wings/config/config.go

621 lines
23 KiB
Go

package config
import (
"context"
"crypto/tls"
"fmt"
"io/ioutil"
"os"
"os/exec"
"os/user"
"path"
"path/filepath"
"regexp"
"strings"
"sync"
"text/template"
"time"
"emperror.dev/errors"
"github.com/apex/log"
"github.com/cobaugh/osrelease"
"github.com/creasty/defaults"
"github.com/gbrlsnchs/jwt/v3"
"github.com/pterodactyl/wings/system"
"gopkg.in/yaml.v2"
)
const DefaultLocation = "/etc/pterodactyl/config.yml"
// DefaultTLSConfig sets sane defaults to use when configuring the internal
// webserver to listen for public connections.
//
// @see https://blog.cloudflare.com/exposing-go-on-the-internet
var DefaultTLSConfig = &tls.Config{
NextProtos: []string{"h2", "http/1.1"},
CipherSuites: []uint16{
tls.TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256,
tls.TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384,
tls.TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256,
tls.TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384,
tls.TLS_ECDHE_RSA_WITH_CHACHA20_POLY1305_SHA256,
tls.TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305_SHA256,
},
PreferServerCipherSuites: true,
MinVersion: tls.VersionTLS12,
MaxVersion: tls.VersionTLS13,
CurvePreferences: []tls.CurveID{tls.X25519, tls.CurveP256},
}
var mu sync.RWMutex
var _config *Configuration
var _jwtAlgo *jwt.HMACSHA
var _debugViaFlag bool
// Locker specific to writing the configuration to the disk, this happens
// in areas that might already be locked so we don't want to crash the process.
var _writeLock sync.Mutex
// SftpConfiguration defines the configuration of the internal SFTP server.
type SftpConfiguration struct {
// The bind address of the SFTP server.
Address string `default:"0.0.0.0" json:"bind_address" yaml:"bind_address"`
// The bind port of the SFTP server.
Port int `default:"2022" json:"bind_port" yaml:"bind_port"`
// If set to true, no write actions will be allowed on the SFTP server.
ReadOnly bool `default:"false" yaml:"read_only"`
}
// ApiConfiguration defines the configuration for the internal API that is
// exposed by the Wings webserver.
type ApiConfiguration struct {
// The interface that the internal webserver should bind to.
Host string `default:"0.0.0.0" yaml:"host"`
// The port that the internal webserver should bind to.
Port int `default:"8080" yaml:"port"`
// SSL configuration for the daemon.
Ssl struct {
Enabled bool `json:"enabled" yaml:"enabled"`
CertificateFile string `json:"cert" yaml:"cert"`
KeyFile string `json:"key" yaml:"key"`
}
// Determines if functionality for allowing remote download of files into server directories
// is enabled on this instance. If set to "true" remote downloads will not be possible for
// servers.
DisableRemoteDownload bool `json:"disable_remote_download" yaml:"disable_remote_download"`
// The maximum size for files uploaded through the Panel in bytes.
UploadLimit int `default:"100" json:"upload_limit" yaml:"upload_limit"`
}
// RemoteQueryConfiguration defines the configuration settings for remote requests
// from Wings to the Panel.
type RemoteQueryConfiguration struct {
// The amount of time in seconds that Wings should allow for a request to the Panel API
// to complete. If this time passes the request will be marked as failed. If your requests
// are taking longer than 30 seconds to complete it is likely a performance issue that
// should be resolved on the Panel, and not something that should be resolved by upping this
// number.
Timeout int `default:"30" yaml:"timeout"`
// The number of servers to load in a single request to the Panel API when booting the
// Wings instance. A single request is initially made to the Panel to get this number
// of servers, and then the pagination status is checked and additional requests are
// fired off in parallel to request the remaining pages.
//
// It is not recommended to change this from the default as you will likely encounter
// memory limits on your Panel instance. In the grand scheme of things 4 requests for
// 50 servers is likely just as quick as two for 100 or one for 400, and will certainly
// be less likely to cause performance issues on the Panel.
BootServersPerPage int `default:"50" yaml:"boot_servers_per_page"`
}
// SystemConfiguration defines basic system configuration settings.
type SystemConfiguration struct {
// The root directory where all of the pterodactyl data is stored at.
RootDirectory string `default:"/var/lib/pterodactyl" yaml:"root_directory"`
// Directory where logs for server installations and other wings events are logged.
