Improve server state logical handling; allow setting state directly on the environment
This commit is contained in:
@@ -37,7 +37,7 @@ func (e *Environment) SendCommand(c string) error {
|
||||
// the server as entering the stopping state otherwise the process will stop and Wings will think
|
||||
// it has crashed and attempt to restart it.
|
||||
if e.meta.Stop.Type == "command" && c == e.meta.Stop.Value {
|
||||
e.Events().Publish(environment.StateChangeEvent, environment.ProcessStoppingState)
|
||||
e.SetState(environment.ProcessStoppingState)
|
||||
}
|
||||
|
||||
_, err := e.stream.Conn.Write([]byte(c + "\n"))
|
||||
|
||||
Reference in New Issue
Block a user