Rewrite the file/dir chowing to be less intense on the system and use walker function
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@ -463,72 +463,48 @@ func (fs *Filesystem) Rename(from string, to string) error {
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return os.Rename(cleanedFrom, cleanedTo)
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return os.Rename(cleanedFrom, cleanedTo)
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}
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}
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// Recursively iterates over a directory and sets the permissions on all of the
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// Recursively iterates over a file or directory and sets the permissions on all of the
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// underlying files.
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// underlying files. Iterate over all of the files and directories. If it is a file just
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// go ahead and perform the chown operation. Otherwise dig deeper into the directory until
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// we've run out of directories to dig into.
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func (fs *Filesystem) Chown(path string) error {
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func (fs *Filesystem) Chown(path string) error {
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cleaned, err := fs.SafePath(path)
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cleaned, err := fs.SafePath(path)
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if err != nil {
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if err != nil {
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return errors.WithStack(err)
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return errors.WithStack(err)
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}
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}
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if s, err := os.Stat(cleaned); err != nil {
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uid := config.Get().System.User.Uid
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gid := config.Get().System.User.Gid
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// Start by just chowning the initial path that we received.
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if err := os.Chown(cleaned, uid, gid); err != nil {
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return errors.WithStack(err)
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return errors.WithStack(err)
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} else if !s.IsDir() {
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return os.Chown(cleaned, config.Get().System.User.Uid, config.Get().System.User.Gid)
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}
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}
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return fs.chownDirectory(cleaned)
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// If this is not a directory we can now return from the function, there is nothing
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// left that we need to do.
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if st, _ := os.Stat(cleaned); !st.IsDir() {
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return nil
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}
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}
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// Iterate over all of the files and directories. If it is a file just go ahead and perform
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// If this was a directory, begin walking over its contents recursively and ensure that all
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// the chown operation. Otherwise dig deeper into the directory until we've run out of
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// of the subfiles and directories get their permissions updated as well.
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// directories to dig into.
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return fs.Walk(cleaned, func(path string, f os.FileInfo, err error) error {
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func (fs *Filesystem) chownDirectory(path string) error {
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var wg sync.WaitGroup
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cleaned, err := fs.SafePath(path)
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if err != nil {
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if err != nil {
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return errors.WithStack(err)
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return fs.handleWalkerError(err, f)
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}
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}
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// Chown the directory itself.
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os.Chown(cleaned, config.Get().System.User.Uid, config.Get().System.User.Gid)
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files, err := ioutil.ReadDir(cleaned)
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if err != nil {
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return errors.WithStack(err)
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}
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for _, f := range files {
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// Do not attempt to chmod a symlink. Go's os.Chown function will affect the symlink
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// Do not attempt to chmod a symlink. Go's os.Chown function will affect the symlink
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// so if it points to a location outside the data directory the user would be able to
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// so if it points to a location outside the data directory the user would be able to
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// (un)intentionally modify that files permissions.
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// (un)intentionally modify that files permissions.
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if f.Mode()&os.ModeSymlink != 0 {
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if f.Mode()&os.ModeSymlink != 0 {
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continue
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}
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p, err := fs.SafeJoin(cleaned, f)
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if err != nil {
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return err
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}
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if f.IsDir() {
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wg.Add(1)
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go func(p string) {
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defer wg.Done()
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fs.chownDirectory(p)
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}(p)
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} else {
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os.Chown(p, config.Get().System.User.Uid, config.Get().System.User.Gid)
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}
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}
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wg.Wait()
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return nil
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return nil
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}
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}
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return os.Chown(path, uid, gid)
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})
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}
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// Copies a given file to the same location and appends a suffix to the file to indicate that
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// Copies a given file to the same location and appends a suffix to the file to indicate that
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// it has been copied.
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// it has been copied.
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//
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//
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