34c0db9dff
This new package has significant better resource usage, and we do a _lot_ of JSON parsing in this application, so any amount of improvement becomes significant
580 lines
17 KiB
Go
580 lines
17 KiB
Go
package parser
|
|
|
|
import (
|
|
"bufio"
|
|
"os"
|
|
"path/filepath"
|
|
"strconv"
|
|
"strings"
|
|
|
|
"emperror.dev/errors"
|
|
"github.com/apex/log"
|
|
"github.com/beevik/etree"
|
|
"github.com/buger/jsonparser"
|
|
"github.com/icza/dyno"
|
|
"github.com/magiconair/properties"
|
|
"github.com/goccy/go-json"
|
|
"gopkg.in/ini.v1"
|
|
"gopkg.in/yaml.v2"
|
|
|
|
"github.com/pterodactyl/wings/config"
|
|
)
|
|
|
|
// The file parsing options that are available for a server configuration file.
|
|
const (
|
|
File = "file"
|
|
Yaml = "yaml"
|
|
Properties = "properties"
|
|
Ini = "ini"
|
|
Json = "json"
|
|
Xml = "xml"
|
|
)
|
|
|
|
type ReplaceValue struct {
|
|
value []byte
|
|
valueType jsonparser.ValueType
|
|
}
|
|
|
|
// Value returns the underlying value of the replacement. Be aware that this
|
|
// can include escaped UTF-8 sequences that will need to be handled by the caller
|
|
// in order to avoid accidentally injecting invalid sequences into the running
|
|
// process.
|
|
//
|
|
// For example the expected value may be "§Foo" but you'll be working directly
|
|
// with "\u00a7FOo" for this value. This will cause user pain if not solved since
|
|
// that is clearly not the value they were expecting to be using.
|
|
func (cv *ReplaceValue) Value() []byte {
|
|
return cv.value
|
|
}
|
|
|
|
// Type returns the underlying data type for the Value field.
|
|
func (cv *ReplaceValue) Type() jsonparser.ValueType {
|
|
return cv.valueType
|
|
}
|
|
|
|
// String returns the value as a string representation. This will automatically
|
|
// handle casting the UTF-8 sequence into the expected value, switching something
|
|
// like "\u00a7Foo" into "§Foo".
|
|
func (cv *ReplaceValue) String() string {
|
|
switch cv.Type() {
|
|
case jsonparser.String:
|
|
str, err := jsonparser.ParseString(cv.value)
|
|
if err != nil {
|
|
panic(errors.Wrap(err, "parser: could not parse value"))
|
|
}
|
|
return str
|
|
case jsonparser.Null:
|
|
return "<nil>"
|
|
case jsonparser.Boolean:
|
|
return string(cv.value)
|
|
case jsonparser.Number:
|
|
return string(cv.value)
|
|
default:
|
|
return "<invalid>"
|
|
}
|
|
}
|
|
|
|
type ConfigurationParser string
|
|
|
|
func (cp ConfigurationParser) String() string {
|
|
return string(cp)
|
|
}
|
|
|
|
// ConfigurationFile defines a configuration file for the server startup. These
|
|
// will be looped over and modified before the server finishes booting.
|
|
type ConfigurationFile struct {
|
|
FileName string `json:"file"`
|
|
Parser ConfigurationParser `json:"parser"`
|
|
Replace []ConfigurationFileReplacement `json:"replace"`
|
|
|
|
// Tracks Wings' configuration so that we can quickly get values
|
|
// out of it when variables request it.
|
|
configuration []byte
|
|
}
|
|
|
|
// UnmarshalJSON is a custom unmarshaler for configuration files. If there is an
|
|
// error while parsing out the replacements, don't fail the entire operation,
|
|
// just log a global warning so someone can find the issue, and return an empty
|
|
// array of replacements.