LogDirectory string `default:"/var/log/pterodactyl" yaml:"log_directory"`
// Directory where the server data is stored at.
Data string `default:"/var/lib/pterodactyl/volumes" yaml:"data"`
// Directory where server archives for transferring will be stored.
ArchiveDirectory string `default:"/var/lib/pterodactyl/archives" yaml:"archive_directory"`
// Directory where local backups will be stored on the machine.
BackupDirectory string `default:"/var/lib/pterodactyl/backups" yaml:"backup_directory"`
// The user that should own all of the server files, and be used for containers.
Username string `default:"pterodactyl" yaml:"username"`
// The timezone for this Wings instance. This is detected by Wings automatically if possible,
// and falls back to UTC if not able to be detected. If you need to set this manually, that
// can also be done.
//
// This timezone value is passed into all containers created by Wings.
Timezone string `yaml:"timezone"`
// Definitions for the user that gets created to ensure that we can quickly access
// this information without constantly having to do a system lookup.
User struct {
Uid int
Gid int
}
// The amount of time in seconds that can elapse before a server's disk space calculation is
// considered stale and a re-check should occur. DANGER: setting this value too low can seriously
// impact system performance and cause massive I/O bottlenecks and high CPU usage for the Wings
// process.
//
// Set to 0 to disable disk checking entirely. This will always return 0 for the disk space used
// by a server and should only be set in extreme scenarios where performance is critical and
// disk usage is not a concern.
DiskCheckInterval int64 `default:"150" yaml:"disk_check_interval"`
// If set to true, file permissions for a server will be checked when the process is
// booted. This can cause boot delays if the server has a large amount of files. In most
// cases disabling this should not have any major impact unless external processes are
// frequently modifying a servers' files.
CheckPermissionsOnBoot bool `default:"true" yaml:"check_permissions_on_boot"`
// If set to false Wings will not attempt to write a log rotate configuration to the disk
// when it boots and one is not detected.
EnableLogRotate bool `default:"true" yaml:"enable_log_rotate"`
// The number of lines to send when a server connects to the websocket.
WebsocketLogCount int `default:"150" yaml:"websocket_log_count"`
Sftp SftpConfiguration `yaml:"sftp"`
CrashDetection CrashDetection `yaml:"crash_detection"`
Backups Backups `yaml:"backups"`
Transfers Transfers `yaml:"transfers"`
}
type CrashDetection struct {
// Determines if Wings should detect a server that stops with a normal exit code of
// "0" as being crashed if the process stopped without any Wings interaction. E.g.
// the user did not press the stop button, but the process stopped cleanly.
DetectCleanExitAsCrash bool `default:"true" yaml:"detect_clean_exit_as_crash"`
// Timeout specifies the timeout between crashes that will not cause the server
// to be automatically restarted, this value is used to prevent servers from
// becoming stuck in a boot-loop after multiple consecutive crashes.
Timeout int `default:"60" json:"timeout"`
}
type Backups struct {
// WriteLimit imposes a Disk I/O write limit on backups to the disk, this affects all
// backup drivers as the archiver must first write the file to the disk in order to
// upload it to any external storage provider.
//
// If the value is less than 1, the write speed is unlimited,
// if the value is greater than 0, the write speed is the value in MiB/s.
//
// Defaults to 0 (unlimited)
WriteLimit int `default:"0" yaml:"write_limit"`
}
type Transfers struct {
// DownloadLimit imposes a Network I/O read limit when downloading a transfer archive.
//
// If the value is less than 1, the write speed is unlimited,
// if the value is greater than 0, the write speed is the value in MiB/s.
//
// Defaults to 0 (unlimited)
DownloadLimit int `default:"0" yaml:"download_limit"`
}
type ConsoleThrottles struct {
// Whether or not the throttler is enabled for this instance.
Enabled bool `json:"enabled" yaml:"enabled" default:"true"`
// The total number of lines that can be output in a given LineResetInterval period before
// a warning is triggered and counted against the server.
Lines uint64 `json:"lines" yaml:"lines" default:"2000"`
// The total number of throttle activations that can accumulate before a server is considered
// to be breaching and will be stopped. This value is decremented by one every DecayInterval.
MaximumTriggerCount uint64 `json:"maximum_trigger_count" yaml:"maximum_trigger_count" default:"5"`
// The amount of time after which the number of lines processed is reset to 0. This runs in
// a constant loop and is not affected by the current console output volumes. By default, this
// will reset the processed line count back to 0 every 100ms.
