Remove server configurations files and add shared state file
This commit is contained in:
parent
28c8f3f400
commit
1e12b7b37c
16
cmd/root.go
16
cmd/root.go
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@ -21,6 +21,7 @@ import (
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var configPath = "config.yml"
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var debug = false
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var shouldRunProfiler = false
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var root = &cobra.Command{
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Use: "wings",
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@ -32,12 +33,16 @@ var root = &cobra.Command{
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func init() {
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root.PersistentFlags().StringVar(&configPath, "config", "config.yml", "set the location for the configuration file")
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root.PersistentFlags().BoolVar(&debug, "debug", false, "pass in order to run wings in debug mode")
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root.PersistentFlags().BoolVar(&shouldRunProfiler, "profile", false, "pass in order to profile wings")
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root.AddCommand(configureCmd)
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}
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func rootCmdRun(cmd *cobra.Command, args []string) {
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defer profile.Start().Stop()
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func rootCmdRun(*cobra.Command, []string) {
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// Profile wings in production!!!!
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if shouldRunProfiler {
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defer profile.Start().Stop()
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}
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c, err := config.ReadConfiguration(configPath)
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if err != nil {
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@ -113,7 +118,7 @@ func rootCmdRun(cmd *cobra.Command, args []string) {
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// Create a server environment if none exists currently. This allows us to recover from Docker
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// being reinstalled on the host system for example.
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zap.S().Infow("ensuring envrionment exists", zap.String("server", s.Uuid))
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zap.S().Infow("ensuring environment exists", zap.String("server", s.Uuid))
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if err := s.Environment.Create(); err != nil {
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zap.S().Errorw("failed to create an environment for server", zap.String("server", s.Uuid), zap.Error(err))
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}
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@ -161,6 +166,11 @@ func rootCmdRun(cmd *cobra.Command, args []string) {
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zap.S().Errorw("failed to create archive directory", zap.Error(err))
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}
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// Ensure the backup directory exists.
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if err := os.MkdirAll(c.System.BackupDirectory, 0755); err != nil {
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zap.S().Errorw("failed to create backup directory", zap.Error(err))
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}
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zap.S().Infow("configuring webserver", zap.Bool("ssl", c.Api.Ssl.Enabled), zap.String("host", c.Api.Host), zap.Int("port", c.Api.Port))
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r := router.Configure()
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1
data/.gitignore
vendored
1
data/.gitignore
vendored
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@ -1,3 +1,4 @@
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servers/*.yml
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!install_logs/.gitkeep
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install_logs/*
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states.json
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@ -5,6 +5,7 @@ import (
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"github.com/asaskevich/govalidator"
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"github.com/buger/jsonparser"
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"github.com/pkg/errors"
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"github.com/pterodactyl/wings/api"
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"github.com/pterodactyl/wings/config"
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"github.com/pterodactyl/wings/server"
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"go.uber.org/zap"
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@ -74,17 +75,26 @@ func New(data []byte) (*Installer, error) {
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s.Container.Image = getString(data, "container", "image")
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b, err := s.WriteConfigurationToDisk()
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c, rerr, err := api.NewRequester().GetServerConfiguration(s.Uuid)
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if err != nil || rerr != nil {
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if err != nil {
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return nil, errors.WithStack(err)
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}
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return nil, errors.New(rerr.String())
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}
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/*b, err := s.WriteConfigurationToDisk()
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if err != nil {
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return nil, err
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}
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}*/
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// Destroy the temporary server instance.
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s = nil
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// Create a new server instance using the configuration we wrote to the disk
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// so that everything gets instantiated correctly on the struct.
