Fix issues instantiating the server struct

This commit is contained in:
Dane Everitt 2019-11-30 16:37:11 -08:00
parent bdf546c47a
commit be14811eb4
No known key found for this signature in database
GPG Key ID: EEA66103B3D71F53
5 changed files with 18 additions and 15 deletions

3
go.mod
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@ -9,7 +9,7 @@ require (
github.com/asaskevich/govalidator v0.0.0-20190424111038-f61b66f89f4a
github.com/buger/jsonparser v0.0.0-20181115193947-bf1c66bbce23
github.com/containerd/fifo v0.0.0-20190226154929-a9fb20d87448 // indirect
github.com/creasty/defaults v1.3.0 // indirect
github.com/creasty/defaults v1.3.0
github.com/docker/distribution v2.7.1+incompatible // indirect
github.com/docker/docker v0.0.0-20180422163414-57142e89befe
github.com/docker/go-connections v0.4.0
@ -23,6 +23,7 @@ require (
github.com/imdario/mergo v0.3.8
github.com/julienschmidt/httprouter v1.2.0
github.com/kr/pretty v0.1.0 // indirect
github.com/mcuadros/go-defaults v1.1.0
github.com/olebedev/emitter v0.0.0-20190110104742-e8d1457e6aee
github.com/onsi/ginkgo v1.8.0 // indirect
github.com/onsi/gomega v1.5.0 // indirect

2
go.sum
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@ -53,6 +53,8 @@ github.com/kr/pty v1.1.1/go.mod h1:pFQYn66WHrOpPYNljwOMqo10TkYh1fy3cYio2l3bCsQ=
github.com/kr/text v0.1.0 h1:45sCR5RtlFHMR4UwH9sdQ5TC8v0qDQCHnXt+kaKSTVE=
github.com/kr/text v0.1.0/go.mod h1:4Jbv+DJW3UT/LiOwJeYQe1efqtUx/iVham/4vfdArNI=
github.com/magefile/mage v1.9.0/go.mod h1:z5UZb/iS3GoOSn0JgWuiw7dxlurVYTu+/jHXqQg881A=
github.com/mcuadros/go-defaults v1.1.0 h1:K0LgSNfsSUrbEHR7HgfZpOHVWYsPnYh/dKTA7pGeZ/I=
github.com/mcuadros/go-defaults v1.1.0/go.mod h1:vl9cJiNIIHISQeboDhZBUCiCOa3GkeioLe3Y95NXF6Y=
github.com/olebedev/emitter v0.0.0-20190110104742-e8d1457e6aee h1:IquUs3fIykn10zWDIyddanhpTqBvAHMaPnFhQuyYw5U=
github.com/olebedev/emitter v0.0.0-20190110104742-e8d1457e6aee/go.mod h1:eT2/Pcsim3XBjbvldGiJBvvgiqZkAFyiOJJsDKXs/ts=
github.com/onsi/ginkgo v1.6.0/go.mod h1:lLunBs/Ym6LB5Z9jYTR76FiuTmxDTDusOGeTQH+WWjE=

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@ -32,14 +32,14 @@ func New(data []byte) (*Installer, error) {
State: server.ProcessOfflineState,
Invocation: "",
EnvVars: make(map[string]string),
Build: &server.BuildSettings{
Build: server.BuildSettings{
MemoryLimit: getInt(data, "build", "memory"),
Swap: getInt(data, "build", "swap"),
IoWeight: uint16(getInt(data, "build", "io")),
CpuLimit: getInt(data, "build", "cpu"),
DiskSpace: getInt(data, "build", "disk"),
},
Allocations: &server.Allocations{
Allocations: server.Allocations{
Mappings: make(map[string][]int),
},
}

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@ -2,6 +2,7 @@ package server
import (
"fmt"
"github.com/mcuadros/go-defaults"
"github.com/patrickmn/go-cache"
"github.com/pkg/errors"
"github.com/pterodactyl/wings/api"
@ -38,8 +39,11 @@ type Server struct {
// server process.
EnvVars map[string]string `json:"environment" yaml:"environment"`
Build *BuildSettings `json:"build"`
Allocations *Allocations `json:"allocations"`
Build BuildSettings `json:"build"`
Allocations Allocations `json:"allocations"`
Environment Environment `json:"-" yaml:"-"`
Filesystem Filesystem `json:"-" yaml:"-"`
Resources ResourceUsage `json:"resources" yaml:"-"`
Container struct {
// Defines the Docker image that will be used for this server
@ -51,12 +55,6 @@ type Server struct {
RebuildRequired bool `default:"false" json:"rebuild_required,omitempty" yaml:"rebuild_required"`
} `json:"container,omitempty"`
Environment Environment `json:"-" yaml:"-"`
Filesystem *Filesystem `json:"-" yaml:"-"`
Resources *ResourceUsage `json:"resources" yaml:"-"`
// Server cache used to store frequently requested information in memory and make
// certain long operations return faster. For example, FS disk space usage.
Cache *cache.Cache `json:"-" yaml:"-"`
@ -199,7 +197,8 @@ func (s *Server) Init() {
// given struct using a YAML marshaler. This will also configure the given environment
// for a server.
func FromConfiguration(data []byte, cfg *config.SystemConfiguration) (*Server, error) {
s := &Server{}
s := new(Server)
defaults.SetDefaults(s)
s.Init()
if err := yaml.Unmarshal(data, s); err != nil {
@ -226,11 +225,11 @@ func FromConfiguration(data []byte, cfg *config.SystemConfiguration) (*Server, e
s.Environment = env
s.Cache = cache.New(time.Minute*10, time.Minute*15)
s.Filesystem = &Filesystem{
s.Filesystem = Filesystem{
Configuration: cfg,
Server: s,
}
s.Resources = &ResourceUsage{}
s.Resources = ResourceUsage{}
// This is also done when the server is booted, however we need to account for instances
// where the server is already running and the Daemon reboots. In those cases this will
@ -277,6 +276,7 @@ func (s *Server) SetState(state string) error {
return errors.New(fmt.Sprintf("invalid server state received: %s", state))
}
prevState := s.State
s.State = state
// Persist this change to the disk immediately so that should the Daemon be stopped or

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@ -61,7 +61,7 @@ func (s *Server) UpdateDataStructure(data []byte) error {
s.EnvVars = src.EnvVars
}
if src.Allocations != nil && src.Allocations.Mappings != nil && len(src.Allocations.Mappings) > 0 {
if src.Allocations.Mappings != nil && len(src.Allocations.Mappings) > 0 {
s.Allocations.Mappings = src.Allocations.Mappings
}