Create server data directory when installing
closes pterodactyl/panel#1790
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beec5723e6
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@ -8,6 +8,8 @@ import (
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"github.com/pterodactyl/wings/config"
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"github.com/pterodactyl/wings/server"
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"go.uber.org/zap"
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"os"
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"path"
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)
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type Installer struct {
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@ -102,6 +104,18 @@ func (i *Installer) Server() *server.Server {
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// associated installation process based on the parameters passed through for
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// the server instance.
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func (i *Installer) Execute() {
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zap.S().Debugw("creating required server data directory", zap.String("server", i.Uuid()))
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if err := os.MkdirAll(path.Join(config.Get().System.Data, i.Uuid()), 0755); err != nil {
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zap.S().Errorw("failed to create server data directory", zap.String("server", i.Uuid()), zap.Error(errors.WithStack(err)))
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return
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}
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if err := os.Chown(path.Join(config.Get().System.Data, i.Uuid()), config.Get().System.User.Uid, config.Get().System.User.Gid); err != nil {
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zap.S().Errorw("failed to chown server data directory", zap.String("server", i.Uuid()), zap.Error(errors.WithStack(err)))
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return
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}
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zap.S().Debugw("creating required environment for server instance", zap.String("server", i.Uuid()))
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if err := i.server.Environment.Create(); err != nil {
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zap.S().Errorw("failed to create environment for server", zap.String("server", i.Uuid()), zap.Error(err))
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