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s2, err := server.FromConfiguration(b, &config.Get().System, nil)
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s2, err := server.FromConfiguration(c, &config.Get().System)
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return &Installer{
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server: s2,
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@ -1,6 +1,7 @@
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package server
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import (
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"encoding/json"
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"fmt"
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"github.com/creasty/defaults"
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"github.com/patrickmn/go-cache"
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@ -9,10 +10,7 @@ import (
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"github.com/pterodactyl/wings/config"
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"github.com/remeh/sizedwaitgroup"
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"go.uber.org/zap"
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"gopkg.in/yaml.v2"
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"io/ioutil"
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"os"
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"path"
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"strings"
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"sync"
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"time"
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@ -160,11 +158,6 @@ func LoadDirectory(dir string, cfg *config.SystemConfiguration) error {
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// the road to help big instances scale better.
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wg := sizedwaitgroup.New(10)
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f, err := ioutil.ReadDir(dir)
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if err != nil {
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return err
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}
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configs, rerr, err := api.NewRequester().GetAllServerConfigurations()
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if err != nil || rerr != nil {
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if err != nil {
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@ -174,39 +167,32 @@ func LoadDirectory(dir string, cfg *config.SystemConfiguration) error {
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return errors.New(rerr.String())
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}
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states, err := FetchServerStates()
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if err != nil {
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return errors.WithStack(err)
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}
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servers = NewCollection(nil)
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for _, file := range f {
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if !strings.HasSuffix(file.Name(), ".yml") || file.IsDir() {
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continue
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}
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for uuid, data := range configs {
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wg.Add()
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// For each of the YAML files we find, parse it and create a new server
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// configuration object that can then be returned to the caller.
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go func(file os.FileInfo) {
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go func(uuid string, data *api.ServerConfigurationResponse) {
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defer wg.Done()
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b, err := ioutil.ReadFile(path.Join(dir, file.Name()))
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s, err := FromConfiguration(data, cfg)
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if err != nil {
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zap.S().Errorw("failed to read server configuration file, skipping...", zap.String("server", file.Name()), zap.Error(err))
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zap.S().Errorw("failed to load server, skipping...", zap.String("server", uuid), zap.Error(err))
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return
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}
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s, err := FromConfiguration(b, cfg, configs[file.Name()[:len(file.Name())-4]])
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if err != nil {
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if IsServerDoesNotExistError(err) {
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zap.S().Infow("server does not exist on remote system", zap.String("server", file.Name()))
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} else {
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zap.S().Errorw("failed to parse server configuration, skipping...", zap.String("server", file.Name()), zap.Error(err))
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}
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return
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if state, exists := states[s.Uuid]; exists {
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s.State = state
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zap.S().Debug("loaded server state from cache", zap.String("server", s.Uuid), zap.String("state", s.State))
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}
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servers.Add(s)
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}(file)
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}(uuid, data)
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}
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// Wait until we've processed all of the configuration files in the directory
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@ -219,7 +205,7 @@ func LoadDirectory(dir string, cfg *config.SystemConfiguration) error {
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// Initializes a server using a data byte array. This will be marshaled into the
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// given struct using a YAML marshaler. This will also configure the given environment
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// for a server.
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func FromConfiguration(data []byte, cfg *config.SystemConfiguration, apiCfg *api.ServerConfigurationResponse) (*Server, error) {
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func FromConfiguration(data *api.ServerConfigurationResponse, cfg *config.SystemConfiguration) (*Server, error) {
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s := new(Server)
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if err := defaults.Set(s); err != nil {
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@ -228,7 +214,12 @@ func FromConfiguration(data []byte, cfg *config.SystemConfiguration, apiCfg *api
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s.Init()
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if err := yaml.Unmarshal(data, s); err != nil {
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j, err := json.Marshal(data)
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if err != nil {
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return nil, err
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}
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if err := s.UpdateDataStructure(j, false); err != nil {
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return nil, err
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}
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@ -252,16 +243,9 @@ func FromConfiguration(data []byte, cfg *config.SystemConfiguration, apiCfg *api
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s.Resources = ResourceUsage{}
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// Forces the configuration to be synced with the panel.