|
|
func (f *ConfigurationFile) UnmarshalJSON(data []byte) error {
|
|
var m map[string]*json.RawMessage
|
|
if err := json.Unmarshal(data, &m); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := json.Unmarshal(*m["file"], &f.FileName); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := json.Unmarshal(*m["parser"], &f.Parser); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := json.Unmarshal(*m["replace"], &f.Replace); err != nil {
|
|
log.WithField("file", f.FileName).WithField("error", err).Warn("failed to unmarshal configuration file replacement")
|
|
|
|
f.Replace = []ConfigurationFileReplacement{}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// ConfigurationFileReplacement defines a single find/replace instance for a
|
|
// given server configuration file.
|
|
type ConfigurationFileReplacement struct {
|
|
Match string `json:"match"`
|
|
IfValue string `json:"if_value"`
|
|
ReplaceWith ReplaceValue `json:"replace_with"`
|
|
}
|
|
|
|
// UnmarshalJSON handles unmarshaling the JSON representation into a struct that
|
|
// provides more useful data to this functionality.
|
|
func (cfr *ConfigurationFileReplacement) UnmarshalJSON(data []byte) error {
|
|
m, err := jsonparser.GetString(data, "match")
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
cfr.Match = m
|
|
|
|
iv, err := jsonparser.GetString(data, "if_value")
|
|
// We only check keypath here since match & replace_with should be present on all of
|
|
// them, however if_value is optional.
|
|
if err != nil && err != jsonparser.KeyPathNotFoundError {
|
|
return err
|
|
}
|
|
cfr.IfValue = iv
|
|
|
|
rw, dt, _, err := jsonparser.Get(data, "replace_with")
|
|
if err != nil {
|
|
if err != jsonparser.KeyPathNotFoundError {
|
|
return err
|
|
}
|
|
|
|
// Okay, likely dealing with someone who forgot to upgrade their eggs, so in
|
|
// that case, fallback to using the old key which was "value".
|
|
rw, dt, _, err = jsonparser.Get(data, "value")
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
cfr.ReplaceWith = ReplaceValue{
|
|
value: rw,
|
|
valueType: dt,
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Parses a given configuration file and updates all of the values within as defined
|
|
// in the API response from the Panel.
|
|
func (f *ConfigurationFile) Parse(path string, internal bool) error {
|
|
log.WithField("path", path).WithField("parser", f.Parser.String()).Debug("parsing server configuration file")
|
|
|
|
if mb, err := json.Marshal(config.Get()); err != nil {
|
|
return err
|
|
} else {
|
|
f.configuration = mb
|
|
}
|
|
|
|
var err error
|
|
|
|
switch f.Parser {
|
|
case Properties:
|
|
err = f.parsePropertiesFile(path)
|
|
break
|
|
case File:
|
|
err = f.parseTextFile(path)
|
|
break
|
|
case Yaml, "yml":
|
|
err = f.parseYamlFile(path)
|
|
break
|
|
case Json:
|
|
err = f.parseJsonFile(path)
|
|
break
|
|
case Ini:
|
|
err = f.parseIniFile(path)
|
|
break
|
|
case Xml:
|
|
err = f.parseXmlFile(path)
|
|
break
|
|
}
|
|
|
|
if errors.Is(err, os.ErrNotExist) {
|
|
// File doesn't exist, we tried creating it, and same error is returned? Pretty
|
|
// sure this pathway is impossible, but if not, abort here.
|
|
if internal {
|
|
return nil
|
|
}
|
|
|
|
b := strings.TrimSuffix(path, filepath.Base(path))
|
|
if err := os.MkdirAll(b, 0o755); err != nil {
|
|
return errors.WithMessage(err, "failed to create base directory for missing configuration file")
|
|
} else {
|
|
if _, err := os.Create(path); err != nil {
|
|
return errors.WithMessage(err, "failed to create missing configuration file")
|
|
}
|
|
}
|
|
|
|
return f.Parse(path, true)
|
|
}
|
|
|
|
return err
|
|
}
|
|
|
|
// Parses an xml file.
