746 lines
22 KiB
Go
746 lines
22 KiB
Go
package server
|
|
|
|
import (
|
|
"bufio"
|
|
"bytes"
|
|
"context"
|
|
"encoding/json"
|
|
"fmt"
|
|
"github.com/docker/docker/api/types"
|
|
"github.com/docker/docker/api/types/container"
|
|
"github.com/docker/docker/api/types/mount"
|
|
"github.com/docker/docker/client"
|
|
"github.com/docker/docker/daemon/logger/jsonfilelog"
|
|
"github.com/docker/go-connections/nat"
|
|
"github.com/pkg/errors"
|
|
"github.com/pterodactyl/wings/api"
|
|
"go.uber.org/zap"
|
|
"io"
|
|
"os"
|
|
"strconv"
|
|
"strings"
|
|
"time"
|
|
)
|
|
|
|
// Defines the base environment for Docker instances running through Wings.
|
|
type DockerEnvironment struct {
|
|
Server *Server
|
|
|
|
// The user ID that containers should be running as.
|
|
User int
|
|
|
|
// Defines the configuration for the Docker instance that will allow us to connect
|
|
// and create and modify containers.
|
|
TimezonePath string
|
|
|
|
// The Docker client being used for this instance.
|
|
Client *client.Client
|
|
|
|
// Tracks if we are currently attached to the server container. This allows us to attach
|
|
// once and then just use that attachment to stream logs out of the server and also stream
|
|
// commands back into it without constantly attaching and detaching.
|
|
attached bool
|
|
|
|
// Controls the hijacked response stream which exists only when we're attached to
|
|
// the running container instance.
|
|
stream types.HijackedResponse
|
|
|
|
// Holds the stats stream used by the polling commands so that we can easily close
|
|
// it out.
|
|
stats io.ReadCloser
|
|
}
|
|
|
|
// Creates a new base Docker environment. A server must still be attached to it.
|
|
func NewDockerEnvironment(opts ...func(*DockerEnvironment)) (*DockerEnvironment, error) {
|
|
cli, err := client.NewClientWithOpts(client.FromEnv)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
env := &DockerEnvironment{
|
|
User: 1000,
|
|
Client: cli,
|
|
}
|
|
|
|
for _, opt := range opts {
|
|
opt(env)
|
|
}
|
|
|
|
return env, nil
|
|
}
|
|
|
|
// Ensure that the Docker environment is always implementing all of the methods
|
|
// from the base environment interface.
|
|
var _ Environment = (*DockerEnvironment)(nil)
|
|
|
|
// Returns the name of the environment.
|
|
func (d *DockerEnvironment) Type() string {
|
|
return "docker"
|
|
}
|
|
|
|
// Determines if the container exists in this environment.
|
|
func (d *DockerEnvironment) Exists() (bool, error) {
|
|
_, err := d.Client.ContainerInspect(context.Background(), d.Server.Uuid)
|
|
|
|
if err != nil {
|
|
// If this error is because the container instance wasn't found via Docker we
|
|
// can safely ignore the error and just return false.
|
|
if client.IsErrNotFound(err) {
|
|
return false, nil
|
|
}
|
|
|
|
return false, err
|
|
}
|
|
|
|
return true, nil
|
|
}
|
|
|
|
// Determines if the server's docker container is currently running. If there is no container
|
|
// present, an error will be raised (since this shouldn't be a case that ever happens under
|
|
// correctly developed circumstances).
|
|
//
|
|
// You can confirm if the instance wasn't found by using client.IsErrNotFound from the Docker
|
|
// API.
|
|
//
|
|
// @see docker/client/errors.go
|
|
func (d *DockerEnvironment) IsRunning() (bool, error) {
|
|
ctx := context.Background()
|
|
|
|
c, err := d.Client.ContainerInspect(ctx, d.Server.Uuid)
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
|
|
return c.State.Running, nil
|
|
}
|
|
|
|
// Performs an in-place update of the Docker container's resource limits without actually
|
|
// making any changes to the operational state of the container. This allows memory, cpu,
|
|
// and IO limitations to be adjusted on the fly for individual instances.
|
|
func (d *DockerEnvironment) InSituUpdate() error {
|
|
if _, err := d.Client.ContainerInspect(context.Background(), d.Server.Uuid); err != nil {
|
|
// If the container doesn't exist for some reason there really isn't anything
|
|
// we can do to fix that in this process (it doesn't make sense at least). In those
|
|
// cases just return without doing anything since we still want to save the configuration
|
|
// to the disk.
