Completely re-work the server configuration to be separated out better

This commit is contained in:
Dane Everitt
2020-07-19 16:27:55 -07:00
parent a00288aa64
commit 0cbaad5c72
16 changed files with 495 additions and 409 deletions

View File

@@ -4,18 +4,32 @@ import (
"fmt"
"github.com/pkg/errors"
"github.com/pterodactyl/wings/config"
"sync"
"time"
)
type CrashDetection struct {
// If set to false, the system will not listen for crash detection events that
// can indicate that the server stopped unexpectedly.
Enabled bool `default:"true" json:"enabled" yaml:"enabled"`
type CrashHandler struct {
mu sync.RWMutex
// Tracks the time of the last server crash event.
lastCrash time.Time
}
// Returns the time of the last crash for this server instance.
func (cd *CrashHandler) LastCrashTime() time.Time {
cd.mu.RLock()
defer cd.mu.RUnlock()
return cd.lastCrash
}
// Sets the last crash time for a server.
func (cd *CrashHandler) SetLastCrash(t time.Time) {
cd.mu.Lock()
cd.lastCrash = t
cd.mu.Unlock()
}
// Looks at the environment exit state to determine if the process exited cleanly or
// if it was the result of an event that we should try to recover from.
//
@@ -30,8 +44,8 @@ func (s *Server) handleServerCrash() error {
// No point in doing anything here if the server isn't currently offline, there
// is no reason to do a crash detection event. If the server crash detection is
// disabled we want to skip anything after this as well.
if s.GetState() != ProcessOfflineState || !s.CrashDetection.Enabled {
if !s.CrashDetection.Enabled {
if s.GetState() != ProcessOfflineState || !s.Config().CrashDetectionEnabled {
if !s.Config().CrashDetectionEnabled {
s.Log().Debug("server triggered crash detection but handler is disabled for server process")
s.PublishConsoleOutputFromDaemon("Server detected as crashed; crash detection is disabled for this instance.")
@@ -57,7 +71,7 @@ func (s *Server) handleServerCrash() error {
s.PublishConsoleOutputFromDaemon(fmt.Sprintf("Exit code: %d", exitCode))
s.PublishConsoleOutputFromDaemon(fmt.Sprintf("Out of memory: %t", oomKilled))
c := s.CrashDetection.lastCrash
c := s.crasher.LastCrashTime()
// If the last crash time was within the last 60 seconds we do not want to perform
// an automatic reboot of the process. Return an error that can be handled.
if !c.IsZero() && c.Add(time.Second * 60).After(time.Now()) {
@@ -66,7 +80,7 @@ func (s *Server) handleServerCrash() error {
return &crashTooFrequent{}
}
s.CrashDetection.lastCrash = time.Now()
s.crasher.SetLastCrash(time.Now())
return s.Environment.Start()
}