Change filewalker implementation to use a pool
This commit is contained in:
parent
7e1b7e7f36
commit
f3c8220bd9
1
go.mod
1
go.mod
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@ -31,6 +31,7 @@ require (
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github.com/docker/go-units v0.3.3 // indirect
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github.com/docker/go-units v0.3.3 // indirect
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github.com/fatih/color v1.9.0
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github.com/fatih/color v1.9.0
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github.com/gabriel-vasile/mimetype v0.1.4
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github.com/gabriel-vasile/mimetype v0.1.4
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github.com/gammazero/workerpool v0.0.0-20200608033439-1a5ca90a5753
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github.com/gbrlsnchs/jwt/v3 v3.0.0-rc.0
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github.com/gbrlsnchs/jwt/v3 v3.0.0-rc.0
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github.com/gin-gonic/gin v1.6.3
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github.com/gin-gonic/gin v1.6.3
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github.com/golang/protobuf v1.3.5 // indirect
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github.com/golang/protobuf v1.3.5 // indirect
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4
go.sum
4
go.sum
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@ -79,6 +79,10 @@ github.com/fsnotify/fsnotify v1.4.7 h1:IXs+QLmnXW2CcXuY+8Mzv/fWEsPGWxqefPtCP5CnV
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github.com/fsnotify/fsnotify v1.4.7/go.mod h1:jwhsz4b93w/PPRr/qN1Yymfu8t87LnFCMoQvtojpjFo=
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github.com/fsnotify/fsnotify v1.4.7/go.mod h1:jwhsz4b93w/PPRr/qN1Yymfu8t87LnFCMoQvtojpjFo=
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github.com/gabriel-vasile/mimetype v0.1.4 h1:5mcsq3+DXypREUkW+1juhjeKmE/XnWgs+paHMJn7lf8=
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github.com/gabriel-vasile/mimetype v0.1.4 h1:5mcsq3+DXypREUkW+1juhjeKmE/XnWgs+paHMJn7lf8=
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github.com/gabriel-vasile/mimetype v0.1.4/go.mod h1:kMJbg3SlWZCsj4R73F1WDzbT9AyGCOVmUtIxxwO5pmI=
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github.com/gabriel-vasile/mimetype v0.1.4/go.mod h1:kMJbg3SlWZCsj4R73F1WDzbT9AyGCOVmUtIxxwO5pmI=
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github.com/gammazero/deque v0.0.0-20200227231300-1e9af0e52b46 h1:iX4+rD9Fjdx8SkmSO/O5WAIX/j79ll3kuqv5VdYt9J8=
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github.com/gammazero/deque v0.0.0-20200227231300-1e9af0e52b46/go.mod h1:D90+MBHVc9Sk1lJAbEVgws0eYEurY4mv2TDso3Nxh3w=
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github.com/gammazero/workerpool v0.0.0-20200608033439-1a5ca90a5753 h1:oSQ61LxZkz3Z4La0O5cbyVDvLWEfbNgiD43cSPdjPQQ=
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github.com/gammazero/workerpool v0.0.0-20200608033439-1a5ca90a5753/go.mod h1:/XWO2YAUUpPi3smDlFBl0vpX0JHwUomDM/oRMwRmnSs=
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github.com/gbrlsnchs/jwt/v3 v3.0.0-rc.0 h1:7KeiSrO5puFH1+vdAdbpiie2TrNnkvFc/eOQzT60Z2k=
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github.com/gbrlsnchs/jwt/v3 v3.0.0-rc.0 h1:7KeiSrO5puFH1+vdAdbpiie2TrNnkvFc/eOQzT60Z2k=
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github.com/gbrlsnchs/jwt/v3 v3.0.0-rc.0/go.mod h1:D1+3UtCYAJ1os1PI+zhTVEj6Tb+IHJvXjXKz83OstmM=
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github.com/gbrlsnchs/jwt/v3 v3.0.0-rc.0/go.mod h1:D1+3UtCYAJ1os1PI+zhTVEj6Tb+IHJvXjXKz83OstmM=
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github.com/ghodss/yaml v1.0.0 h1:wQHKEahhL6wmXdzwWG11gIVCkOv05bNOh+Rxn0yngAk=
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github.com/ghodss/yaml v1.0.0 h1:wQHKEahhL6wmXdzwWG11gIVCkOv05bNOh+Rxn0yngAk=
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@ -33,7 +33,7 @@ func TrackedError(err error) *RequestError {
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// generated this server for the purposes of logging.
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// generated this server for the purposes of logging.
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func TrackedServerError(err error, s *server.Server) *RequestError {
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func TrackedServerError(err error, s *server.Server) *RequestError {
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return &RequestError{
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return &RequestError{
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Err: err,
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Err: errors.WithStack(err),
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Uuid: uuid.Must(uuid.NewRandom()).String(),
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Uuid: uuid.Must(uuid.NewRandom()).String(),
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Message: "",
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Message: "",
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server: s,
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server: s,
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@ -222,17 +222,13 @@ func (fs *Filesystem) getCachedDiskUsage() (int64, error) {
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// through all of the folders. Returns the size in bytes. This can be a fairly taxing operation
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// through all of the folders. Returns the size in bytes. This can be a fairly taxing operation
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// on locations with tons of files, so it is recommended that you cache the output.