|
|
//
|
|
// We'll let a boot process make modifications to the container if needed at this point.
|
|
if client.IsErrNotFound(err) {
|
|
return nil
|
|
}
|
|
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
u := container.UpdateConfig{
|
|
Resources: d.getResourcesForServer(),
|
|
}
|
|
|
|
if _, err := d.Client.ContainerUpdate(context.Background(), d.Server.Uuid, u); err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Run before the container starts and get the process configuration from the Panel.
|
|
// This is important since we use this to check configuration files as well as ensure
|
|
// we always have the latest version of an egg available for server processes.
|
|
//
|
|
// This process will also confirm that the server environment exists and is in a bootable
|
|
// state. This ensures that unexpected container deletion while Wings is running does
|
|
// not result in the server becoming unbootable.
|
|
func (d *DockerEnvironment) OnBeforeStart() error {
|
|
c, err := d.Server.GetProcessConfiguration()
|
|
if err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
d.Server.processConfiguration = c
|
|
|
|
// If the server requires a rebuild, go ahead and delete the container from the system which
|
|
// will allow the subsequent Create() call to create a new container instance for the server
|
|
// to run in.
|
|
if d.Server.Container.RebuildRequired {
|
|
if err := d.Client.ContainerRemove(context.Background(), d.Server.Uuid, types.ContainerRemoveOptions{RemoveVolumes: true}); err != nil {
|
|
if !client.IsErrNotFound(err) {
|
|
return errors.WithStack(err)
|
|
}
|
|
}
|
|
|
|
// Reset and persist the container rebuild status so that we don't continually
|
|
// try and rebuild the container when the server is booted.
|
|
d.Server.Container.RebuildRequired = false
|
|
|
|
// Write the configuration to the disk in a seperate process so that we can rapidly
|
|
// move on with booting the server without waiting on an IO operation to complete.
|
|
go func(serv *Server) {
|
|
if _, err := serv.WriteConfigurationToDisk(); err != nil {
|
|
// Don't kill the process if there is an error writing the configuration to the disk
|
|
// but we do want to go ahead and notify the logger about it.
|
|
zap.S().Warnw(
|
|
"failed to write server configuration to disk after setting rebuild_required=false in configuration",
|
|
zap.String("server", serv.Uuid),
|
|
zap.Error(err),
|
|
)
|
|
}
|
|
}(d.Server)
|
|
}
|
|
|
|
// The Create() function will check if the container exists in the first place, and if
|
|
// so just silently return without an error. Otherwise, it will try to create the necessary
|
|
// container and data storage directory.
|
|
//
|
|
// This won't actually run an installation process however, it is just here to ensure the
|
|
// environment gets created properly if it is missing and the server is started. We're making
|
|
// an assumption that all of the files will still exist at this point.
|
|
if err := d.Create(); err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Starts the server environment and begins piping output to the event listeners for the
|
|
// console. If a container does not exist, or needs to be rebuilt that will happen in the
|
|
// call to OnBeforeStart().
|
|
func (d *DockerEnvironment) Start() error {
|
|
sawError := false
|
|
// If sawError is set to true there was an error somewhere in the pipeline that
|
|
// got passed up, but we also want to ensure we set the server to be offline at
|
|
// that point.
|
|
defer func() {
|
|
if sawError {
|
|
d.Server.SetState(ProcessOfflineState)
|
|
}
|
|
}()
|
|
|
|
c, err := d.Client.ContainerInspect(context.Background(), d.Server.Uuid)
|
|
if err != nil && !client.IsErrNotFound(err) {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
// No reason to try starting a container that is already running.
|
|
if c.State.Running {
|
|
d.Server.SetState(ProcessRunningState)
|
|
if !d.attached {
|
|
return d.Attach()
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
d.Server.SetState(ProcessStartingState)
|
|
// Set this to true for now, we will set it to false once we reach the
|
|
// end of this chain.
|
|
sawError = true
|
|
|
|
// Run the before start function and wait for it to finish. This will validate that the container
|
|
// exists on the system, and rebuild the container if that is required for server booting to
|
|
// occur.
|
|
if err := d.OnBeforeStart(); err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
// Truncate the log file so we don't end up outputting a bunch of useless log information
|
|
// to the websocket and whatnot. Check first that the path and file exist before trying
|
|
// to truncate them.