|
|
func (f *ConfigurationFile) parseXmlFile(path string) error {
|
|
doc := etree.NewDocument()
|
|
file, err := os.OpenFile(path, os.O_CREATE|os.O_RDWR, 0o644)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer file.Close()
|
|
|
|
if _, err := doc.ReadFrom(file); err != nil {
|
|
return err
|
|
}
|
|
|
|
// If there is no root we should create a basic start to the file. This isn't required though,
|
|
// and if it doesn't work correctly I'll just remove the code.
|
|
if doc.Root() == nil {
|
|
doc.CreateProcInst("xml", `version="1.0" encoding="utf-8"`)
|
|
}
|
|
|
|
for i, replacement := range f.Replace {
|
|
value, err := f.LookupConfigurationValue(replacement)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// If this is the first item and there is no root element, create that root now and apply
|
|
// it for future use.
|
|
if i == 0 && doc.Root() == nil {
|
|
parts := strings.SplitN(replacement.Match, ".", 2)
|
|
doc.SetRoot(doc.CreateElement(parts[0]))
|
|
}
|
|
|
|
path := "./" + strings.Replace(replacement.Match, ".", "/", -1)
|
|
|
|
// If we're not doing a wildcard replacement go ahead and create the
|
|
// missing element if we cannot find it yet.
|
|
if !strings.Contains(path, "*") {
|
|
parts := strings.Split(replacement.Match, ".")
|
|
|
|
// Set the initial element to be the root element, and then work from there.
|
|
element := doc.Root()
|
|
|
|
// Iterate over the path to create the required structure for the given element's path.
|
|
// This does not set a value, only ensures that the base structure exists. We start at index
|
|
// 1 because an XML document can only contain a single root element, and from there we'll
|
|
// work our way down the chain.
|
|
for _, tag := range parts[1:] {
|
|
if e := element.FindElement(tag); e == nil {
|
|
element = element.CreateElement(tag)
|
|
} else {
|
|
element = e
|
|
}
|
|
}
|
|
}
|
|
|
|
// Iterate over the elements we found and update their values.
|
|
for _, element := range doc.FindElements(path) {
|
|
if xmlValueMatchRegex.MatchString(value) {
|
|
k := xmlValueMatchRegex.ReplaceAllString(value, "$1")
|
|
v := xmlValueMatchRegex.ReplaceAllString(value, "$2")
|
|
|
|
element.CreateAttr(k, v)
|
|
} else {
|
|
element.SetText(value)
|
|
}
|
|
}
|
|
}
|
|
|
|
// If you don't truncate the file you'll end up duplicating the data in there (or just appending
|
|
// to the end of the file. We don't want to do that.
|
|
if err := file.Truncate(0); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Move the cursor to the start of the file to avoid weird spacing issues.
|
|
file.Seek(0, 0)
|
|
|
|
// Ensure the XML is indented properly.
|
|
doc.Indent(2)
|
|
|
|
// Truncate the file before attempting to write the changes.
|
|
if err := os.Truncate(path, 0); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write the XML to the file.
|
|
_, err = doc.WriteTo(file)
|
|
|
|
return err
|
|
}
|
|
|
|
// Parses an ini file.
|
|
func (f *ConfigurationFile) parseIniFile(path string) error {
|
|
// Ini package can't handle a non-existent file, so handle that automatically here
|
|
// by creating it if not exists. Then, immediately close the file since we will use
|
|
// other methods to write the new contents.
|
|
file, err := os.OpenFile(path, os.O_CREATE|os.O_RDWR, 0o644)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
file.Close()
|
|
|
|
cfg, err := ini.Load(path)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
for _, replacement := range f.Replace {
|
|
var (
|
|
path []string
|
|
bracketDepth int
|
|
v []int32
|
|
)
|
|
for _, c := range replacement.Match {
|
|
switch c {
|
|
case '[':
|
|
bracketDepth++
|
|
case ']':
|
|
bracketDepth--
|
|
case '.':
|
|
if bracketDepth > 0 || len(path) == 1 {
|
|
v = append(v, c)
|
|
continue
|
|
}
|
|
path = append(path, string(v))
|
|
v = v[:0]
|
|
default:
|
|
v = append(v, c)
|
|
}
|
|
}
|
|
path = append(path, string(v))
|
|
|
|
value, err := f.LookupConfigurationValue(replacement)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
k := path[0]
|
|
s := cfg.Section("")
|
|
// Passing a key of foo.bar will look for "bar" in the "[foo]" section of the file.