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// on locations with tons of files, so it is recommended that you cache the output.
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func (fs *Filesystem) DirectorySize(dir string) (int64, error) {
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func (fs *Filesystem) DirectorySize(dir string) (int64, error) {
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w := fs.NewWalker()
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ctx := context.Background()
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var size int64
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var size int64
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err := w.Walk(dir, ctx, func(f os.FileInfo, _ string) bool {
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err := fs.Walk(dir, func(_ string, f os.FileInfo, err error) error {
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// Only increment the size when we're dealing with a file specifically, otherwise
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// just continue digging deeper until there are no more directories to iterate over.
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if !f.IsDir() {
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if !f.IsDir() {
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atomic.AddInt64(&size, f.Size())
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atomic.AddInt64(&size, f.Size())
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}
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}
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return true
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return nil
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})
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})
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return size, err
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return size, err
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@ -657,9 +653,6 @@ func (fs *Filesystem) GetIncludedFiles(dir string, ignored []string) (*backup.In
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return nil, err
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return nil, err
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}
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}
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w := fs.NewWalker()
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ctx := context.Background()
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i, err := ignore.CompileIgnoreLines(ignored...)
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i, err := ignore.CompileIgnoreLines(ignored...)
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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@ -668,7 +661,8 @@ func (fs *Filesystem) GetIncludedFiles(dir string, ignored []string) (*backup.In
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// Walk through all of the files and directories on a server. This callback only returns
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// Walk through all of the files and directories on a server. This callback only returns
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// files found, and will keep walking deeper and deeper into directories.
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// files found, and will keep walking deeper and deeper into directories.
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inc := new(backup.IncludedFiles)
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inc := new(backup.IncludedFiles)
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if err := w.Walk(cleaned, ctx, func(f os.FileInfo, p string) bool {
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if err := fs.Walk(cleaned, func(p string, f os.FileInfo, err error) error {
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// Avoid unnecessary parsing if there are no ignored files, nothing will match anyways
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// Avoid unnecessary parsing if there are no ignored files, nothing will match anyways
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// so no reason to call the function.
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// so no reason to call the function.
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if len(ignored) == 0 || !i.MatchesPath(strings.TrimPrefix(p, fs.Path()+"/")) {
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if len(ignored) == 0 || !i.MatchesPath(strings.TrimPrefix(p, fs.Path()+"/")) {
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@ -678,7 +672,7 @@ func (fs *Filesystem) GetIncludedFiles(dir string, ignored []string) (*backup.In
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// We can't just abort if the path is technically ignored. It is possible there is a nested
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// We can't just abort if the path is technically ignored. It is possible there is a nested
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// file or folder that should not be excluded, so in this case we need to just keep going
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// file or folder that should not be excluded, so in this case we need to just keep going
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// until we get to a final state.
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// until we get to a final state.
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return true
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return nil
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}); err != nil {
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}); err != nil {
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return nil, err
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return nil, err
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}
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}
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@ -709,42 +703,33 @@ func (fs *Filesystem) CompressFiles(dir string, paths []string) (os.FileInfo, er
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return nil, err
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return nil, err
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}
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}
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w := fs.NewWalker()
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wg := new(sync.WaitGroup)
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inc := new(backup.IncludedFiles)
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inc := new(backup.IncludedFiles)
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// Iterate over all of the cleaned paths and merge them into a large object of final file
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// Iterate over all of the cleaned paths and merge them into a large object of final file
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// paths to pass into the archiver. As directories are encountered this will drop into them
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// paths to pass into the archiver. As directories are encountered this will drop into them
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// and look for all of the files.
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// and look for all of the files.
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for _, p := range cleaned {
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for _, p := range cleaned {
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wg.Add(1)
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f, err := os.Stat(p)
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go func(pa string) {
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defer wg.Done()
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f, err := os.Stat(pa)
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if err != nil {
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if err != nil {
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fs.Server.Log().WithField("error", err).WithField("path", pa).Warn("failed to stat file or directory for compression")
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fs.Server.Log().WithField("error", err).WithField("path", p).Debug("failed to stat file or directory for compression")
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return
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continue
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}
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}
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if f.IsDir() {
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if f.IsDir() {
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// Recursively drop into directory and get all of the additional files and directories within
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err := fs.Walk(p, func(s string, info os.FileInfo, err error) error {
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// it that should be included in this backup.
