Move the sink pool to be a shared tool
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@@ -2,6 +2,7 @@ package server
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import (
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"github.com/pterodactyl/wings/events"
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"github.com/pterodactyl/wings/system"
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)
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// Defines all of the possible output events for a server.
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@@ -20,7 +21,7 @@ const (
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TransferStatusEvent = "transfer status"
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)
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// Returns the server's emitter instance.
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// Events returns the server's emitter instance.
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func (s *Server) Events() *events.Bus {
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s.emitterLock.Lock()
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defer s.emitterLock.Unlock()
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@@ -31,3 +32,24 @@ func (s *Server) Events() *events.Bus {
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return s.emitter
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}
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// Sink returns the instantiated and named sink for a server. If the sink has
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// not been configured yet this function will cause a panic condition.
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func (s *Server) Sink(name system.SinkName) *system.SinkPool {
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sink, ok := s.sinks[name]
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if !ok {
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s.Log().Fatalf("attempt to access nil sink: %s", name)
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}
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return sink
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}
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// DestroyAllSinks iterates over all of the sinks configured for the server and
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// destroys their instances. Note that this will cause a panic if you attempt
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// to call Server.Sink() again after. This function is only used when a server
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// is being deleted from the system.
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func (s *Server) DestroyAllSinks() {
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s.Log().Info("destroying all registered sinks for server instance")
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for _, sink := range s.sinks {
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sink.Destroy()
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}
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}
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