Use 2k lines as the per loop limit
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@ -6,7 +6,7 @@ type ConsoleThrottles struct {
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// The total number of lines that can be output in a given LineResetInterval period before
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// a warning is triggered and counted against the server.
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Lines uint64 `json:"lines" yaml:"lines" default:"1000"`
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Lines uint64 `json:"lines" yaml:"lines" default:"2000"`
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// The total number of throttle activations that can accumulate before a server is considered
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// to be breaching and will be stopped. This value is decremented by one every DecayInterval.
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