Do not set the default values in the struct we're unmarshaling into
closes pterodactyl/panel#1786 If you set the defaults, you'll override a bunch of values for the server with the original values. For example this code caused servers in a running state to be changed to a non-running state, thus leading to stats not sending. Just merge in any new values, leave everything else as empty.
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@ -3,7 +3,6 @@ package server
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import (
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import (
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"encoding/json"
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"encoding/json"
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"github.com/buger/jsonparser"
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"github.com/buger/jsonparser"
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"github.com/creasty/defaults"
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"github.com/imdario/mergo"
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"github.com/imdario/mergo"
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"github.com/pkg/errors"
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"github.com/pkg/errors"
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"go.uber.org/zap"
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"go.uber.org/zap"
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@ -30,11 +29,6 @@ func (s *Server) UpdateDataStructure(data []byte, background bool) error {
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return errors.New("attempting to merge a data stack with an invalid UUID")
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return errors.New("attempting to merge a data stack with an invalid UUID")
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}
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}
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// Set the default values in the interface that we unmarshaled into.
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if err := defaults.Set(src); err != nil {
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return errors.WithStack(err)
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}
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// Merge the new data object that we have received with the existing server data object
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// Merge the new data object that we have received with the existing server data object
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// and then save it to the disk so it is persistent.
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// and then save it to the disk so it is persistent.
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if err := mergo.Merge(s, src, mergo.WithOverride); err != nil {
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if err := mergo.Merge(s, src, mergo.WithOverride); err != nil {
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