59 lines
1.5 KiB
Go
59 lines
1.5 KiB
Go
package router
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import (
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"context"
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"encoding/json"
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"github.com/gin-gonic/gin"
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ws "github.com/gorilla/websocket"
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"github.com/pterodactyl/wings/router/websocket"
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)
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// Upgrades a connection to a websocket and passes events along between.
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func getServerWebsocket(c *gin.Context) {
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s := GetServer(c.Param("server"))
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handler, err := websocket.GetHandler(s, c.Writer, c.Request)
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if err != nil {
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TrackedServerError(err, s).AbortWithServerError(c)
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return
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}
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defer handler.Connection.Close()
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// Create a context that can be canceled when the user disconnects from this
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// socket that will also cancel listeners running in separate threads.
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ctx, cancel := context.WithCancel(context.Background())
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defer cancel()
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go handler.ListenForServerEvents(ctx)
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go handler.ListenForExpiration(ctx)
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for {
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j := websocket.Message{}
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_, p, err := handler.Connection.ReadMessage()
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if err != nil {
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if !ws.IsCloseError(
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err,
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ws.CloseNormalClosure,
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ws.CloseGoingAway,
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ws.CloseNoStatusReceived,
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ws.CloseServiceRestart,
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ws.CloseAbnormalClosure,
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) {
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s.Log().WithField("error", err).Warn("error handling websocket message for server")
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}
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break
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}
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// Discard and JSON parse errors into the void and don't continue processing this
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// specific socket request. If we did a break here the client would get disconnected
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// from the socket, which is NOT what we want to do.
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if err := json.Unmarshal(p, &j); err != nil {
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continue
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}
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if err := handler.HandleInbound(j); err != nil {
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handler.SendErrorJson(j, err)
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}
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}
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}
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