|
|
if _, err := os.Stat(c.LogPath); err == nil {
|
|
if err := os.Truncate(c.LogPath, 0); err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
}
|
|
|
|
// Reset the permissions on files for the server before actually trying
|
|
// to start it.
|
|
if err := d.Server.Filesystem.Chown("/"); err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
opts := types.ContainerStartOptions{}
|
|
if err := d.Client.ContainerStart(context.Background(), d.Server.Uuid, opts); err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
// No errors, good to continue through.
|
|
sawError = false
|
|
|
|
return d.Attach()
|
|
}
|
|
|
|
// Stops the container that the server is running in. This will allow up to 10
|
|
// seconds to pass before a failure occurs.
|
|
func (d *DockerEnvironment) Stop() error {
|
|
stop := d.Server.processConfiguration.Stop
|
|
if stop.Type == api.ProcessStopSignal {
|
|
return d.Terminate(os.Kill)
|
|
}
|
|
|
|
d.Server.SetState(ProcessStoppingState)
|
|
if stop.Type == api.ProcessStopCommand {
|
|
return d.SendCommand(stop.Value)
|
|
}
|
|
|
|
t := time.Second * 10
|
|
|
|
return d.Client.ContainerStop(context.Background(), d.Server.Uuid, &t)
|
|
}
|
|
|
|
// Forcefully terminates the container using the signal passed through.
|
|
func (d *DockerEnvironment) Terminate(signal os.Signal) error {
|
|
ctx := context.Background()
|
|
|
|
c, err := d.Client.ContainerInspect(ctx, d.Server.Uuid)
|
|
if err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
if !c.State.Running {
|
|
return nil
|
|
}
|
|
|
|
d.Server.SetState(ProcessStoppingState)
|
|
|
|
return d.Client.ContainerKill(
|
|
ctx, d.Server.Uuid, strings.TrimSuffix(strings.TrimPrefix(signal.String(), "signal "), "ed"),
|
|
)
|
|
}
|
|
|
|
// Attaches to the docker container itself and ensures that we can pipe data in and out
|
|
// of the process stream. This should not be used for reading console data as you *will*
|
|
// miss important output at the beginning because of the time delay with attaching to the
|
|
// output.
|
|
func (d *DockerEnvironment) Attach() error {
|
|
if d.attached {
|
|
return nil
|
|
}
|
|
|
|
if err := d.FollowConsoleOutput(); err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
ctx := context.Background()
|
|
|
|
var err error
|
|
d.stream, err = d.Client.ContainerAttach(ctx, d.Server.Uuid, types.ContainerAttachOptions{
|
|
Stdin: true,
|
|
Stdout: true,
|
|
Stderr: true,
|
|
Stream: true,
|
|
})
|
|
|
|
if err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
console := Console{
|
|
Server: d.Server,
|
|
}
|
|
|
|
d.EnableResourcePolling()
|
|
d.attached = true
|
|
|
|
go func() {
|
|
defer d.stream.Close()
|
|
defer func() {
|
|
d.Server.SetState(ProcessOfflineState)
|
|
d.attached = false
|
|
}()
|
|
|
|
io.Copy(console, d.stream.Reader)
|
|
}()
|
|
|
|
return nil
|
|
}
|
|
|
|
// Attaches to the log for the container. This avoids us missing cruicial output that
|
|
// happens in the split seconds before the code moves from 'Starting' to 'Attaching'
|
|
// on the process.
|
|
func (d *DockerEnvironment) FollowConsoleOutput() error {
|
|
if exists, err := d.Exists(); !exists {
|
|
if err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
return errors.New(fmt.Sprintf("no such container: %s", d.Server.Uuid))
|
|
}
|
|
|
|
ctx := context.Background()
|
|
opts := types.ContainerLogsOptions{
|
|
ShowStderr: true,
|
|
ShowStdout: true,
|
|
Follow: true,
|
|
Since: time.Now().Format(time.RFC3339),
|
|
}
|
|
|
|
reader, err := d.Client.ContainerLogs(ctx, d.Server.Uuid, opts)
|
|
|
|
go func(r io.ReadCloser) {
|
|
defer r.Close()
|
|
|
|
s := bufio.NewScanner(r)
|
|
for s.Scan() {
|
|
d.Server.Emit(ConsoleOutputEvent, s.Text())
|
|
}
|
|
|
|
if err := s.Err(); err != nil {
|
|
zap.S().Warnw("error processing scanner line in console output", zap.String("server", d.Server.Uuid), zap.Error(err))
|
|
}
|
|
}(reader)
|
|
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
// Enables resource polling on the docker instance. Except we aren't actually polling Docker for this
|
|
// information, instead just sit there with an async process that lets Docker stream all of this data
|
|
// to us automatically.
