119 lines
3.9 KiB
Go
119 lines
3.9 KiB
Go
package server
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import (
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"encoding/json"
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"github.com/buger/jsonparser"
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"github.com/creasty/defaults"
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"github.com/imdario/mergo"
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"github.com/pkg/errors"
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"go.uber.org/zap"
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"os"
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)
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// Merges data passed through in JSON form into the existing server object.
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// Any changes to the build settings will apply immediately in the environment
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// if the environment supports it.
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//
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// The server will be marked as requiring a rebuild on the next boot sequence,
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// it is up to the specific environment to determine what needs to happen when
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// that is the case.
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func (s *Server) UpdateDataStructure(data []byte) error {
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src := Server{}
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if err := json.Unmarshal(data, &src); err != nil {
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return errors.WithStack(err)
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}
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// Don't allow obviously corrupted data to pass through into this function. If the UUID
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// doesn't match something has gone wrong and the API is attempting to meld this server
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// instance into a totally different one, which would be bad.
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if src.Uuid != "" && src.Uuid != s.Uuid {
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return errors.New("attempting to merge a data stack with an invalid UUID")
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}
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// Set the default values in the interface that we unmarshaled into.
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if err := defaults.Set(&src); err != nil {
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return err
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}
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// Merge the new data object that we have received with the existing server data object
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// and then save it to the disk so it is persistent.
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if err := mergo.Merge(s, src, mergo.WithOverride); err != nil {
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return errors.WithStack(err)
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}
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// Mergo can't quite handle this boolean value correctly, so for now we'll just
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// handle this edge case manually since none of the other data passed through in this
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// request is going to be boolean. Allegedly.
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if v, err := jsonparser.GetBoolean(data, "container", "oom_disabled"); err != nil {
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if err != jsonparser.KeyPathNotFoundError {
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return errors.WithStack(err)
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}
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} else {
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s.Container.OomDisabled = v
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}
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// Mergo also cannot handle this boolean value.
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if v, err := jsonparser.GetBoolean(data, "suspended"); err != nil {
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if err != jsonparser.KeyPathNotFoundError {
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return errors.WithStack(err)
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}
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} else {
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s.Suspended = v
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}
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// Environment and Mappings should be treated as a full update at all times, never a
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// true patch, otherwise we can't know what we're passing along.
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if src.EnvVars != nil && len(src.EnvVars) > 0 {
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s.EnvVars = src.EnvVars
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}
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if src.Allocations.Mappings != nil && len(src.Allocations.Mappings) > 0 {
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s.Allocations.Mappings = src.Allocations.Mappings
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}
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s.Container.RebuildRequired = true
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if _, err := s.WriteConfigurationToDisk(); err != nil {
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return errors.WithStack(err)
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}
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s.runBackgroundActions()
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return nil
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}
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// Runs through different actions once a server's configuration has been persisted
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// to the disk. This function does not return anything as any failures should be logged
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// but have no effect on actually updating the server itself.
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//
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// These tasks run in independent threads where relevant to speed up any updates
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// that need to happen.
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func (s *Server) runBackgroundActions() {
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// Update the environment in place, allowing memory and CPU usage to be adjusted
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// on the fly without the user needing to reboot (theoretically).
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go func(server *Server) {
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if err := server.Environment.InSituUpdate(); err != nil {
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zap.S().Warnw(
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"failed to perform in-situ update of server environment",
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zap.String("server", server.Uuid),
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zap.Error(err),
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)
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}
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}(s)
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// Check if the server is now suspended, and if so and the process is not terminated
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// yet, do it immediately.
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go func(server *Server) {
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if server.Suspended && server.State != ProcessOfflineState {
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zap.S().Infow("server suspended with running process state, terminating now", zap.String("server", server.Uuid))
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if err := server.Environment.Terminate(os.Kill); err != nil {
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zap.S().Warnw(
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"failed to terminate server environment after seeing suspension",
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zap.String("server", server.Uuid),
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zap.Error(err),
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)
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}
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}
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}(s)
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}
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