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if apiCfg == nil {
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zap.S().Debug("syncing config with panel", zap.String("server", s.Uuid))
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if err := s.Sync(); err != nil {
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return nil, err
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}
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} else {
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zap.S().Debug("syncing with local config", zap.String("server", s.Uuid))
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if err := s.SyncWithConfiguration(apiCfg); err != nil {
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return nil, err
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}
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zap.S().Debug("syncing config with panel", zap.String("server", s.Uuid))
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if err := s.SyncWithConfiguration(data); err != nil {
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return nil, err
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}
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return s, nil
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@ -371,11 +355,15 @@ func (s *Server) SetState(state string) error {
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//
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// We also get the benefit of server status changes always propagating corrected configurations
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// to the disk should we forget to do it elsewhere.
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go func(server *Server) {
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if _, err := server.WriteConfigurationToDisk(); err != nil {
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go func() {
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/*if _, err := server.WriteConfigurationToDisk(); err != nil {
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zap.S().Warnw("failed to write server state change to disk", zap.String("server", server.Uuid), zap.Error(err))
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}*/
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if err := SaveServerStates(); err != nil {
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zap.S().Warnw("failed to write server states to disk", zap.Error(err))
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}
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}(s)
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}()
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zap.S().Debugw("saw server status change event", zap.String("server", s.Uuid), zap.String("status", s.State))
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95
server/state.go
Normal file
95
server/state.go
Normal file
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@ -0,0 +1,95 @@
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package server
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import (
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"encoding/json"
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"github.com/pkg/errors"
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"os"
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)
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var statesFile = "data/states.json"
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// DoesStatesFileExist .
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func DoesStatesFileExist() (bool, error) {
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if _, err := os.Stat(statesFile); err != nil {
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if !os.IsNotExist(err) {
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return false, errors.WithStack(err)
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}
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return false, nil
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}
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return true, nil
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}
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// FetchServerStates .
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func FetchServerStates() (map[string]string, error) {
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// Check if the states file exists.
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exists, err := DoesStatesFileExist()
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if err != nil {
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return nil, errors.WithStack(err)
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}
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// Return an empty map if the file does not exist.
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if !exists {
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return map[string]string{}, nil
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}
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// Open the states file.
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f, err := os.Open(statesFile)
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if err != nil {
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return nil, errors.WithStack(err)
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}
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defer f.Close()
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// Convert the json object to a map.
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states := map[string]string{}
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if err := json.NewDecoder(f).Decode(states); err != nil {
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return nil, errors.WithStack(err)
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}
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return states, nil
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}
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// SaveServerStates .
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func SaveServerStates() error {
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// Get the states of all servers on the daemon.
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states := map[string]string{}
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for _, s := range GetServers().All() {
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states[s.Uuid] = s.State
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}
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// Convert the map to a json object.
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data, err := json.Marshal(states)
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if err != nil {
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return errors.WithStack(err)
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}
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// Check if the states file exists.
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exists, err := DoesStatesFileExist()
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if err != nil {
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return errors.WithStack(err)
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}
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// Create the file if it doesn't exist or open it if it already does.
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var f *os.File
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if !exists {
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f, err = os.Create(statesFile)
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if err != nil {
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return errors.WithStack(err)
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}
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} else {
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f, err = os.Open(statesFile)
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if err != nil {
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return errors.WithStack(err)
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}
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}
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defer f.Close()
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// Write the data to the file
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if _, err := f.Write(data); err != nil {
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return errors.WithStack(err)
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}
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// Save the file basically.
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return f.Sync()
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}
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@ -69,9 +69,9 @@ func (s *Server) UpdateDataStructure(data []byte, background bool) error {
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s.Allocations.Mappings = src.Allocations.Mappings
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}
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if _, err := s.WriteConfigurationToDisk(); err != nil {
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/*if _, err := s.WriteConfigurationToDisk(); err != nil {
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return errors.WithStack(err)
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}
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}*/
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if background {
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s.runBackgroundActions()
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