LineResetInterval uint64 `json:"line_reset_interval" yaml:"line_reset_interval" default:"100"`
// The amount of time in milliseconds that must pass without an output warning being triggered
// before a throttle activation is decremented.
DecayInterval uint64 `json:"decay_interval" yaml:"decay_interval" default:"10000"`
// The amount of time that a server is allowed to be stopping for before it is terminated
// forcefully if it triggers output throttles.
StopGracePeriod uint `json:"stop_grace_period" yaml:"stop_grace_period" default:"15"`
}
type Configuration struct {
// The location from which this configuration instance was instantiated.
path string
// Determines if wings should be running in debug mode. This value is ignored
// if the debug flag is passed through the command line arguments.
Debug bool
// A unique identifier for this node in the Panel.
Uuid string
// An identifier for the token which must be included in any requests to the panel
// so that the token can be looked up correctly.
AuthenticationTokenId string `json:"token_id" yaml:"token_id"`
// The token used when performing operations. Requests to this instance must
// validate against it.
AuthenticationToken string `json:"token" yaml:"token"`
Api ApiConfiguration `json:"api" yaml:"api"`
System SystemConfiguration `json:"system" yaml:"system"`
Docker DockerConfiguration `json:"docker" yaml:"docker"`
// Defines internal throttling configurations for server processes to prevent
// someone from running an endless loop that spams data to logs.
Throttles ConsoleThrottles
// The location where the panel is running that this daemon should connect to
// to collect data and send events.
PanelLocation string `json:"remote" yaml:"remote"`
RemoteQuery RemoteQueryConfiguration `json:"remote_query" yaml:"remote_query"`
// AllowedMounts is a list of allowed host-system mount points.
// This is required to have the "Server Mounts" feature work properly.
AllowedMounts []string `json:"-" yaml:"allowed_mounts"`
// AllowedOrigins is a list of allowed request origins.
// The Panel URL is automatically allowed, this is only needed for adding
// additional origins.
AllowedOrigins []string `json:"allowed_origins" yaml:"allowed_origins"`
}
// NewAtPath creates a new struct and set the path where it should be stored.
// This function does not modify the currently stored global configuration.
func NewAtPath(path string) (*Configuration, error) {
var c Configuration
// Configures the default values for many of the configuration options present
// in the structs. Values set in the configuration file take priority over the
// default values.
if err := defaults.Set(&c); err != nil {
return nil, err
}
// Track the location where we created this configuration.
c.path = path
return &c, nil
}
// Set the global configuration instance. This is a blocking operation such that
// anything trying to set a different configuration value, or read the configuration
// will be paused until it is complete.
func Set(c *Configuration) {
mu.Lock()
if _config == nil || _config.AuthenticationToken != c.AuthenticationToken {
_jwtAlgo = jwt.NewHS256([]byte(c.AuthenticationToken))
}
_config = c
mu.Unlock()
}
// SetDebugViaFlag tracks if the application is running in debug mode because of
// a command line flag argument. If so we do not want to store that configuration
// change to the disk.
func SetDebugViaFlag(d bool) {
mu.Lock()
_config.Debug = d
_debugViaFlag = d
mu.Unlock()
}
// Get returns the global configuration instance. This is a thread-safe operation
// that will block if the configuration is presently being modified.
//
// Be aware that you CANNOT make modifications to the currently stored configuration
// by modifying the struct returned by this function. The only way to make
// modifications is by using the Update() function and passing data through in
// the callback.
func Get() *Configuration {
mu.RLock()
// Create a copy of the struct so that all modifications made beyond this
// point are immutable.
//goland:noinspection GoVetCopyLock
c := *_config
mu.RUnlock()
return &c
}
// Update performs an in-situ update of the global configuration object using
// a thread-safe mutex lock. This is the correct way to make modifications to
// the global configuration.
func Update(callback func(c *Configuration)) {
mu.Lock()
callback(_config)
mu.Unlock()
}
// GetJwtAlgorithm returns the in-memory JWT algorithm.
func GetJwtAlgorithm() *jwt.HMACSHA {
mu.RLock()
defer mu.RUnlock()
return _jwtAlgo
}
// WriteToDisk writes the configuration to the disk. This is a thread safe operation
// and will only allow one write at a time. Additional calls while writing are
// queued up.
