Use environment namespace for power state, don't duplicate them across server
This commit is contained in:
@@ -4,6 +4,7 @@ import (
|
||||
"fmt"
|
||||
"github.com/pkg/errors"
|
||||
"github.com/pterodactyl/wings/config"
|
||||
"github.com/pterodactyl/wings/environment"
|
||||
"sync"
|
||||
"time"
|
||||
)
|
||||
@@ -44,7 +45,7 @@ func (s *Server) handleServerCrash() error {
|
||||
// No point in doing anything here if the server isn't currently offline, there
|
||||
// is no reason to do a crash detection event. If the server crash detection is
|
||||
// disabled we want to skip anything after this as well.
|
||||
if s.GetState() != ProcessOfflineState || !s.Config().CrashDetectionEnabled {
|
||||
if s.GetState() != environment.ProcessOfflineState || !s.Config().CrashDetectionEnabled {
|
||||
if !s.Config().CrashDetectionEnabled {
|
||||
s.Log().Debug("server triggered crash detection but handler is disabled for server process")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user