Add a server context that gets canceled when a server is deleted
This commit is contained in:
@@ -61,51 +61,17 @@ func (ct *ConsoleThrottler) Throttled() bool {
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}
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// Starts a timer that runs in a seperate thread and will continually decrement the lines processed
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// and number of activations, regardless of the current console message volume.
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func (ct *ConsoleThrottler) StartTimer() {
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ctx, cancel := context.WithCancel(context.Background())
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// and number of activations, regardless of the current console message volume. All of the timers
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// are canceled if the context passed through is canceled.
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func (ct *ConsoleThrottler) StartTimer(ctx context.Context) {
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system.Every(ctx, time.Duration(int64(ct.LineResetInterval)) * time.Millisecond, func(_ time.Time) {
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ct.isThrottled.Set(false)
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atomic.StoreUint64(&ct.count, 0)
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})
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reset := time.NewTicker(time.Duration(int64(ct.LineResetInterval)) * time.Millisecond)
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decay := time.NewTicker(time.Duration(int64(ct.DecayInterval)) * time.Millisecond)
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go func() {
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for {
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select {
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case <-ctx.Done():
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reset.Stop()
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return
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case <-reset.C:
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ct.isThrottled.Set(false)
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atomic.StoreUint64(&ct.count, 0)
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}
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}
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}()
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go func() {
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for {
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select {
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case <-ctx.Done():
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decay.Stop()
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return
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case <-decay.C:
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ct.markActivation(false)
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}
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}
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}()
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ct.timerCancel = &cancel
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}
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// Stops a running timer processes if one exists. This is only called when the server is deleted since
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// we want this to always be running. If there is no process currently running nothing will really happen.
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func (ct *ConsoleThrottler) StopTimer() {
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ct.mu.Lock()
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defer ct.mu.Unlock()
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if ct.timerCancel != nil {
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c := *ct.timerCancel
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c()
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ct.timerCancel = nil
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}
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system.Every(ctx, time.Duration(int64(ct.DecayInterval)) * time.Millisecond, func(_ time.Time) {
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ct.markActivation(false)
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})
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}
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// Handles output from a server's console. This code ensures that a server is not outputting
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@@ -127,14 +127,11 @@ func NewInstallationProcess(s *Server, script *api.InstallationScript) (*Install
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Server: s,
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}
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ctx, cancel := context.WithCancel(context.Background())
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s.installer.cancel = &cancel
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if c, err := environment.DockerClient(); err != nil {
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return nil, err
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} else {
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proc.client = c
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proc.context = ctx
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proc.context = s.Context()
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}
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return proc, nil
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@@ -171,21 +168,6 @@ func (s *Server) IsInstalling() bool {
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return true
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}
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// Aborts the server installation process by calling the cancel function on the installer
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// context.
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func (s *Server) AbortInstallation() {
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if !s.IsInstalling() {
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return
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}
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if s.installer.cancel != nil {
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cancel := *s.installer.cancel
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s.Log().Warn("aborting running installation process")
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cancel()
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}
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}
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// Removes the installer container for the server.
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func (ip *InstallationProcess) RemoveContainer() {
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err := ip.client.ContainerRemove(ip.context, ip.Server.Id()+"_installer", types.ContainerRemoveOptions{
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@@ -215,7 +197,6 @@ func (ip *InstallationProcess) Run() error {
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defer func() {
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ip.Server.Log().Debug("releasing installation process lock")
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ip.Server.installer.sem.Release(1)
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ip.Server.installer.cancel = nil
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}()
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if err := ip.BeforeExecute(); err != nil {
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@@ -5,7 +5,6 @@ import (
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"encoding/json"
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"fmt"
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"github.com/apex/log"
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"github.com/creasty/defaults"
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"github.com/gammazero/workerpool"
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"github.com/pterodactyl/wings/api"
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"github.com/pterodactyl/wings/config"
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@@ -87,25 +86,14 @@ func LoadDirectory() error {
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// given struct using a YAML marshaler. This will also configure the given environment
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// for a server.
