wings/config/config.go
2020-05-03 21:37:22 -07:00

352 lines
10 KiB
Go

package config
import (
"errors"
"fmt"
"github.com/cobaugh/osrelease"
"github.com/creasty/defaults"
"github.com/gbrlsnchs/jwt/v3"
"go.uber.org/zap"
"gopkg.in/yaml.v2"
"io/ioutil"
"os"
"os/exec"
"os/user"
"path"
"regexp"
"strconv"
"strings"
"sync"
)
const DefaultLocation = "/var/lib/pterodactyl/config.yml"
type Configuration struct {
sync.RWMutex `json:"-" yaml:"-"`
// The location from which this configuration instance was instantiated.
path string
// Locker specific to writing the configuration to the disk, this happens
// in areas that might already be locked so we don't want to crash the process.
writeLock sync.Mutex
// Determines if wings should be running in debug mode. This value is ignored
// if the debug flag is passed through the command line arguments.
Debug bool
// A unique identifier for this node in the Panel.
Uuid string
// An identifier for the token which must be included in any requests to the panel
// so that the token can be looked up correctly.
AuthenticationTokenId string `json:"token_id" yaml:"token_id"`
// The token used when performing operations. Requests to this instance must
// validate against it.
AuthenticationToken string `json:"token" yaml:"token"`
Api ApiConfiguration
System SystemConfiguration
Docker DockerConfiguration
// The amount of time in seconds that should elapse between disk usage checks
// run by the daemon. Setting a higher number can result in better IO performance
// at an increased risk of a malicious user creating a process that goes over
// the assigned disk limits.
DiskCheckTimeout int `yaml:"disk_check_timeout"`
// Defines internal throttling configurations for server processes to prevent
// someone from running an endless loop that spams data to logs.
Throttles struct {
// The number of data overage warnings (inclusive) that can accumulate
// before a process is terminated.
KillAtCount int `default:"5" yaml:"kill_at_count"`
// The number of seconds that must elapse before the internal counter
// begins decrementing warnings assigned to a process that is outputting
// too much data.
DecaySeconds int `default:"10" json:"decay" yaml:"decay"`
// The total number of bytes allowed to be output by a server process
// per interval.
BytesPerInterval int `default:"4096" json:"bytes" yaml:"bytes"`
// The amount of time that should lapse between data output throttle
// checks. This should be defined in milliseconds.
CheckInterval int `default:"100" yaml:"check_interval"`
}
// The location where the panel is running that this daemon should connect to
// to collect data and send events.
PanelLocation string `json:"remote" yaml:"remote"`
}
// Defines the configuration of the internal SFTP server.
type SftpConfiguration struct {
// If set to false, the internal SFTP server will not be booted and you will need
// to run the SFTP server independent of this program.
UseInternalSystem bool `default:"true" json:"use_internal" yaml:"use_internal"`
// If set to true disk checking will not be performed. This will prevent the SFTP
// server from checking the total size of a directory when uploading files.
DisableDiskChecking bool `default:"false" yaml:"disable_disk_checking"`
// The bind address of the SFTP server.
Address string `default:"0.0.0.0" json:"bind_address" yaml:"bind_address"`
// The bind port of the SFTP server.
Port int `default:"2022" json:"bind_port" yaml:"bind_port"`
// If set to true, no write actions will be allowed on the SFTP server.
ReadOnly bool `default:"false" yaml:"read_only"`
}
// Defines the configuration for the internal API that is exposed by the
// daemon webserver.
type ApiConfiguration struct {
// The interface that the internal webserver should bind to.
Host string `default:"0.0.0.0" yaml:"host"`
// The port that the internal webserver should bind to.
Port int `default:"8080" yaml:"port"`
// SSL configuration for the daemon.
Ssl struct {
Enabled bool `default:"false"`
CertificateFile string `json:"cert" yaml:"cert"`
KeyFile string `json:"key" yaml:"key"`
}
// The maximum size for files uploaded through the Panel in bytes.
UploadLimit int `default:"100" json:"upload_limit" yaml:"upload_limit"`
}
// Reads the configuration from the provided file and returns the configuration
// object that can then be used.
func ReadConfiguration(path string) (*Configuration, error) {
b, err := ioutil.ReadFile(path)
if err != nil {
return nil, err
}
c := new(Configuration)
// Configures the default values for many of the configuration options present
// in the structs. Values set in the configuration file take priority over the
// default values.
if err := defaults.Set(c); err != nil {
return nil, err
}
// Track the location where we created this configuration.
c.path = path
// Replace environment variables within the configuration file with their
// values from the host system.
b = []byte(os.ExpandEnv(string(b)))
if err := yaml.Unmarshal(b, c); err != nil {
return nil, err
}
return c, nil
}
var Mutex sync.RWMutex
var _config *Configuration
var _jwtAlgo *jwt.HMACSHA
var _debugViaFlag bool
// Set the global configuration instance. This is a blocking operation such that
// anything trying to set a different configuration value, or read the configuration
// will be paused until it is complete.
