Server Event Optimizations (#116)
This commit is contained in:
@@ -2,6 +2,7 @@ package websocket
|
||||
|
||||
import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
@@ -53,9 +54,9 @@ func (h *Handler) listenForExpiration(ctx context.Context) {
|
||||
jwt := h.GetJwt()
|
||||
if jwt != nil {
|
||||
if jwt.ExpirationTime.Unix()-time.Now().Unix() <= 0 {
|
||||
_ = h.SendJson(&Message{Event: TokenExpiredEvent})
|
||||
_ = h.SendJson(Message{Event: TokenExpiredEvent})
|
||||
} else if jwt.ExpirationTime.Unix()-time.Now().Unix() <= 60 {
|
||||
_ = h.SendJson(&Message{Event: TokenExpiringEvent})
|
||||
_ = h.SendJson(Message{Event: TokenExpiringEvent})
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -79,38 +80,79 @@ var e = []string{
|
||||
// ListenForServerEvents will listen for different events happening on a server
|
||||
// and send them along to the connected websocket client. This function will
|
||||
// block until the context provided to it is canceled.
|
||||
func (h *Handler) listenForServerEvents(pctx context.Context) error {
|
||||
func (h *Handler) listenForServerEvents(ctx context.Context) error {
|
||||
var o sync.Once
|
||||
var err error
|
||||
ctx, cancel := context.WithCancel(pctx)
|
||||
|
||||
callback := func(e events.Event) {
|
||||
if sendErr := h.SendJson(&Message{Event: e.Topic, Args: []string{e.Data}}); sendErr != nil {
|
||||
h.Logger().WithField("event", e.Topic).WithField("error", sendErr).Error("failed to send event over server websocket")
|
||||
// Avoid race conditions by only setting the error once and then canceling
|
||||
// the context. This way if additional processing errors come through due
|
||||
// to a massive flood of things you still only report and stop at the first.
|
||||
o.Do(func() {
|
||||
err = sendErr
|
||||
cancel()
|
||||
})
|
||||
}
|
||||
ctx, cancel := context.WithCancel(ctx)
|
||||
defer cancel()
|
||||
|
||||
eventChan := make(chan events.Event)
|
||||
logOutput := make(chan []byte)
|
||||
installOutput := make(chan []byte)
|
||||
h.server.Events().On(eventChan, e...)
|
||||
h.server.LogSink().On(logOutput)
|
||||
h.server.InstallSink().On(installOutput)
|
||||
|
||||
onError := func(evt string, err2 error) {
|
||||
h.Logger().WithField("event", evt).WithField("error", err2).Error("failed to send event over server websocket")
|
||||
// Avoid race conditions by only setting the error once and then canceling
|
||||
// the context. This way if additional processing errors come through due
|
||||
// to a massive flood of things you still only report and stop at the first.
|
||||
o.Do(func() {
|
||||
err = err2
|
||||
})
|
||||
cancel()
|
||||
}
|
||||
|
||||
// Subscribe to all of the events with the same callback that will push the
|
||||
// data out over the websocket for the server.
|
||||
for _, evt := range e {
|
||||
h.server.Events().On(evt, &callback)
|
||||
for {
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
break
|
||||
case e := <-logOutput:
|
||||
sendErr := h.SendJson(Message{Event: server.ConsoleOutputEvent, Args: []string{string(e)}})
|
||||
if sendErr == nil {
|
||||
continue
|
||||
}
|
||||
onError(server.ConsoleOutputEvent, sendErr)
|
||||
case e := <-installOutput:
|
||||
sendErr := h.SendJson(Message{Event: server.InstallOutputEvent, Args: []string{string(e)}})
|
||||
if sendErr == nil {
|
||||
continue
|
||||
}
|
||||
onError(server.InstallOutputEvent, sendErr)
|
||||
case e := <-eventChan:
|
||||
var sendErr error
|
||||
message := Message{Event: e.Topic}
|
||||
if str, ok := e.Data.(string); ok {
|
||||
message.Args = []string{str}
|
||||
} else if b, ok := e.Data.([]byte); ok {
|
||||
message.Args = []string{string(b)}
|
||||
} else {
|
||||
b, sendErr = json.Marshal(e.Data)
|
||||
if sendErr == nil {
|
||||
message.Args = []string{string(b)}
|
||||
}
|
||||
}
|
||||
|
||||
if sendErr == nil {
|
||||
sendErr = h.SendJson(message)
|
||||
if sendErr == nil {
|
||||
continue
|
||||
}
|
||||
}
|
||||
onError(message.Event, sendErr)
|
||||
}
|
||||
break
|
||||
}
|
||||
|
||||
// When this function returns de-register all of the event listeners.
