Don't run install scripts if disabled; closes pterodactyl/panel#2265

This commit is contained in:
Dane Everitt 2020-08-30 09:41:14 -07:00
parent 9780cf902d
commit c69a0bb107
No known key found for this signature in database
GPG Key ID: EEA66103B3D71F53
4 changed files with 29 additions and 8 deletions

View File

@ -26,14 +26,11 @@ func New(data []byte) (*Installer, error) {
return nil, NewValidationError("uuid provided was not in a valid format") return nil, NewValidationError("uuid provided was not in a valid format")
} }
if !govalidator.IsUUIDv4(getString(data, "service", "egg")) {
return nil, NewValidationError("service egg provided was not in a valid format")
}
cfg := &server.Configuration{ cfg := &server.Configuration{
Uuid: getString(data, "uuid"), Uuid: getString(data, "uuid"),
Suspended: false, Suspended: false,
Invocation: getString(data, "invocation"), Invocation: getString(data, "invocation"),
SkipEggScripts: getBoolean(data, "skip_egg_scripts"),
Build: environment.Limits{ Build: environment.Limits{
MemoryLimit: getInt(data, "build", "memory"), MemoryLimit: getInt(data, "build", "memory"),
Swap: getInt(data, "build", "swap"), Swap: getInt(data, "build", "swap"),
@ -117,7 +114,6 @@ func (i *Installer) Execute() {
} }
l.Debug("creating required environment for server instance") l.Debug("creating required environment for server instance")
// TODO: ensure data directory exists.
if err := i.server.Environment.Create(); err != nil { if err := i.server.Environment.Create(); err != nil {
l.WithField("error", err).Error("failed to create environment for server") l.WithField("error", err).Error("failed to create environment for server")
return return
@ -139,3 +135,9 @@ func getInt(data []byte, key ...string) int64 {
return value return value
} }
func getBoolean(data []byte, key ...string) bool {
value, _ := jsonparser.GetBoolean(data, key...)
return value
}

View File

@ -20,6 +20,10 @@ type Configuration struct {
// The command that should be used when booting up the server instance. // The command that should be used when booting up the server instance.
Invocation string `json:"invocation"` Invocation string `json:"invocation"`
// By default this is false, however if selected within the Panel while installing or re-installing a
// server, specific installation scripts will be skipped for the server process.
SkipEggScripts bool `default:"false" json:"skip_egg_scripts"`
// An array of environment variables that should be passed along to the running // An array of environment variables that should be passed along to the running
// server process. // server process.
EnvVars environment.Variables `json:"environment"` EnvVars environment.Variables `json:"environment"`

View File

@ -35,10 +35,17 @@ func (s *Server) Install(sync bool) error {
} }
} }
// Send the start event so the Panel can automatically update. var err error
if !s.Config().SkipEggScripts {
// Send the start event so the Panel can automatically update. We don't send this unless the process
// is actually going to run, otherwise all sorts of weird rapid UI behavior happens since there isn't
// an actual install process being executed.
s.Events().Publish(InstallStartedEvent, "") s.Events().Publish(InstallStartedEvent, "")
err := s.internalInstall() err = s.internalInstall()
} else {
s.Log().Info("server configured to skip running installation scripts for this egg, not executing process")
}
s.Log().Debug("notifying panel of server install state") s.Log().Debug("notifying panel of server install state")
if serr := s.SyncInstallState(err == nil); serr != nil { if serr := s.SyncInstallState(err == nil); serr != nil {

View File

@ -80,6 +80,14 @@ func (s *Server) UpdateDataStructure(data []byte) error {
c.Suspended = v c.Suspended = v
} }
if v, err := jsonparser.GetBoolean(data, "skip_egg_scripts"); err != nil {
if err != jsonparser.KeyPathNotFoundError {
return errors.WithStack(err)
}
} else {
c.SkipEggScripts = v
}
// Environment and Mappings should be treated as a full update at all times, never a // Environment and Mappings should be treated as a full update at all times, never a
// true patch, otherwise we can't know what we're passing along. // true patch, otherwise we can't know what we're passing along.
if src.EnvVars != nil && len(src.EnvVars) > 0 { if src.EnvVars != nil && len(src.EnvVars) > 0 {