|
|
func (d *DockerEnvironment) EnableResourcePolling() error {
|
|
if d.Server.State == ProcessOfflineState {
|
|
return errors.New("cannot enable resource polling on a server that is not running")
|
|
}
|
|
|
|
ctx := context.Background()
|
|
|
|
stats, err := d.Client.ContainerStats(ctx, d.Server.Uuid, true)
|
|
if err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
d.stats = stats.Body
|
|
|
|
dec := json.NewDecoder(d.stats)
|
|
go func(s *Server) {
|
|
for {
|
|
var v *types.StatsJSON
|
|
|
|
if err := dec.Decode(&v); err != nil {
|
|
zap.S().Warnw("encountered error processing server stats; stopping collection", zap.Error(err))
|
|
d.DisableResourcePolling()
|
|
return
|
|
}
|
|
|
|
// Disable collection if the server is in an offline state and this process is
|
|
// still running.
|
|
if s.State == ProcessOfflineState {
|
|
d.DisableResourcePolling()
|
|
return
|
|
}
|
|
|
|
s.Resources.CpuAbsolute = s.Resources.CalculateAbsoluteCpu(&v.PreCPUStats, &v.CPUStats)
|
|
s.Resources.Memory = v.MemoryStats.Usage
|
|
s.Resources.MemoryLimit = v.MemoryStats.Limit
|
|
|
|
// Why you ask? This already has the logic for caching disk space in use and then
|
|
// also handles pushing that value to the resources object automatically.
|
|
s.Filesystem.HasSpaceAvailable()
|
|
|
|
for _, nw := range v.Networks {
|
|
s.Resources.Network.RxBytes += nw.RxBytes
|
|
s.Resources.Network.TxBytes += nw.TxBytes
|
|
}
|
|
|
|
b, _ := json.Marshal(s.Resources)
|
|
s.Emit(StatsEvent, string(b))
|
|
}
|
|
}(d.Server)
|
|
|
|
return nil
|
|
}
|
|
|
|
// Closes the stats stream for a server process.
|
|
func (d *DockerEnvironment) DisableResourcePolling() error {
|
|
if d.stats == nil {
|
|
return nil
|
|
}
|
|
|
|
err := d.stats.Close()
|
|
|
|
d.Server.Resources.CpuAbsolute = 0
|
|
d.Server.Resources.Memory = 0
|
|
d.Server.Resources.Network.TxBytes = 0
|
|
d.Server.Resources.Network.RxBytes = 0
|
|
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
// Creates a new container for the server using all of the data that is currently
|
|
// available for it. If the container already exists it will be returned.
|
|
//
|
|
// @todo pull the image being requested if it doesn't exist currently.
|
|
func (d *DockerEnvironment) Create() error {
|
|
ctx := context.Background()
|
|
cli, err := client.NewClientWithOpts(client.FromEnv)
|
|
if err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
// Ensure the data directory exists before getting too far through this process.
|
|
if err := d.Server.Filesystem.EnsureDataDirectory(); err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
// If the container already exists don't hit the user with an error, just return
|
|
// the current information about it which is what we would do when creating the
|
|
// container anyways.
|
|
if _, err := cli.ContainerInspect(ctx, d.Server.Uuid); err == nil {
|
|
return nil
|
|
} else if !client.IsErrNotFound(err) {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
conf := &container.Config{
|
|
Hostname: "container",
|
|
User: strconv.Itoa(d.User),
|
|
AttachStdin: true,
|
|
AttachStdout: true,
|
|
AttachStderr: true,
|
|
OpenStdin: true,
|
|
Tty: true,
|
|
|
|
ExposedPorts: d.exposedPorts(),
|
|
|
|
Image: d.Server.Container.Image,
|
|
Env: d.environmentVariables(),
|
|
|
|
Labels: map[string]string{
|
|
"Service": "Pterodactyl",
|
|
},
|
|
}
|
|
|
|
hostConf := &container.HostConfig{
|
|
PortBindings: d.portBindings(),
|
|
|
|
// Configure the mounts for this container. First mount the server data directory
|
|
// into the container as a r/w bind. Additionally mount the host timezone data into
|
|
// the container as a readonly bind so that software running in the container uses
|
|
// the same time as the host system.
