Add (unchecked) code to do an in-situ replacement of build settings
This commit is contained in:
@@ -14,6 +14,11 @@ type Environment interface {
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// for this specific server instance.
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IsRunning() (bool, error)
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// Performs an update of server resource limits without actually stopping the server
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// process. This only executes if the environment supports it, otherwise it is
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// a no-op.
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InSituUpdate() error
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// Runs before the environment is started. If an error is returned starting will
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// not occur, otherwise proceeds as normal.
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OnBeforeStart() error
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@@ -114,6 +114,35 @@ func (d *DockerEnvironment) IsRunning() (bool, error) {
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return c.State.Running, nil
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}
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// Performs an in-place update of the Docker container's resource limits without actually
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// making any changes to the operational state of the container. This allows memory, cpu,
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// and IO limitations to be adjusted on the fly for individual instances.
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func (d *DockerEnvironment) InSituUpdate() error {
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if _, err := d.Client.ContainerInspect(context.Background(), d.Server.Uuid); err != nil {
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// If the container doesn't exist for some reason there really isn't anything
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// we can do to fix that in this process (it doesn't make sense at least). In those
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// cases just return without doing anything since we still want to save the configuration
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// to the disk.
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//
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// We'll let a boot process make modifications to the container if needed at this point.
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if client.IsErrNotFound(err) {
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return nil
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}
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return errors.WithStack(err)
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}
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u := container.UpdateConfig{
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Resources: d.getResourcesForServer(),
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}
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if _, err := d.Client.ContainerUpdate(context.Background(), d.Server.Uuid, u); err != nil {
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return errors.WithStack(err)
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}
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return nil
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}
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// Run before the container starts and get the process configuration from the Panel.
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// This is important since we use this to check configuration files as well as ensure
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// we always have the latest version of an egg available for server processes.
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@@ -412,8 +441,6 @@ func (d *DockerEnvironment) Create() error {
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return errors.WithStack(err)
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}
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var oomDisabled = true
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// Ensure the data directory exists before getting too far through this process.
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if err := d.Server.Filesystem.EnsureDataDirectory(); err != nil {
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return errors.WithStack(err)
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@@ -477,19 +504,7 @@ func (d *DockerEnvironment) Create() error {
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// Define resource limits for the container based on the data passed through
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// from the Panel.
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Resources: container.Resources{
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// @todo memory limit should be slightly higher than the reservation
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Memory: d.Server.Build.MemoryLimit * 1000000,
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MemoryReservation: d.Server.Build.MemoryLimit * 1000000,
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MemorySwap: d.Server.Build.ConvertedSwap(),
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CPUQuota: d.Server.Build.ConvertedCpuLimit(),
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CPUPeriod: 100000,
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CPUShares: 1024,
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BlkioWeight: d.Server.Build.IoWeight,
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OomKillDisable: &oomDisabled,
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},
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Resources: d.getResourcesForServer(),
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// @todo make this configurable again
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DNS: []string{"1.1.1.1", "8.8.8.8"},
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@@ -677,3 +692,26 @@ func (d *DockerEnvironment) exposedPorts() nat.PortSet {
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return out
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}
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// Formats the resources available to a server instance in such as way that Docker will
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// generate a matching environment in the container.
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func (d *DockerEnvironment) getResourcesForServer() container.Resources {
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b := true
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oomDisabled := d.Server.Container.OomDisabled
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if oomDisabled == nil {
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oomDisabled = &b
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}
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return container.Resources{
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// @todo memory limit should be slightly higher than the reservation
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Memory: d.Server.Build.MemoryLimit * 1000000,
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MemoryReservation: d.Server.Build.MemoryLimit * 1000000,
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MemorySwap: d.Server.Build.ConvertedSwap(),
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CPUQuota: d.Server.Build.ConvertedCpuLimit(),
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CPUPeriod: 100000,
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CPUShares: 1024,
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BlkioWeight: d.Server.Build.IoWeight,
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OomKillDisable: oomDisabled,
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}
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}
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@@ -13,6 +13,7 @@ import (
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"os"
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"path"
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"strings"
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"sync"
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"time"
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)
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@@ -43,6 +44,11 @@ type Server struct {
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Container struct {
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// Defines the Docker image that will be used for this server
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Image string `json:"image,omitempty"`
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// If set to true, OOM killer will be disabled on the server's Docker container.
