Make uptime available in the stat output for a container
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parent
0cfd72e1d1
commit
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@ -5,6 +5,7 @@ import (
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"encoding/json"
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"io"
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"math"
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"time"
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"emperror.dev/errors"
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"github.com/docker/docker/api/types"
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@ -12,6 +13,23 @@ import (
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"github.com/pterodactyl/wings/environment"
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)
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// Uptime returns the current uptime of the container in milliseconds. If the
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// container is not currently running this will return 0.
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func (e *Environment) Uptime(ctx context.Context) (int64, error) {
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ins, err := e.client.ContainerInspect(ctx, e.Id)
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if err != nil {
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return 0, errors.Wrap(err, "environment: could not inspect container")
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}
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if !ins.State.Running {
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return 0, nil
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}
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started, err := time.Parse(time.RFC3339, ins.State.StartedAt)
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if err != nil {
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return 0, errors.Wrap(err, "environment: failed to parse container start time")
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}
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return time.Since(started).Milliseconds(), nil
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}
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// Attach to the instance and then automatically emit an event whenever the resource usage for the
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// server process changes.
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func (e *Environment) pollResources(ctx context.Context) error {
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@ -28,6 +46,11 @@ func (e *Environment) pollResources(ctx context.Context) error {
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}
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defer stats.Body.Close()
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uptime, err := e.Uptime(ctx)
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if err != nil {
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e.log().WithField("error", err).Warn("failed to calculate container uptime")
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}
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dec := json.NewDecoder(stats.Body)
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for {
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select {
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@ -50,7 +73,12 @@ func (e *Environment) pollResources(ctx context.Context) error {
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return nil
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}
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if !v.PreRead.IsZero() {
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uptime = uptime + v.Read.Sub(v.PreRead).Milliseconds()
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}
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st := environment.Stats{
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Uptime: uptime,
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Memory: calculateDockerMemory(v.MemoryStats),
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MemoryLimit: v.MemoryStats.Limit,
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CpuAbsolute: calculateDockerAbsoluteCpu(v.PreCPUStats, v.CPUStats),
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@ -104,4 +104,8 @@ type ProcessEnvironment interface {
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// handle this itself, but there are some scenarios where it is helpful for the server
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// to update the state externally (e.g. starting -> started).
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SetState(string)
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// Uptime returns the current environment uptime in milliseconds. This is
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// the time that has passed since it was last started.
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Uptime(ctx context.Context) (int64, error)
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}
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@ -1,8 +1,6 @@
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package environment
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// Defines the current resource usage for a given server instance. If a server is offline you
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// should obviously expect memory and CPU usage to be 0. However, disk will always be returned
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// since that is not dependent on the server being running to collect that data.
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// Stats defines the current resource usage for a given server instance.
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type Stats struct {
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// The total amount of memory, in bytes, that this server instance is consuming. This is
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// calculated slightly differently than just using the raw Memory field that the stats
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@ -19,12 +17,11 @@ type Stats struct {
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// does not take into account any limits on the server process itself.
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CpuAbsolute float64 `json:"cpu_absolute"`
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// The current disk space being used by the server. This is cached to prevent slow lookup
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// issues on frequent refreshes.
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// Disk int64 `json:"disk_bytes"`
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// Current network transmit in & out for a container.
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Network NetworkStats `json:"network"`
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// The current uptime of the container, in milliseconds.
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Uptime int64 `json:"uptime"`
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}
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type NetworkStats struct {
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@ -46,6 +46,7 @@ func (ru *ResourceUsage) Reset() {
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ru.Memory = 0
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ru.CpuAbsolute = 0
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ru.Uptime = 0
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ru.Network.TxBytes = 0
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ru.Network.RxBytes = 0
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}
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