Cleanup server sync logic to work in a single consistent format (#101)

* Cleanup server sync logic to work in a single consistent format

Previously we had a mess of a function trying to update server details from a patch request. This change just centralizes everything to a single Sync() call when a server needs to update itself.

We can also eventually update the panel (in V2) to not hit the patch endpoint, rather it can just be a generic endpoint that is hit after a server is updated on the Panel that tells Wings to re-sync the data to get the environment changes on the fly.

The changes I made to the patch function currently act like that, with a slightly fragile 2 second wait to let the panel persist the changes since I don't want this to be a breaking change on that end.

* Remove legacy server patch endpoint; replace with simpler sync endpoint
This commit is contained in:
Dane Everitt
2021-08-29 13:37:18 -07:00
committed by GitHub
parent d4a8f25cc6
commit 5764894a5e
5 changed files with 73 additions and 171 deletions

View File

@@ -172,8 +172,11 @@ func (m *Manager) InitServer(data remote.ServerConfigurationResponse) (*Server,
if err != nil {
return nil, err
}
if err := s.UpdateDataStructure(data.Settings); err != nil {
return nil, err
// Setup the base server configuration data which will be used for all of the
// remaining functionality in this call.
if err := s.SyncWithConfiguration(data); err != nil {
return nil, errors.WithStackIf(err)
}
s.fs = filesystem.New(filepath.Join(config.Get().System.Data, s.ID()), s.DiskSpace(), s.Config().Egg.FileDenylist)
@@ -200,11 +203,6 @@ func (m *Manager) InitServer(data remote.ServerConfigurationResponse) (*Server,
s.Throttler().StartTimer(s.Context())
}
// Forces the configuration to be synced with the panel.
if err := s.SyncWithConfiguration(data); err != nil {
return nil, err
}
// If the server's data directory exists, force disk usage calculation.
if _, err := os.Stat(s.Filesystem().Path()); err == nil {
s.Filesystem().HasSpaceAvailable(true)