|
||||
defer func() {
|
||||
for _, evt := range e {
|
||||
h.server.Events().Off(evt, &callback)
|
||||
}
|
||||
}()
|
||||
h.server.Events().Off(eventChan, e...)
|
||||
h.server.InstallSink().Off(logOutput)
|
||||
h.server.InstallSink().Off(installOutput)
|
||||
close(eventChan)
|
||||
close(logOutput)
|
||||
close(installOutput)
|
||||
|
||||
<-ctx.Done()
|
||||
// If the internal context is stopped it is either because the parent context
|
||||
// got canceled or because we ran into an error. If the "err" variable is nil
|
||||
// we can assume the parent was canceled and need not perform any actions.
|
||||
|
||||
@@ -122,18 +122,17 @@ func (h *Handler) Logger() *log.Entry {
|
||||
WithField("server", h.server.ID())
|
||||
}
|
||||
|
||||
func (h *Handler) SendJson(v *Message) error {
|
||||
func (h *Handler) SendJson(v Message) error {
|
||||
// Do not send JSON down the line if the JWT on the connection is not valid!
|
||||
if err := h.TokenValid(); err != nil {
|
||||
h.unsafeSendJson(Message{
|
||||
_ = h.unsafeSendJson(Message{
|
||||
Event: JwtErrorEvent,
|
||||
Args: []string{err.Error()},
|
||||
})
|
||||
return nil
|
||||
}
|
||||
|
||||
j := h.GetJwt()
|
||||
if j != nil {
|
||||
if j := h.GetJwt(); j != nil {
|
||||
// If we're sending installation output but the user does not have the required
|
||||
// permissions to see the output, don't send it down the line.
|
||||
if v.Event == server.InstallOutputEvent {
|
||||
@@ -297,7 +296,7 @@ func (h *Handler) HandleInbound(ctx context.Context, m Message) error {
|
||||
h.setJwt(token)
|
||||
|
||||
// Tell the client they authenticated successfully.
|
||||
h.unsafeSendJson(Message{Event: AuthenticationSuccessEvent})
|
||||
_ = h.unsafeSendJson(Message{Event: AuthenticationSuccessEvent})
|
||||
|
||||
// Check if the client was refreshing their authentication token
|
||||
// instead of authenticating for the first time.
|
||||
@@ -315,7 +314,7 @@ func (h *Handler) HandleInbound(ctx context.Context, m Message) error {
|
||||
// On every authentication event, send the current server status back
|
||||
// to the client. :)
|
||||
state := h.server.Environment.State()
|
||||
h.SendJson(&Message{
|
||||
_ = h.SendJson(Message{
|
||||
Event: server.StatusEvent,
|
||||
Args: []string{state},
|
||||
})
|
||||
@@ -327,7 +326,7 @@ func (h *Handler) HandleInbound(ctx context.Context, m Message) error {
|
||||
_ = h.server.Filesystem().HasSpaceAvailable(false)
|
||||
|
||||
b, _ := json.Marshal(h.server.Proc())
|
||||
h.SendJson(&Message{
|
||||
_ = h.SendJson(Message{
|
||||
Event: server.StatsEvent,
|
||||
Args: []string{string(b)},
|
||||
})
|
||||
@@ -357,7 +356,7 @@ func (h *Handler) HandleInbound(ctx context.Context, m Message) error {
|
||||
if errors.Is(err, context.DeadlineExceeded) {
|
||||
m, _ := h.GetErrorMessage("another power action is currently being processed for this server, please try again later")
|
||||
|
||||
h.SendJson(&Message{
|
||||
_ = h.SendJson(Message{
|
||||
Event: ErrorEvent,
|
||||
Args: []string{m},
|
||||
})
|
||||
@@ -381,7 +380,7 @@ func (h *Handler) HandleInbound(ctx context.Context, m Message) error {
|
||||
}
|
||||
|
||||
for _, line := range logs {
|
||||
h.SendJson(&Message{
|
||||
_ = h.SendJson(Message{
|
||||
Event: server.ConsoleOutputEvent,
|
||||
Args: []string{line},
|
||||
})
|
||||
@@ -392,7 +391,7 @@ func (h *Handler) HandleInbound(ctx context.Context, m Message) error {
|
||||
case SendStatsEvent:
|
||||
{
|
||||
b, _ := json.Marshal(h.server.Proc())
|
||||
h.SendJson(&Message{
|
||||
_ = h.SendJson(Message{
|
||||
Event: server.StatsEvent,
|
||||
Args: []string{string(b)},
|
||||
})
|
||||
|
||||
Reference in New Issue
Block a user