func WriteToDisk(c *Configuration) error {
_writeLock.Lock()
defer _writeLock.Unlock()
//goland:noinspection GoVetCopyLock
ccopy := *c
// If debugging is set with the flag, don't save that to the configuration file,
// otherwise you'll always end up in debug mode.
if _debugViaFlag {
ccopy.Debug = false
}
if c.path == "" {
return errors.New("cannot write configuration, no path defined in struct")
}
b, err := yaml.Marshal(&ccopy)
if err != nil {
return err
}
if err := ioutil.WriteFile(c.path, b, 0600); err != nil {
return err
}
return nil
}
// EnsurePterodactylUser ensures that the Pterodactyl core user exists on the
// system. This user will be the owner of all data in the root data directory
// and is used as the user within containers. If files are not owned by this
// user there will be issues with permissions on Docker mount points.
//
// This function IS NOT thread safe and should only be called in the main thread
// when the application is booting.
func EnsurePterodactylUser() error {
sysName, err := getSystemName()
if err != nil {
return err
}
// Our way of detecting if wings is running inside of Docker.
if sysName == "busybox" {
_config.System.Username = system.FirstNotEmpty(os.Getenv("WINGS_USERNAME"), "pterodactyl")
_config.System.User.Uid = system.MustInt(system.FirstNotEmpty(os.Getenv("WINGS_UID"), "988"))
_config.System.User.Gid = system.MustInt(system.FirstNotEmpty(os.Getenv("WINGS_GID"), "988"))
return nil
}
u, err := user.Lookup(_config.System.Username)
// If an error is returned but it isn't the unknown user error just abort
// the process entirely. If we did find a user, return it immediately.
if err != nil {
if _, ok := err.(user.UnknownUserError); !ok {
return err
}
} else {
_config.System.User.Uid = system.MustInt(u.Uid)
_config.System.User.Gid = system.MustInt(u.Gid)
return nil
}
command := fmt.Sprintf("useradd --system --no-create-home --shell /usr/sbin/nologin %s", _config.System.Username)
// Alpine Linux is the only OS we currently support that doesn't work with the useradd
// command, so in those cases we just modify the command a bit to work as expected.
if strings.HasPrefix(sysName, "alpine") {
command = fmt.Sprintf("adduser -S -D -H -G %[1]s -s /sbin/nologin %[1]s", _config.System.Username)
// We have to create the group first on Alpine, so do that here before continuing on
// to the user creation process.
if _, err := exec.Command("addgroup", "-S", _config.System.Username).Output(); err != nil {
return err
}
}
split := strings.Split(command, " ")
if _, err := exec.Command(split[0], split[1:]...).Output(); err != nil {
return err
}
u, err = user.Lookup(_config.System.Username)
if err != nil {
return err
}
_config.System.User.Uid = system.MustInt(u.Uid)
_config.System.User.Gid = system.MustInt(u.Gid)
return nil
}
// FromFile reads the configuration from the provided file and stores it in the
// global singleton for this instance.
func FromFile(path string) error {
b, err := ioutil.ReadFile(path)
if err != nil {
return err
}
c, err := NewAtPath(path)
if err != nil {
return err
}
// Replace environment variables within the configuration file with their
// values from the host system.
b = []byte(os.ExpandEnv(string(b)))
if err := yaml.Unmarshal(b, c); err != nil {
return err
}
// Store this configuration in the global state.
Set(c)
return nil
}
// ConfigureDirectories ensures that all of the system directories exist on the
// system. These directories are created so that only the owner can read the data,
// and no other users.
//
// This function IS NOT thread-safe.
func ConfigureDirectories() error {
root := _config.System.RootDirectory
log.WithField("path", root).Debug("ensuring root data directory exists")
if err := os.MkdirAll(root, 0700); err != nil {
return err
}
// There are a non-trivial number of users out there whose data directories are actually a
// symlink to another location on the disk. If we do not resolve that final destination at this
// point things will appear to work, but endless errors will be encountered when we try to
// verify accessed paths since they will all end up resolving outside the expected data directory.
