSendJson(Message{
Event: ErrorEvent,
Args: []string{"could not authenticate client: " + err.Error()},
})
return nil
}
}
switch m.Event {
case AuthenticationEvent:
{
token, err := NewTokenPayload([]byte(strings.Join(m.Args, "")))
if err != nil {
// If the error says the JWT expired, send a token expired
// event and hopefully the client renews the token.
if err == jwt.ErrExpValidation {
h.SendJson(&Message{Event: TokenExpiredEvent})
return nil
}
return err
}
// Check if the user has previously authenticated successfully.
newConnection := h.GetJwt() == nil
// Previously there was a HasPermission(PermissionConnect) check around this,
// however NewTokenPayload will return an error if it doesn't have the connect
// permission meaning that it was a redundant function call.
h.setJwt(token)
// Tell the client they authenticated successfully.
h.unsafeSendJson(Message{
Event: AuthenticationSuccessEvent,
Args: []string{},
})
// Check if the client was refreshing their authentication token
// instead of authenticating for the first time.
if !newConnection {
// This prevents duplicate status messages as outlined in
// https://github.com/pterodactyl/panel/issues/2077
return nil
}
// On every authentication event, send the current server status back
// to the client. :)
state := h.server.GetState()
h.SendJson(&Message{
Event: server.StatusEvent,
Args: []string{state},
})
// Only send the current disk usage if the server is offline, if docker container is running,
// Environment#EnableResourcePolling() will send this data to all clients.
if state == server.ProcessOfflineState {
_ = h.server.Filesystem.HasSpaceAvailable()
resources := server.ResourceUsage{
Memory: 0,
MemoryLimit: 0,
CpuAbsolute: 0.0,
Disk: h.server.Resources.Disk,
}
resources.Network.RxBytes = 0
resources.Network.TxBytes = 0
b, _ := json.Marshal(resources)
h.SendJson(&Message{
Event: server.StatsEvent,
Args: []string{string(b)},
})
}
return nil
}
case SetStateEvent:
{
switch strings.Join(m.Args, "") {
case "start":
if h.GetJwt().HasPermission(PermissionSendPowerStart) {
return h.server.Environment.Start()
}
break
case "stop":
if h.GetJwt().HasPermission(PermissionSendPowerStop) {
return h.server.Environment.Stop()
}
break
case "restart":
if h.GetJwt().HasPermission(PermissionSendPowerRestart) {
if err := h.server.Environment.WaitForStop(60, false); err != nil {
return err
}
return h.server.Environment.Start()
}
break
case "kill":
if h.GetJwt().HasPermission(PermissionSendPowerStop) {
return h.server.Environment.Terminate(os.Kill)
}
break
}
return nil
}
case SendServerLogsEvent:
{
if running, _ := h.server.Environment.IsRunning(); !running {
return nil
}
logs, err := h.server.Environment.Readlog(1024 * 16)
if err != nil {
return err
}
for _, line := range logs {
h.SendJson(&Message{
Event: server.ConsoleOutputEvent,
Args: []string{line},
})
}
return nil
}
case SendCommandEvent:
{
if !h.GetJwt().HasPermission(PermissionSendCommand) {
return nil
}
if h.server.GetState() == server.ProcessOfflineState {
return nil
}
return h.server.Environment.SendCommand(strings.Join(m.Args, ""))
}
}
return nil
}