func Set(c *Configuration) {
Mutex.Lock()
if _config == nil || _config.AuthenticationToken != c.AuthenticationToken {
_jwtAlgo = jwt.NewHS256([]byte(c.AuthenticationToken))
}
_config = c
Mutex.Unlock()
}
func SetDebugViaFlag(d bool) {
_debugViaFlag = d
}
// Get the global configuration instance. This is a read-safe operation that will block
// if the configuration is presently being modified.
func Get() *Configuration {
Mutex.RLock()
defer Mutex.RUnlock()
return _config
}
// Returns the in-memory JWT algorithm.
func GetJwtAlgorithm() *jwt.HMACSHA {
Mutex.RLock()
defer Mutex.RUnlock()
return _jwtAlgo
}
// Returns the path for this configuration file.
func (c *Configuration) GetPath() string {
return c.path
}
// Ensures that the Pterodactyl core user exists on the system. This user will be the
// owner of all data in the root data directory and is used as the user within containers.
//
// If files are not owned by this user there will be issues with permissions on Docker
// mount points.
func (c *Configuration) EnsurePterodactylUser() (*user.User, error) {
u, err := user.Lookup(c.System.Username)
// If an error is returned but it isn't the unknown user error just abort
// the process entirely. If we did find a user, return it immediately.
if err == nil {
return u, c.setSystemUser(u)
} else if _, ok := err.(user.UnknownUserError); !ok {
return nil, err
}
sysName, err := getSystemName()
if err != nil {
return nil, err
}
var command = fmt.Sprintf("useradd --system --no-create-home --shell /bin/false %s", c.System.Username)
// Alpine Linux is the only OS we currently support that doesn't work with the useradd command, so
// in those cases we just modify the command a bit to work as expected.
if strings.HasPrefix(sysName, "alpine") {
command = fmt.Sprintf("adduser -S -D -H -G %[1]s -s /bin/false %[1]s", c.System.Username)
// We have to create the group first on Alpine, so do that here before continuing on
// to the user creation process.
if _, err := exec.Command("addgroup", "-S", c.System.Username).Output(); err != nil {
return nil, err
}
}
split := strings.Split(command, " ")
if _, err := exec.Command(split[0], split[1:]...).Output(); err != nil {
return nil, err
}
if u, err := user.Lookup(c.System.Username); err != nil {
return nil, err
} else {
return u, c.setSystemUser(u)
}
}
// Set the system user into the configuration and then write it to the disk so that
// it is persisted on boot.
func (c *Configuration) setSystemUser(u *user.User) error {
uid, _ := strconv.Atoi(u.Uid)
gid, _ := strconv.Atoi(u.Gid)
c.Lock()
defer c.Unlock()
c.System.Username = u.Username
c.System.User.Uid = uid
c.System.User.Gid = gid
return c.WriteToDisk()
}
// Ensures that the configured data directory has the correct permissions assigned to
// all of the files and folders within.
func (c *Configuration) EnsureFilePermissions() error {
// Don't run this unless it is configured to be run. On large system this can often slow
// things down dramatically during the boot process.
if !c.System.SetPermissionsOnBoot {
return nil
}
r := regexp.MustCompile("^[a-f0-9]{8}-[a-f0-9]{4}-4[a-f0-9]{3}-[89ab][a-f0-9]{3}-[a-f0-9]{12}$")
files, err := ioutil.ReadDir(c.System.Data)
if err != nil {
return err
}
su, err := user.Lookup(c.System.Username)
if err != nil {
return err
}
wg := new(sync.WaitGroup)
for _, file := range files {
wg.Add(1)
// Asynchronously run through the list of files and folders in the data directory. If
// the item is not a folder, or is not a folder that matches the expected UUIDv4 format
// skip over it.
//
// If we do have a positive match, run a chown against the directory.
go func(f os.FileInfo) {
defer wg.Done()
if !f.IsDir() || !r.MatchString(f.Name()) {
return
}
uid, _ := strconv.Atoi(su.Uid)
gid, _ := strconv.Atoi(su.Gid)
if err := os.Chown(path.Join(c.System.Data, f.Name()), uid, gid); err != nil {
zap.S().Warnw("failed to chown server directory", zap.String("directory", f.Name()), zap.Error(err))
}
}(file)
}
wg.Wait()
return nil
}
// Writes the configuration to the disk as a blocking operation by obtaining an exclusive
// lock on the file. This prevents something else from writing at the exact same time and
// leading to bad data conditions.
func (c *Configuration) WriteToDisk() error {
ccopy := *c
// If debugging is set with the flag, don't save that to the configuration file, otherwise
// you'll always end up in debug mode.
if _debugViaFlag {
ccopy.Debug = false
}
if c.path == "" {
return errors.New("cannot write configuration, no path defined in struct")
}
b, err := yaml.Marshal(&ccopy)
if err != nil {
return err
}
// Obtain an exclusive write against the configuration file.
c.writeLock.Lock()
defer c.writeLock.Unlock()
if err := ioutil.WriteFile(c.GetPath(), b, 0644); err != nil {
return err
}
return nil
}
// Gets the system release name.
func getSystemName() (string, error) {
// use osrelease to get release version and ID
if release, err := osrelease.Read(); err != nil {
return "", err
} else {
return release["ID"], nil
}
}