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// If not present (nil) we will default to disabling it.
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OomDisabled *bool `json:"oom_disabled,omitempty"`
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// Defines if the container needs to be rebuilt on the next boot.
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RebuildRequired bool `json:"rebuild_required,omitempty"`
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} `json:"container,omitempty"`
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Environment Environment `json:"-" yaml:"-"`
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@@ -62,6 +68,10 @@ type Server struct {
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// fetched from the Pterodactyl Server instance each time the server process is
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// started, and then cached here.
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processConfiguration *api.ServerConfiguration
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// Internal mutex used to block actions that need to occur sequentially, such as
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// writing the configuration to the disk.
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mutex *sync.Mutex
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}
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// The build settings for a given server that impact docker container creation and
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@@ -179,11 +189,18 @@ func LoadDirectory(dir string, cfg *config.SystemConfiguration) ([]*Server, erro
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return servers, nil
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}
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// Initializes the default required internal struct components for a Server.
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func (s *Server) Init() {
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s.listeners = make(map[string][]EventListenerFunction)
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s.mutex = &sync.Mutex{}
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}
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// Initalizes a server using a data byte array. This will be marshaled into the
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// given struct using a YAML marshaler. This will also configure the given environment
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// for a server.
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func FromConfiguration(data []byte, cfg *config.SystemConfiguration) (*Server, error) {
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s := &Server{}
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s.Init()
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if err := yaml.Unmarshal(data, s); err != nil {
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return nil, err
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@@ -277,4 +294,4 @@ func (s *Server) SetState(state string) error {
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// Gets the process configuration data for the server.
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func (s *Server) GetProcessConfiguration() (*api.ServerConfiguration, error) {
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return api.NewRequester().GetServerConfiguration(s.Uuid)
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}
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}
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31
server/server_configuration.go
Normal file
31
server/server_configuration.go
Normal file
@@ -0,0 +1,31 @@
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package server
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import (
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"github.com/pkg/errors"
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"gopkg.in/yaml.v2"
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"os"
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)
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// Writes the server configuration to the disk. The saved configuration will be returned
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// back to the calling function to use if desired.
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func (s *Server) WriteConfigurationToDisk() ([]byte, error) {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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f, err := os.Create("data/servers/" + s.Uuid + ".yml")
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if err != nil {
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return nil, errors.WithStack(err)
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}
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defer f.Close()
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b, err := yaml.Marshal(&s)
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if err != nil {
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return nil, errors.WithStack(err)
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}
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if _, err := f.Write(b); err != nil {
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return nil, errors.WithStack(err)
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}
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return b, nil
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}
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34
server/server_update.go
Normal file
34
server/server_update.go
Normal file
@@ -0,0 +1,34 @@
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package server
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import (
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"encoding/json"
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"github.com/imdario/mergo"
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"github.com/pkg/errors"
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)
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// Merges data passed through in JSON form into the existing server object.
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// Any changes to the build settings will apply immediately in the environment
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// if the environment supports it.
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//
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// The server will be marked as requiring a rebuild on the next boot sequence,
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// it is up to the specific environment to determine what needs to happen when
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// that is the case.
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func (s *Server) UpdateDataStructure(data []byte) error {
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src := Server{}
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if err := json.Unmarshal(data, &src); err != nil {
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return errors.WithStack(err)
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}
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// Merge the new data object that we have received with the existing server data object
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// and then save it to the disk so it is persistent.
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if err := mergo.Merge(&s, src); err != nil {
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return errors.WithStack(err)
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}
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s.Container.RebuildRequired = true
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if _, err := s.WriteConfigurationToDisk(); err != nil {
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return errors.WithStack(err)
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}
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return s.Environment.InSituUpdate()
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}
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