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w.Walk(pa, context.Background(), func(info os.FileInfo, s string) bool {
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if !info.IsDir() {
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if !info.IsDir() {
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inc.Push(&info, s)
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inc.Push(&info, s)
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}
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}
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return true
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return nil
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})
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})
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} else {
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inc.Push(&f, pa)
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}
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}(p)
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}
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wg.Wait()
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if err != nil {
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return nil, err
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}
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} else {
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inc.Push(&f, p)
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}
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}
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a := &backup.Archive{TrimPrefix: fs.Path(), Files: inc}
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a := &backup.Archive{TrimPrefix: fs.Path(), Files: inc}
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@ -1,70 +1,101 @@
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package server
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package server
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import (
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import (
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"context"
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"github.com/gammazero/workerpool"
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"golang.org/x/sync/errgroup"
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"io/ioutil"
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"io/ioutil"
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"os"
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"os"
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"path/filepath"
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"path/filepath"
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"runtime"
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"sync"
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)
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)
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type FileWalker struct {
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type FileWalker struct {
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*Filesystem
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*Filesystem
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}
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}
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type PooledFileWalker struct {
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wg sync.WaitGroup
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pool *workerpool.WorkerPool
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callback filepath.WalkFunc
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Filesystem *Filesystem
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}
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// Returns a new walker instance.
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// Returns a new walker instance.
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func (fs *Filesystem) NewWalker() *FileWalker {
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func (fs *Filesystem) NewWalker() *FileWalker {
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return &FileWalker{fs}
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return &FileWalker{fs}
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}
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}
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// Iterate over all of the files and directories within a given directory. When a file is
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// Creates a new pooled file walker that will concurrently walk over a given directory but limit itself
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// found the callback will be called with the file information. If a directory is encountered
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// to a worker pool as to not completely flood out the system or cause a process crash.
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// it will be recursively passed back through to this function.
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func newPooledWalker(fs *Filesystem) *PooledFileWalker {
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func (fw *FileWalker) Walk(dir string, ctx context.Context, callback func (os.FileInfo, string) bool) error {
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return &PooledFileWalker{
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cleaned, err := fw.SafePath(dir)
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Filesystem: fs,
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// Create a worker pool that is the same size as the number of processors available on the
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// system. Going much higher doesn't provide much of a performance boost, and is only more
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// likely to lead to resource overloading anyways.
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pool: workerpool.New(runtime.GOMAXPROCS(0)),
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}
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}
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// Process a given path by calling the callback function for all of the files and directories within
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// the path, and then dropping into any directories that we come across.
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func (w *PooledFileWalker) process(path string) error {
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defer w.wg.Done()
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p, err := w.Filesystem.SafePath(path)
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if err != nil {
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if err != nil {
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return err
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return err
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}
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}
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// Get all of the files from this directory.
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files, err := ioutil.ReadDir(p)
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files, err := ioutil.ReadDir(cleaned)
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if err != nil {
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if err != nil {
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return err
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return err
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}
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}
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// Create an error group that we can use to run processes in parallel while retaining
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// Loop over all of the files and directories in the given directory and call the provided
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// the ability to cancel the entire process immediately should any of it fail.
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// callback function. If we encounter a directory, push that directory onto the worker queue
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g, ctx := errgroup.WithContext(ctx)
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// to be processed.
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for _, f := range files {
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for _, f := range files {
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if f.IsDir() {
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sp := filepath.Join(p, f.Name())
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fi := f
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i, err := os.Stat(sp)
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p := filepath.Join(cleaned, f.Name())
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// Recursively call this function to continue digging through the directory tree within
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if err = w.callback(sp, i, err); err != nil {
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// a seperate goroutine. If the context is canceled abort this process.
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if err == filepath.SkipDir {
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g.Go(func() error {
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return nil
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select {
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}
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case <-ctx.Done():
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return ctx.Err()
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return err
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default:
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}
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// If the callback returns true, go ahead and keep walking deeper. This allows
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// us to programatically continue deeper into directories, or stop digging
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if i.IsDir() {
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// if that pathway knows it needs nothing else.
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w.push(sp)
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if callback(fi, p) {
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}
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return fw.Walk(p, ctx, callback)
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}
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}
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return nil
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return nil
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}
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}
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// Push a new path into the worker pool.
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//
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// @todo probably helps to handle errors.
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func (w *PooledFileWalker) push(path string) {
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w.wg.Add(1)
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w.pool.Submit(func() {
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w.process(path)
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})
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})
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} else {
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// If this isn't a directory, go ahead and pass the file information into the
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// callback. We don't care about the response since we won't be stepping into
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// anything from here.
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callback(f, filepath.Join(cleaned, f.Name()))
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}
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}
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}
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// Block until all of the routines finish and have returned a value.
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// Walks the given directory and executes the callback function for all of the files and directories
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return g.Wait()
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// that are encountered.
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func (fs *Filesystem) Walk(dir string, callback filepath.WalkFunc) error {
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w := newPooledWalker(fs)
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w.callback = callback
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w.push(dir)
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w.wg.Wait()
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w.pool.StopWait()
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return nil
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}
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}
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Block a user