|
|
Mounts: []mount.Mount{
|
|
{
|
|
Target: "/home/container",
|
|
Source: d.Server.Filesystem.Path(),
|
|
Type: mount.TypeBind,
|
|
ReadOnly: false,
|
|
},
|
|
{
|
|
Target: d.TimezonePath,
|
|
Source: d.TimezonePath,
|
|
Type: mount.TypeBind,
|
|
ReadOnly: true,
|
|
},
|
|
},
|
|
|
|
// Configure the /tmp folder mapping in containers. This is necessary for some
|
|
// games that need to make use of it for downloads and other installation processes.
|
|
Tmpfs: map[string]string{
|
|
"/tmp": "rw,exec,nosuid,size=50M",
|
|
},
|
|
|
|
// Define resource limits for the container based on the data passed through
|
|
// from the Panel.
|
|
Resources: d.getResourcesForServer(),
|
|
|
|
// @todo make this configurable again
|
|
DNS: []string{"1.1.1.1", "8.8.8.8"},
|
|
|
|
// Configure logging for the container to make it easier on the Daemon to grab
|
|
// the server output. Ensure that we don't use too much space on the host machine
|
|
// since we only need it for the last few hundred lines of output and don't care
|
|
// about anything else in it.
|
|
LogConfig: container.LogConfig{
|
|
Type: jsonfilelog.Name,
|
|
Config: map[string]string{
|
|
"max-size": "5m",
|
|
"max-file": "1",
|
|
},
|
|
},
|
|
|
|
SecurityOpt: []string{"no-new-privileges"},
|
|
ReadonlyRootfs: true,
|
|
CapDrop: []string{
|
|
"setpcap", "mknod", "audit_write", "net_raw", "dac_override",
|
|
"fowner", "fsetid", "net_bind_service", "sys_chroot", "setfcap",
|
|
},
|
|
NetworkMode: "pterodactyl_nw",
|
|
}
|
|
|
|
if _, err := cli.ContainerCreate(ctx, conf, hostConf, nil, d.Server.Uuid); err != nil {
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Sends the specified command to the stdin of the running container instance. There is no
|
|
// confirmation that this data is sent successfully, only that it gets pushed into the stdin.
|
|
func (d *DockerEnvironment) SendCommand(c string) error {
|
|
if !d.attached {
|
|
return errors.New("attempting to send command to non-attached instance")
|
|
}
|
|
|
|
_, err := d.stream.Conn.Write([]byte(c + "\n"))
|
|
|
|
return errors.WithStack(err)
|
|
}
|
|
|
|
// Reads the log file for the server. This does not care if the server is running or not, it will
|
|
// simply try to read the last X bytes of the file and return them.
|
|
func (d *DockerEnvironment) Readlog(len int64) ([]string, error) {
|
|
ctx := context.Background()
|
|
|
|
j, err := d.Client.ContainerInspect(ctx, d.Server.Uuid)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
if j.LogPath == "" {
|
|
return nil, errors.New("empty log path defined for server")
|
|
}
|
|
|
|
f, err := os.Open(j.LogPath)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
defer f.Close()
|
|
|
|
// Check if the length of the file is smaller than the amount of data that was requested
|
|
// for reading. If so, adjust the length to be the total length of the file. If this is not
|
|
// done an error is thrown since we're reading backwards, and not forwards.
|
|
if stat, err := os.Stat(j.LogPath); err != nil {
|
|
return nil, err
|
|
} else if stat.Size() < len {
|
|
len = stat.Size()
|
|
}
|
|
|
|
// Seed to the end of the file and then move backwards until the length is met to avoid
|
|
// reading the entirety of the file into memory.
|
|
if _, err := f.Seek(-len, io.SeekEnd); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
b := make([]byte, len)
|
|
|
|
if _, err := f.Read(b); err != nil && err != io.EOF {
|
|
return nil, err
|
|
}
|
|
|
|
return d.parseLogToStrings(b)
|
|
}
|
|
|
|
type dockerLogLine struct {
|
|
Log string `json:"log"`
|
|
}
|
|
|
|
// Docker stores the logs for server output in a JSON format. This function will iterate over the JSON
|
|
// that was read from the log file and parse it into a more human readable format.
