wings/server/events.go
Ethan Alicea 4390bad36b
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 Author:    Ethan Alicea <64653625+Tech-Gamer@users.noreply.github.com>

 On branch develop
 Your branch is up to date with 'origin/develop'.

 Changes to be committed:
	modified:   .github/workflows/push.yaml
	modified:   .github/workflows/release.yaml
	modified:   CHANGELOG.md
	modified:   Dockerfile
	modified:   Makefile
	modified:   README.md
	modified:   cmd/configure.go
	modified:   cmd/diagnostics.go
	modified:   cmd/root.go
	modified:   config/config.go
	modified:   environment/allocations.go
	modified:   environment/docker.go
	modified:   environment/docker/api.go
	modified:   environment/docker/container.go
	modified:   environment/docker/environment.go
	modified:   environment/docker/power.go
	modified:   environment/docker/stats.go
	modified:   environment/environment.go
	modified:   environment/settings.go
	modified:   events/events.go
	modified:   go.mod
	modified:   internal/cron/activity_cron.go
	modified:   internal/cron/cron.go
	modified:   internal/cron/sftp_cron.go
	modified:   internal/database/database.go
	modified:   internal/progress/progress.go
	modified:   internal/progress/progress_test.go
	modified:   loggers/cli/cli.go
	new file:   oryxBuildBinary
	modified:   parser/parser.go
	modified:   remote/http.go
	modified:   remote/servers.go
	modified:   remote/types.go
	modified:   router/downloader/downloader.go
	modified:   router/middleware.go
	modified:   router/middleware/middleware.go
	modified:   router/middleware/request_error.go
	modified:   router/router.go
	modified:   router/router_download.go
	modified:   router/router_server.go
	modified:   router/router_server_backup.go
	modified:   router/router_server_files.go
	modified:   router/router_server_transfer.go
	modified:   router/router_server_ws.go
	modified:   router/router_system.go
	modified:   router/router_transfer.go
	modified:   router/tokens/parser.go
	modified:   router/websocket/listeners.go
	modified:   router/websocket/websocket.go
	modified:   server/activity.go
	modified:   server/backup.go
	modified:   server/backup/backup.go
	modified:   server/backup/backup_local.go
	modified:   server/backup/backup_s3.go
	modified:   server/configuration.go
	modified:   server/console.go
	modified:   server/crash.go
	modified:   server/events.go
	modified:   server/filesystem/archive.go
	modified:   server/filesystem/filesystem.go
	modified:   server/filesystem/filesystem_test.go
	modified:   server/install.go
	modified:   server/installer/installer.go
	modified:   server/listeners.go
	modified:   server/manager.go
	modified:   server/mounts.go
	modified:   server/power.go
	modified:   server/power_test.go
	modified:   server/resources.go
	modified:   server/server.go
	modified:   server/transfer/archive.go
	modified:   server/transfer/source.go
	modified:   server/transfer/transfer.go
	modified:   server/update.go
	modified:   sftp/event.go
	modified:   sftp/handler.go
	modified:   sftp/server.go
	modified:   wings.go
2023-09-11 17:22:09 +00:00

56 lines
1.7 KiB
Go

package server
import (
"github.com/Tech-Gamer/nwy-wings/events"
"github.com/Tech-Gamer/nwy-wings/system"
)
// Defines all the possible output events for a server.
const (
DaemonMessageEvent = "daemon message"
InstallOutputEvent = "install output"
InstallStartedEvent = "install started"
InstallCompletedEvent = "install completed"
ConsoleOutputEvent = "console output"
StatusEvent = "status"
StatsEvent = "stats"
BackupRestoreCompletedEvent = "backup restore completed"
BackupCompletedEvent = "backup completed"
TransferLogsEvent = "transfer logs"
TransferStatusEvent = "transfer status"
DeletedEvent = "deleted"
)
// Events returns the server's emitter instance.
func (s *Server) Events() *events.Bus {
s.emitterLock.Lock()
defer s.emitterLock.Unlock()
if s.emitter == nil {
s.emitter = events.NewBus()
}
return s.emitter
}
// Sink returns the instantiated and named sink for a server. If the sink has
// not been configured yet this function will cause a panic condition.
func (s *Server) Sink(name system.SinkName) *system.SinkPool {
sink, ok := s.sinks[name]
if !ok {
s.Log().Fatalf("attempt to access nil sink: %s", name)
}
return sink
}
// DestroyAllSinks iterates over all of the sinks configured for the server and
// destroys their instances. Note that this will cause a panic if you attempt
// to call Server.Sink() again after. This function is only used when a server
// is being deleted from the system.
func (s *Server) DestroyAllSinks() {
s.Log().Info("destroying all registered sinks for server instance")
for _, sink := range s.sinks {
sink.Destroy()
}
}