|
|
if len(path) == 2 {
|
|
k = path[1]
|
|
s = cfg.Section(path[0])
|
|
}
|
|
|
|
// If no section was found, create that new section now and then set the
|
|
// section value we're using to be the new one.
|
|
if s == nil {
|
|
s, err = cfg.NewSection(path[0])
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// If the key exists in the file go ahead and set the value, otherwise try to
|
|
// create it in the section.
|
|
if s.HasKey(k) {
|
|
s.Key(k).SetValue(value)
|
|
} else {
|
|
if _, err := s.NewKey(k, value); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
return cfg.SaveTo(path)
|
|
}
|
|
|
|
// Parses a json file updating any matching key/value pairs. If a match is not found, the
|
|
// value is set regardless in the file. See the commentary in parseYamlFile for more details
|
|
// about what is happening during this process.
|
|
func (f *ConfigurationFile) parseJsonFile(path string) error {
|
|
b, err := readFileBytes(path)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
data, err := f.IterateOverJson(b)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
output := []byte(data.StringIndent("", " "))
|
|
return os.WriteFile(path, output, 0o644)
|
|
}
|
|
|
|
// Parses a yaml file and updates any matching key/value pairs before persisting
|
|
// it back to the disk.
|
|
func (f *ConfigurationFile) parseYamlFile(path string) error {
|
|
b, err := readFileBytes(path)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
i := make(map[string]interface{})
|
|
if err := yaml.Unmarshal(b, &i); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Unmarshal the yaml data into a JSON interface such that we can work with
|
|
// any arbitrary data structure. If we don't do this, I can't use gabs which
|
|
// makes working with unknown JSON significantly easier.
|
|
jsonBytes, err := json.Marshal(dyno.ConvertMapI2MapS(i))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Now that the data is converted, treat it just like JSON and pass it to the
|
|
// iterator function to update values as necessary.
|
|
data, err := f.IterateOverJson(jsonBytes)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Remarshal the JSON into YAML format before saving it back to the disk.
|
|
marshaled, err := yaml.Marshal(data.Data())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return os.WriteFile(path, marshaled, 0o644)
|
|
}
|
|
|
|
// Parses a text file using basic find and replace. This is a highly inefficient method of
|
|
// scanning a file and performing a replacement. You should attempt to use anything other
|
|
// than this function where possible.
|
|
func (f *ConfigurationFile) parseTextFile(path string) error {
|
|
input, err := os.ReadFile(path)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
lines := strings.Split(string(input), "\n")
|
|
for i, line := range lines {
|
|
for _, replace := range f.Replace {
|
|
// If this line doesn't match what we expect for the replacement, move on to the next
|
|
// line. Otherwise, update the line to have the replacement value.
|
|
if !strings.HasPrefix(line, replace.Match) {
|
|
continue
|
|
}
|
|
|
|
lines[i] = replace.ReplaceWith.String()
|
|
}
|
|
}
|
|
|
|
if err := os.WriteFile(path, []byte(strings.Join(lines, "\n")), 0o644); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// parsePropertiesFile parses a properties file and updates the values within it
|
|
// to match those that are passed. Once completed the new file is written to the
|
|
// disk. This will cause comments not present at the head of the file to be
|
|
// removed unfortunately.
|
|
//
|
|
// Any UTF-8 value will be written back to the disk as their escaped value rather
|
|
// than the raw value There is no winning with this logic. This fixes a bug where
|
|
// users with hand rolled UTF-8 escape sequences would have all sorts of pain in
|
|
// their configurations because we were writing the UTF-8 literal characters which
|
|
// their games could not actually handle.
