add control package, reorganize some files and packages
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21
control/environments/docker.go
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21
control/environments/docker.go
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package environments
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type DockerEnvironment struct {
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BaseEnvironment
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}
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// Ensure DockerEnvironment implements Environment
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var _ Environment = &DockerEnvironment{}
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func NewDockerEnvironment() *DockerEnvironment {
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return &DockerEnvironment{}
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}
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func (env *DockerEnvironment) Exec() error {
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return nil
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}
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func (env *DockerEnvironment) Create() error {
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return nil
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}
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50
control/environments/environment.go
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50
control/environments/environment.go
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package environments
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// Environment provides abstraction of different environments
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type Environment interface {
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// Execute a command in the environment
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Exec() error
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// Create creates the environment
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Create() error
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// Destroy destroys the environment
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Destroy() error
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// Exists checks wether the Environment exists or not
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Exists() bool
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// ReCreate recreates the environment by first Destroying and then Creating
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ReCreate() error
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}
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type BaseEnvironment struct {
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}
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// Ensure BaseEnvironment implements Environment
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var _ Environment = &BaseEnvironment{}
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func (env *BaseEnvironment) Create() error {
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return nil
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}
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func (env *BaseEnvironment) Destroy() error {
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return nil
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}
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func (env *BaseEnvironment) Exists() bool {
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return false
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}
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func (env *BaseEnvironment) ReCreate() error {
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if env.Exists() {
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if err := env.Destroy(); err != nil {
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return err
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}
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}
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return env.Create()
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}
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func (env *BaseEnvironment) Exec() error {
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return nil
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}
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