Add the ability to fetch all servers, fix cpu usage leak again..
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@@ -13,7 +13,7 @@ import (
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"time"
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)
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// Initalizes the requester instance.
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// Initializes the requester instance.
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func NewRequester() *PanelRequest {
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return &PanelRequest{
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Response: nil,
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@@ -49,6 +49,30 @@ type InstallationScript struct {
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Script string `json:"script"`
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}
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// GetAllServerConfigurations fetches configurations for all servers assigned to this node.
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func (r *PanelRequest) GetAllServerConfigurations() (map[string]*ServerConfigurationResponse, *RequestError, error) {
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resp, err := r.Get("/servers")
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if err != nil {
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return nil, nil, errors.WithStack(err)
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}
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defer resp.Body.Close()
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r.Response = resp
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if r.HasError() {
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return nil, r.Error(), nil
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}
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res := map[string]*ServerConfigurationResponse{}
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b, _ := r.ReadBody()
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if err := json.Unmarshal(b, &res); err != nil {
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return nil, nil, errors.WithStack(err)
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}
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return res, nil, nil
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}
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// Fetches the server configuration and returns the struct for it.
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func (r *PanelRequest) GetServerConfiguration(uuid string) (*ServerConfigurationResponse, *RequestError, error) {
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resp, err := r.Get(fmt.Sprintf("/servers/%s", uuid))
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