|
|
//
|
|
// However, by adding this fix to only store the escaped UTF-8 sequence we
|
|
// unwittingly introduced a "regression" that causes _other_ games to have issues
|
|
// because they can only handle the unescaped representations. I cannot think of
|
|
// a simple approach to this problem that doesn't just lead to more complicated
|
|
// cases and problems.
|
|
//
|
|
// So, if your game cannot handle parsing UTF-8 sequences that are escaped into
|
|
// the string, well, sucks. There are fewer of those games than there are games
|
|
// that have issues parsing the raw UTF-8 sequence into a string? Also how does
|
|
// one really know what the user intended at this point? We'd need to know if
|
|
// the value was escaped or not to begin with before setting it, which I suppose
|
|
// can work but jesus that is going to be some annoyingly complicated logic?
|
|
//
|
|
// @see https://github.com/pterodactyl/panel/issues/2308 (original)
|
|
// @see https://github.com/pterodactyl/panel/issues/3009 ("bug" introduced as result)
|
|
func (f *ConfigurationFile) parsePropertiesFile(path string) error {
|
|
var s strings.Builder
|
|
// Open the file and attempt to load any comments that currenty exist at the start
|
|
// of the file. This is kind of a hack, but should work for a majority of users for
|
|
// the time being.
|
|
if fd, err := os.Open(path); err != nil {
|
|
return errors.Wrap(err, "parser: could not open file for reading")
|
|
} else {
|
|
scanner := bufio.NewScanner(fd)
|
|
// Scan until we hit a line that is not a comment that actually has content
|
|
// on it. Keep appending the comments until that time.
|
|
for scanner.Scan() {
|
|
text := scanner.Text()
|
|
if len(text) > 0 && text[0] != '#' {
|
|
break
|
|
}
|
|
s.WriteString(text + "\n")
|
|
}
|
|
_ = fd.Close()
|
|
if err := scanner.Err(); err != nil {
|
|
return errors.WithStackIf(err)
|
|
}
|
|
}
|
|
|
|
p, err := properties.LoadFile(path, properties.UTF8)
|
|
if err != nil {
|
|
return errors.Wrap(err, "parser: could not load properties file for configuration update")
|
|
}
|
|
|
|
// Replace any values that need to be replaced.
|
|
for _, replace := range f.Replace {
|
|
data, err := f.LookupConfigurationValue(replace)
|
|
if err != nil {
|
|
return errors.Wrap(err, "parser: failed to lookup configuration value")
|
|
}
|
|
|
|
v, ok := p.Get(replace.Match)
|
|
// Don't attempt to replace the value if we're looking for a specific value and
|
|
// it does not match. If there was no match at all in the file for this key but
|
|
// we're doing an IfValue match, do nothing.
|
|
if replace.IfValue != "" && (!ok || (ok && v != replace.IfValue)) {
|
|
continue
|
|
}
|
|
|
|
if _, _, err := p.Set(replace.Match, data); err != nil {
|
|
return errors.Wrap(err, "parser: failed to set replacement value")
|
|
}
|
|
}
|
|
|
|
// Add the new file content to the string builder.
|
|
for _, key := range p.Keys() {
|
|
value, ok := p.Get(key)
|
|
if !ok {
|
|
continue
|
|
}
|
|
// This escape is intentional!
|
|
//
|
|
// See the docblock for this function for more details, do not change this
|
|
// or you'll cause a flood of new issue reports no one wants to deal with.
|
|
s.WriteString(key + "=" + strings.Trim(strconv.QuoteToASCII(value), "\"") + "\n")
|
|
}
|
|
|
|
// Open the file for writing.
|
|
w, err := os.OpenFile(path, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0o644)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer w.Close()
|
|
|
|
// Write the data to the file.
|
|
if _, err := w.Write([]byte(s.String())); err != nil {
|
|
return errors.Wrap(err, "parser: failed to write properties file to disk")
|
|
}
|
|
|
|
return nil
|
|
}
|