re-refactor code

This commit is contained in:
Dane Everitt
2021-01-25 20:28:24 -08:00
parent ab86fb703a
commit f3a6ee7a45
18 changed files with 390 additions and 556 deletions

View File

@@ -4,6 +4,7 @@ import (
"context"
"fmt"
"os"
"path/filepath"
"strings"
"sync"
@@ -20,7 +21,8 @@ import (
"golang.org/x/sync/semaphore"
)
// High level definition for a server instance being controlled by Wings.
// Server is the high level definition for a server instance being controlled
// by Wings.
type Server struct {
// Internal mutex used to block actions that need to occur sequentially, such as
// writing the configuration to the disk.
@@ -28,9 +30,6 @@ type Server struct {
ctx context.Context
ctxCancel *context.CancelFunc
// manager holds a reference to the manager responsible for the server
manager *manager
emitterLock sync.Mutex
powerLock *semaphore.Weighted
throttleOnce sync.Once
@@ -248,4 +247,109 @@ func (s *Server) EnsureDataDirectoryExists() error {
}
}
return nil
}
}
// Sets the state of the server internally. This function handles crash detection as
// well as reporting to event listeners for the server.
func (s *Server) OnStateChange() {
prevState := s.resources.State.Load()
st := s.Environment.State()
// Update the currently tracked state for the server.
s.resources.State.Store(st)
// Emit the event to any listeners that are currently registered.
if prevState != s.Environment.State() {
s.Log().WithField("status", st).Debug("saw server status change event")
s.Events().Publish(StatusEvent, st)
}
// Reset the resource usage to 0 when the process fully stops so that all of the UI
// views in the Panel correctly display 0.
if st == environment.ProcessOfflineState {
s.resources.Reset()
s.emitProcUsage()
}
// If server was in an online state, and is now in an offline state we should handle
// that as a crash event. In that scenario, check the last crash time, and the crash
// counter.
//
// In the event that we have passed the thresholds, don't do anything, otherwise
// automatically attempt to start the process back up for the user. This is done in a
// separate thread as to not block any actions currently taking place in the flow
// that called this function.
if (prevState == environment.ProcessStartingState || prevState == environment.ProcessRunningState) && s.Environment.State() == environment.ProcessOfflineState {
s.Log().Info("detected server as entering a crashed state; running crash handler")
go func(server *Server) {
if err := server.handleServerCrash(); err != nil {
if IsTooFrequentCrashError(err) {
server.Log().Info("did not restart server after crash; occurred too soon after the last")
} else {
s.PublishConsoleOutputFromDaemon("Server crash was detected but an error occurred while handling it.")
server.Log().WithField("error", err).Error("failed to handle server crash")
}
}
}(s)
}
}
// Determines if the server state is running or not. This is different than the
// environment state, it is simply the tracked state from this daemon instance, and
// not the response from Docker.
func (s *Server) IsRunning() bool {
st := s.Environment.State()
return st == environment.ProcessRunningState || st == environment.ProcessStartingState
}
// FromConfiguration initializes a server using a data byte array. This will be
// marshaled into the given struct using a YAML marshaler. This will also
// configure the given environment for a server.
func FromConfiguration(data api.ServerConfigurationResponse) (*Server, error) {
s, err := New()
if err != nil {
return nil, errors.WithMessage(err, "loader: failed to instantiate empty server struct")
}
if err := s.UpdateDataStructure(data.Settings); err != nil {
return nil, err
}
s.Archiver = Archiver{Server: s}
s.fs = filesystem.New(filepath.Join(config.Get().System.Data, s.Id()), s.DiskSpace(), s.Config().Egg.FileDenylist)
// Right now we only support a Docker based environment, so I'm going to hard code
// this logic in. When we're ready to support other environment we'll need to make
// some modifications here obviously.
settings := environment.Settings{
Mounts: s.Mounts(),
Allocations: s.cfg.Allocations,
Limits: s.cfg.Build,
}
envCfg := environment.NewConfiguration(settings, s.GetEnvironmentVariables())
meta := docker.Metadata{
Image: s.Config().Container.Image,
}
if env, err := docker.New(s.Id(), &meta, envCfg); err != nil {
return nil, err
} else {
s.Environment = env
s.StartEventListeners()
s.Throttler().StartTimer(s.Context())
}
// Forces the configuration to be synced with the panel.
if err := s.SyncWithConfiguration(data); err != nil {
return nil, err
}
// If the server's data directory exists, force disk usage calculation.
if _, err := os.Stat(s.Filesystem().Path()); err == nil {
s.Filesystem().HasSpaceAvailable(true)
}
return s, nil
}