|
|
func (d *DockerEnvironment) parseLogToStrings(b []byte) ([]string, error) {
|
|
var hasError = false
|
|
var out []string
|
|
|
|
scanner := bufio.NewScanner(bytes.NewReader(b))
|
|
for scanner.Scan() {
|
|
var l dockerLogLine
|
|
// Unmarshal the contents and allow up to a single error before bailing out of the process. We
|
|
// do this because if you're arbitrarily reading a length of the file you'll likely end up
|
|
// with the first line in the output being improperly formatted JSON. In those cases we want to
|
|
// just skip over it. However if we see another error we're going to bail out because that is an
|
|
// abnormal situation.
|
|
if err := json.Unmarshal([]byte(scanner.Text()), &l); err != nil {
|
|
if hasError {
|
|
return nil, err
|
|
}
|
|
|
|
hasError = true
|
|
continue
|
|
}
|
|
|
|
out = append(out, l.Log)
|
|
}
|
|
|
|
return out, nil
|
|
}
|
|
|
|
// Returns the environment variables for a server in KEY="VALUE" form.
|
|
func (d *DockerEnvironment) environmentVariables() []string {
|
|
var out = []string{
|
|
fmt.Sprintf("STARTUP=%s", d.Server.Invocation),
|
|
fmt.Sprintf("SERVER_MEMORY=%d", d.Server.Build.MemoryLimit),
|
|
fmt.Sprintf("SERVER_IP=%s", d.Server.Allocations.DefaultMapping.Ip),
|
|
fmt.Sprintf("SERVER_PORT=%d", d.Server.Allocations.DefaultMapping.Port),
|
|
}
|
|
|
|
eloop:
|
|
for k, v := range d.Server.EnvVars {
|
|
for _, e := range out {
|
|
if strings.HasPrefix(e, strings.ToUpper(k)) {
|
|
continue eloop
|
|
}
|
|
}
|
|
|
|
out = append(out, fmt.Sprintf("%s=\"%s\"", strings.ToUpper(k), v))
|
|
}
|
|
|
|
return out
|
|
}
|
|
|
|
func (d *DockerEnvironment) volumes() map[string]struct{} {
|
|
return nil
|
|
}
|
|
|
|
// Converts the server allocation mappings into a format that can be understood
|
|
// by Docker.
|
|
func (d *DockerEnvironment) portBindings() nat.PortMap {
|
|
var out = nat.PortMap{}
|
|
|
|
for ip, ports := range d.Server.Allocations.Mappings {
|
|
for _, port := range ports {
|
|
// Skip over invalid ports.
|
|
if port < 0 || port > 65535 {
|
|
continue
|
|
}
|
|
|
|
binding := []nat.PortBinding{
|
|
{
|
|
HostIP: ip,
|
|
HostPort: strconv.Itoa(port),
|
|
},
|
|
}
|
|
|
|
out[nat.Port(fmt.Sprintf("%d/tcp", port))] = binding
|
|
out[nat.Port(fmt.Sprintf("%d/udp", port))] = binding
|
|
}
|
|
}
|
|
|
|
return out
|
|
}
|
|
|
|
// Converts the server allocation mappings into a PortSet that can be understood
|
|
// by Docker. This formatting is slightly different than portBindings as it should
|
|
// return an empty struct rather than a binding.
|
|
//
|
|
// To accomplish this, we'll just get the values from portBindings and then set them
|
|
// to empty structs. Because why not.
|
|
func (d *DockerEnvironment) exposedPorts() nat.PortSet {
|
|
var out = nat.PortSet{}
|
|
|
|
for port := range d.portBindings() {
|
|
out[port] = struct{}{}
|
|
}
|
|
|
|
return out
|
|
}
|
|
|
|
// Formats the resources available to a server instance in such as way that Docker will
|
|
// generate a matching environment in the container.
|
|
func (d *DockerEnvironment) getResourcesForServer() container.Resources {
|
|
return container.Resources{
|
|
// @todo memory limit should be slightly higher than the reservation
|
|
Memory: d.Server.Build.MemoryLimit * 1000000,
|
|
MemoryReservation: d.Server.Build.MemoryLimit * 1000000,
|
|
MemorySwap: d.Server.Build.ConvertedSwap(),
|
|
CPUQuota: d.Server.Build.ConvertedCpuLimit(),
|
|
CPUPeriod: 100000,
|
|
CPUShares: 1024,
|
|
BlkioWeight: d.Server.Build.IoWeight,
|
|
OomKillDisable: &d.Server.Container.OomDisabled,
|
|
}
|
|
}
|