//
// For the sake of automating away as much of this as possible, see if the data directory is a
// symlink, and if so resolve to its final real path, and then update the configuration to use
// that.
if d, err := filepath.EvalSymlinks(_config.System.Data); err != nil {
if !os.IsNotExist(err) {
return err
}
} else if d != _config.System.Data {
_config.System.Data = d
}
log.WithField("path", _config.System.Data).Debug("ensuring server data directory exists")
if err := os.MkdirAll(_config.System.Data, 0700); err != nil {
return err
}
log.WithField("path", _config.System.ArchiveDirectory).Debug("ensuring archive data directory exists")
if err := os.MkdirAll(_config.System.ArchiveDirectory, 0700); err != nil {
return err
}
log.WithField("path", _config.System.BackupDirectory).Debug("ensuring backup data directory exists")
if err := os.MkdirAll(_config.System.BackupDirectory, 0700); err != nil {
return err
}
return nil
}
// EnableLogRotation writes a logrotate file for wings to the system logrotate
// configuration directory if one exists and a logrotate file is not found. This
// allows us to basically automate away the log rotation for most installs, but
// also enable users to make modifications on their own.
//
// This function IS NOT thread-safe.
func EnableLogRotation() error {
if !_config.System.EnableLogRotate {
log.Info("skipping log rotate configuration, disabled in wings config file")
return nil
}
if st, err := os.Stat("/etc/logrotate.d"); err != nil && !os.IsNotExist(err) {
return err
} else if (err != nil && os.IsNotExist(err)) || !st.IsDir() {
return nil
}
if _, err := os.Stat("/etc/logrotate.d/wings"); err == nil || !os.IsNotExist(err) {
return err
}
log.Info("no log rotation configuration found: adding file now")
// If we've gotten to this point it means the logrotate directory exists on the system
// but there is not a file for wings already. In that case, let us write a new file to
// it so files can be rotated easily.
f, err := os.Create("/etc/logrotate.d/wings")
if err != nil {
return err
}
defer f.Close()
t, err := template.New("logrotate").Parse(`
{{.LogDirectory}}/wings.log {
size 10M
compress
delaycompress
dateext
maxage 7
missingok
notifempty
create 0640 {{.User.Uid}} {{.User.Gid}}
postrotate
killall -SIGHUP wings
endscript
}`)
if err != nil {
return err
}
return errors.Wrap(t.Execute(f, _config.System), "config: failed to write logrotate to disk")
}
// GetStatesPath returns the location of the JSON file that tracks server states.
func (sc *SystemConfiguration) GetStatesPath() string {
return path.Join(sc.RootDirectory, "/states.json")
}
// ConfigureTimezone sets the timezone data for the configuration if it is
// currently missing. If a value has been set, this functionality will only run
// to validate that the timezone being used is valid.
//
// This function IS NOT thread-safe.
func ConfigureTimezone() error {
tz := os.Getenv("TZ")
if _config.System.Timezone == "" && tz != "" {
_config.System.Timezone = tz
}
if _config.System.Timezone == "" {
b, err := ioutil.ReadFile("/etc/timezone")
if err != nil {
if !os.IsNotExist(err) {
return errors.WithMessage(err, "config: failed to open timezone file")
}
_config.System.Timezone = "UTC"
ctx, cancel := context.WithTimeout(context.Background(), time.Second*5)
defer cancel()
// Okay, file isn't found on this OS, we will try using timedatectl to handle this. If this
// command fails, exit, but if it returns a value use that. If no value is returned we will
// fall through to UTC to get Wings booted at least.
out, err := exec.CommandContext(ctx, "timedatectl").Output()
if err != nil {
log.WithField("error", err).Warn("failed to execute \"timedatectl\" to determine system timezone, falling back to UTC")
return nil
}
r := regexp.MustCompile(`Time zone: ([\w/]+)`)
matches := r.FindSubmatch(out)
if len(matches) != 2 || string(matches[1]) == "" {
log.Warn("failed to parse timezone from \"timedatectl\" output, falling back to UTC")
return nil
}
_config.System.Timezone = string(matches[1])
} else {
_config.System.Timezone = string(b)
}
}
_config.System.Timezone = regexp.MustCompile(`(?i)[^a-z_/]+`).ReplaceAllString(_config.System.Timezone, "")
_, err := time.LoadLocation(_config.System.Timezone)
return errors.WithMessage(err, fmt.Sprintf("the supplied timezone %s is invalid", _config.System.Timezone))
}
// Gets the system release name.
func getSystemName() (string, error) {
// use osrelease to get release version and ID
release, err := osrelease.Read()
if err != nil {
return "", err
}
return release["ID"], nil
}