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func FromConfiguration(data api.ServerConfigurationResponse) (*Server, error) {
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cfg := Configuration{}
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if err := defaults.Set(&cfg); err != nil {
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return nil, errors.WithMessage(err, "failed to set struct defaults for server configuration")
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s, err := New()
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if err != nil {
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return nil, errors.WithMessage(err, "loader: failed to instantiate empty server struct")
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}
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s := new(Server)
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if err := defaults.Set(s); err != nil {
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return nil, errors.WithMessage(err, "failed to set struct defaults for server")
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}
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s.cfg = cfg
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if err := s.UpdateDataStructure(data.Settings); err != nil {
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return nil, err
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}
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s.resources = ResourceUsage{}
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defaults.Set(&s.resources)
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s.resources.State.Store(environment.ProcessOfflineState)
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s.Archiver = Archiver{Server: s}
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s.fs = filesystem.New(filepath.Join(config.Get().System.Data, s.Id()), s.DiskSpace())
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@@ -128,7 +116,7 @@ func FromConfiguration(data api.ServerConfigurationResponse) (*Server, error) {
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} else {
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s.Environment = env
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s.StartEventListeners()
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s.Throttler().StartTimer()
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s.Throttler().StartTimer(s.Context())
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}
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// Forces the configuration to be synced with the panel.
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@@ -17,7 +17,7 @@ type ResourceUsage struct {
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environment.Stats
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// The current server status.
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State *system.AtomicString `json:"state" default:"{}"`
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State system.AtomicString `json:"state"`
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// The current disk space being used by the server. This value is not guaranteed to be accurate
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// at all times. It is "manually" set whenever server.Proc() is called. This is kind of just a
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@@ -5,6 +5,7 @@ import (
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"emperror.dev/errors"
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"fmt"
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"github.com/apex/log"
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"github.com/creasty/defaults"
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"github.com/pterodactyl/wings/api"
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"github.com/pterodactyl/wings/config"
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"github.com/pterodactyl/wings/environment"
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@@ -21,6 +22,9 @@ type Server struct {
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// Internal mutex used to block actions that need to occur sequentially, such as
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// writing the configuration to the disk.
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sync.RWMutex
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ctx context.Context
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ctxCancel *context.CancelFunc
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emitterLock sync.Mutex
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powerLock *semaphore.Weighted
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throttleLock sync.Mutex
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@@ -61,20 +65,50 @@ type Server struct {
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}
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type InstallerDetails struct {
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// The cancel function for the installer. This will be a non-nil value while there
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// is an installer running for the server.
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cancel *context.CancelFunc
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// Installer lock. You should obtain an exclusive lock on this context while running
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// the installation process and release it when finished.
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sem *semaphore.Weighted
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}
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// Returns a new server instance with a context and all of the default values set on
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// the instance.
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func New() (*Server, error) {
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ctx, cancel := context.WithCancel(context.Background())
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s := Server{
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ctx: ctx,
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ctxCancel: &cancel,
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}
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if err := defaults.Set(&s); err != nil {
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return nil, err
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}
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if err := defaults.Set(&s.cfg); err != nil {
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return nil, err
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}
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s.resources.State.Store(environment.ProcessOfflineState)
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return &s, nil
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}
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// Returns the UUID for the server instance.
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func (s *Server) Id() string {
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return s.Config().GetUuid()
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}
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// Cancels the context assigned to this server instance. Assuming background tasks
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// are using this server's context for things, all of the background tasks will be
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// stopped as a result.
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func (s *Server) CtxCancel() {
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if s.ctxCancel != nil {
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(*s.ctxCancel)()
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}
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}
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// Returns a context instance for the server. This should be used to allow background
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// tasks to be canceled if the server is removed. It will only be canceled when the
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// application is stopped or if the server gets deleted.
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func (s *Server) Context() context.Context {
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return s.ctx
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}
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// Returns all of the environment variables that should be assigned to a running
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// server instance.
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func (s *Server) GetEnvironmentVariables() []string {
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