package control import ( "encoding/json" "errors" "io/ioutil" "strings" log "github.com/sirupsen/logrus" ) // Server is a Server type Server interface { Start() error Stop() error Exec(command string) error Rebuild() error HasPermission(string, string) bool } // server is a single instance of a Service managed by the panel type ServerStruct struct { // ID is the unique identifier of the server ID string `json:"uuid"` // ServiceName is the name of the service. It is mainly used to allow storing the service // in the config ServiceName string `json:"serviceName"` service *service environment Environment // StartupCommand is the command executed in the environment to start the server StartupCommand string `json:"startupCommand"` // DockerContainer holds information regarding the docker container when the server // is running in a docker environment DockerContainer dockerContainer `json:"dockerContainer"` // EnvironmentVariables are set in the Environment the server is running in EnvironmentVariables map[string]string `json:"env"` // Allocations contains the ports and ip addresses assigned to the server Allocations allocations `json:"allocation"` // Settings are the environment settings and limitations for the server Settings settings `json:"settings"` // Keys are some auth keys we will hopefully replace by something better. Keys map[string][]string `json:"keys"` } type allocations struct { Ports []int16 `json:"ports"` MainIP string `json:"ip"` MainPort int16 `json:"port"` } type settings struct { Memory int64 `json:"memory"` Swap int64 `json:"swap"` IO int64 `json:"io"` CPU int16 `json:"cpu"` Disk int64 `json:"disk"` Image string `json:"image"` User string `json:"user"` UserID int16 `json:"userID"` } type dockerContainer struct { ID string `json:"id"` Image string `json:"image"` } // ensure server implements Server var _ Server = &ServerStruct{} type serversMap map[string]*ServerStruct var servers = make(serversMap) // LoadServerConfigurations loads the configured servers from a specified path func LoadServerConfigurations(path string) error { serverFiles, err := ioutil.ReadDir(path) if err != nil { return err } servers = make(serversMap) for _, file := range serverFiles { if !file.IsDir() { server, err := loadServerConfiguration(path + file.Name()) if err != nil { return err } servers[server.ID] = server } } return nil } func loadServerConfiguration(path string) (*ServerStruct, error) { file, err := ioutil.ReadFile(path) if err != nil { return nil, err } server := &ServerStruct{} if err := json.Unmarshal(file, server); err != nil { return nil, err } return server, nil } // GetServers returns an array of all servers the daemon manages func GetServers() []Server { serverArray := make([]Server, len(servers)) i := 0 for _, s := range servers { serverArray[i] = s i++ } return serverArray } // GetServer returns the server identified by the provided uuid func GetServer(id string) Server { server := servers[id] if server == nil { return nil // https://golang.org/doc/faq#nil_error } return server } // CreateServer creates a new server func CreateServer(server *ServerStruct) (Server, error) { servers[server.ID] = server return server, nil } // DeleteServer deletes a server and all related files // NOTE: This is not reversible. func DeleteServer(uuid string) error { delete(servers, uuid) return nil } func (s *ServerStruct) Start() error { /*if err := s.Environment().Create(); err != nil { return err } if err := s.Environment().Start(); err != nil { return err }*/ return nil } func (s *ServerStruct) Stop() error { /*if err := s.Environment().Stop(); err != nil { return err }*/ return nil } func (s *ServerStruct) Exec(command string) error { /*if err := s.Environment().Exec(command); err != nil { return err }*/ return nil } func (s *ServerStruct) Rebuild() error { /*if err := s.Environment().ReCreate(); err != nil { return err }*/ return nil } // Service returns the server's service configuration func (s *ServerStruct) Service() *service { if s.service == nil { // TODO: Properly use the correct service, mock for now. s.service = &service{ DockerImage: "quay.io/pterodactyl/core:java", EnvironmentName: "docker", } } return s.service } // UUIDShort returns the first block of the UUID func (s *ServerStruct) UUIDShort() string { return s.ID[0:strings.Index(s.ID, "-")] } // Environment returns the servers environment func (s *ServerStruct) Environment() (Environment, error) { var err error if s.environment == nil { switch s.Service().EnvironmentName { case "docker": s.environment, err = NewDockerEnvironment(s) default: log.WithField("service", s.ServiceName).Error("Invalid environment name") return nil, errors.New("Invalid environment name") } } return s.environment, err } // HasPermission checks wether a provided token has a specific permission func (s *ServerStruct) HasPermission(token string, permission string) bool { for key, perms := range s.Keys { if key == token { for _, perm := range perms { if perm == permission || perm == "s:*" { return true } } return false } } return false } func (s *ServerStruct) save() { }