4a1682cc96
control: add getServers() function to get a slice of all servers
231 lines
5.2 KiB
Go
231 lines
5.2 KiB
Go
package control
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import (
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"encoding/json"
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"errors"
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"io/ioutil"
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"strings"
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log "github.com/sirupsen/logrus"
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)
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// Server is a Server
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type Server interface {
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Start() error
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Stop() error
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Exec(command string) error
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Rebuild() error
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HasPermission(string, string) bool
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}
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// server is a single instance of a Service managed by the panel
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type ServerStruct struct {
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// ID is the unique identifier of the server
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ID string `json:"uuid"`
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// ServiceName is the name of the service. It is mainly used to allow storing the service
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// in the config
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ServiceName string `json:"serviceName"`
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service *service
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environment Environment
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// StartupCommand is the command executed in the environment to start the server
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StartupCommand string `json:"startupCommand"`
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// DockerContainer holds information regarding the docker container when the server
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// is running in a docker environment
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DockerContainer dockerContainer `json:"dockerContainer"`
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// EnvironmentVariables are set in the Environment the server is running in
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EnvironmentVariables map[string]string `json:"env"`
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// Allocations contains the ports and ip addresses assigned to the server
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Allocations allocations `json:"allocation"`
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// Settings are the environment settings and limitations for the server
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Settings settings `json:"settings"`
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// Keys are some auth keys we will hopefully replace by something better.
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Keys map[string][]string `json:"keys"`
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}
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type allocations struct {
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Ports []int16 `json:"ports"`
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MainIP string `json:"ip"`
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MainPort int16 `json:"port"`
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}
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type settings struct {
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Memory int64 `json:"memory"`
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Swap int64 `json:"swap"`
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IO int64 `json:"io"`
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CPU int16 `json:"cpu"`
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Disk int64 `json:"disk"`
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Image string `json:"image"`
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User string `json:"user"`
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UserID int16 `json:"userID"`
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}
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type dockerContainer struct {
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ID string `json:"id"`
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Image string `json:"image"`
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}
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// ensure server implements Server
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var _ Server = &ServerStruct{}
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type serversMap map[string]*ServerStruct
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var servers = make(serversMap)
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// LoadServerConfigurations loads the configured servers from a specified path
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func LoadServerConfigurations(path string) error {
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serverFiles, err := ioutil.ReadDir(path)
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if err != nil {
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return err
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}
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servers = make(serversMap)
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for _, file := range serverFiles {
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if !file.IsDir() {
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server, err := loadServerConfiguration(path + file.Name())
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if err != nil {
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return err
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}
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servers[server.ID] = server
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}
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}
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return nil
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}
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func loadServerConfiguration(path string) (*ServerStruct, error) {
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file, err := ioutil.ReadFile(path)
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if err != nil {
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return nil, err
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}
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server := &ServerStruct{}
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if err := json.Unmarshal(file, server); err != nil {
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return nil, err
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}
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return server, nil
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}
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// GetServers returns an array of all servers the daemon manages
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func GetServers() []Server {
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serverArray := make([]Server, len(servers))
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i := 0
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for _, s := range servers {
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serverArray[i] = s
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i++
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}
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return serverArray
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}
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// GetServer returns the server identified by the provided uuid
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func GetServer(id string) Server {
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server := servers[id]
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if server == nil {
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return nil // https://golang.org/doc/faq#nil_error
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}
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return server
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}
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// CreateServer creates a new server
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func CreateServer(server *ServerStruct) (Server, error) {
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servers[server.ID] = server
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return server, nil
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}
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// DeleteServer deletes a server and all related files
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// NOTE: This is not reversible.
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func DeleteServer(uuid string) error {
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delete(servers, uuid)
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return nil
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}
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func (s *ServerStruct) Start() error {
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/*if err := s.Environment().Create(); err != nil {
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return err
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}
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if err := s.Environment().Start(); err != nil {
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return err
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}*/
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return nil
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}
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func (s *ServerStruct) Stop() error {
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/*if err := s.Environment().Stop(); err != nil {
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return err
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}*/
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return nil
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}
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func (s *ServerStruct) Exec(command string) error {
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/*if err := s.Environment().Exec(command); err != nil {
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return err
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}*/
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return nil
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}
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func (s *ServerStruct) Rebuild() error {
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/*if err := s.Environment().ReCreate(); err != nil {
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return err
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}*/
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return nil
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}
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// Service returns the server's service configuration
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func (s *ServerStruct) Service() *service {
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if s.service == nil {
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// TODO: Properly use the correct service, mock for now.
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s.service = &service{
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DockerImage: "quay.io/pterodactyl/core:java",
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EnvironmentName: "docker",
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}
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}
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return s.service
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}
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// UUIDShort returns the first block of the UUID
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func (s *ServerStruct) UUIDShort() string {
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return s.ID[0:strings.Index(s.ID, "-")]
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}
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// Environment returns the servers environment
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func (s *ServerStruct) Environment() (Environment, error) {
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var err error
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if s.environment == nil {
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switch s.Service().EnvironmentName {
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case "docker":
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s.environment, err = NewDockerEnvironment(s)
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default:
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log.WithField("service", s.ServiceName).Error("Invalid environment name")
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return nil, errors.New("Invalid environment name")
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}
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}
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return s.environment, err
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}
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// HasPermission checks wether a provided token has a specific permission
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func (s *ServerStruct) HasPermission(token string, permission string) bool {
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for key, perms := range s.Keys {
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if key == token {
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for _, perm := range perms {
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if perm == permission || perm == "s:*" {
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return true
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}
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}
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return false
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}
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}
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return false
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}
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func (s *ServerStruct) save() {
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}
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