Reset the whole build block to avoid merge issues with 0 values
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@ -55,11 +55,7 @@ func (s *Server) UpdateDataStructure(data []byte) error {
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// so it won't override the value we've passed through in the API call. However, we can
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// so it won't override the value we've passed through in the API call. However, we can
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// safely assume that we're passing through valid data structures here. I foresee this
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// safely assume that we're passing through valid data structures here. I foresee this
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// backfiring at some point, but until then...
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// backfiring at some point, but until then...
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//
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c.Build = src.Build
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// We'll go ahead and do this with swap as well.
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c.Build.CpuLimit = src.Build.CpuLimit
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c.Build.Swap = src.Build.Swap
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c.Build.DiskSpace = src.Build.DiskSpace
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// Mergo can't quite handle this boolean value correctly, so for now we'll just
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// Mergo can't quite handle this boolean value correctly, so for now we'll just
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// handle this edge case manually since none of the other data passed through in this
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// handle this edge case manually since none of the other data passed through in this
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