That editorconfig file really butchered the formatting for go
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@@ -1,35 +1,35 @@
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package environment
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import (
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"github.com/pterodactyl/wings/server"
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"os"
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"github.com/pterodactyl/wings/server"
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"os"
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)
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// Defines the basic interface that all environments need to implement so that
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// a server can be properly controlled.
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type Environment interface {
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// Starts a server instance. If the server instance is not in a state where it
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// can be started an error should be returned.
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Start() error
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// Starts a server instance. If the server instance is not in a state where it
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// can be started an error should be returned.
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Start() error
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// Stops a server instance. If the server is already stopped an error should
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// not be returned.
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Stop() error
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// Stops a server instance. If the server is already stopped an error should
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// not be returned.
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Stop() error
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// Determines if the server instance exists. For example, in a docker environment
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// this should confirm that the container is created and in a bootable state. In
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// a basic CLI environment this can probably just return true right away.
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Exists() bool
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// Determines if the server instance exists. For example, in a docker environment
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// this should confirm that the container is created and in a bootable state. In
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// a basic CLI environment this can probably just return true right away.
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Exists() bool
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// Terminates a running server instance using the provided signal. If the server
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// is not running no error should be returned.
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Terminate(signal os.Signal) error
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// Terminates a running server instance using the provided signal. If the server
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// is not running no error should be returned.
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Terminate(signal os.Signal) error
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}
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// Defines an environment controller for a server instance. This can either be
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// a docker environment where the server is running in a container, or a host
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// CLI environment where it is not running in a container at all (theoretically).
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type Controller struct {
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// The server instance attached to this environment.
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Server *server.Server
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// The server instance attached to this environment.
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Server *server.Server
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}
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