5764894a5e
* Cleanup server sync logic to work in a single consistent format Previously we had a mess of a function trying to update server details from a patch request. This change just centralizes everything to a single Sync() call when a server needs to update itself. We can also eventually update the panel (in V2) to not hit the patch endpoint, rather it can just be a generic endpoint that is hit after a server is updated on the Panel that tells Wings to re-sync the data to get the environment changes on the fly. The changes I made to the patch function currently act like that, with a slightly fragile 2 second wait to let the panel persist the changes since I don't want this to be a breaking change on that end. * Remove legacy server patch endpoint; replace with simpler sync endpoint |
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.. | ||
downloader | ||
middleware | ||
tokens | ||
websocket | ||
error.go | ||
middleware.go | ||
router_download.go | ||
router_server_backup.go | ||
router_server_files.go | ||
router_server_ws.go | ||
router_server.go | ||
router_system.go | ||
router_transfer.go | ||
router.go |