Speed up wings boot when restoring from cleared docker environment

Doesn't pull images for any server that is not supposed to be running at boot time
This commit is contained in:
Dane Everitt 2020-09-12 22:08:50 -07:00
parent ce2659fdd7
commit 0295603943
No known key found for this signature in database
GPG Key ID: EEA66103B3D71F53
3 changed files with 38 additions and 24 deletions

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@ -5,6 +5,7 @@ import (
"fmt"
"github.com/NYTimes/logrotate"
"github.com/apex/log/handlers/multi"
"github.com/docker/docker/client"
"github.com/gammazero/workerpool"
"golang.org/x/crypto/acme"
"net/http"
@ -172,6 +173,11 @@ func rootCmdRun(*cobra.Command, []string) {
log.WithField("server", s.Id()).Info("loaded configuration for server")
}
states, err := server.CachedServerStates()
if err != nil {
log.WithField("error", errors.WithStack(err)).Error("failed to retrieve locally cached server states from disk, assuming all servers in offline state")
}
// Create a new workerpool that limits us to 4 servers being bootstrapped at a time
// on Wings. This allows us to ensure the environment exists, write configurations,
// and reboot processes without causing a slow-down due to sequential booting.
@ -181,25 +187,41 @@ func rootCmdRun(*cobra.Command, []string) {
s := serv
pool.Submit(func() {
s.Log().Info("ensuring server environment exists")
// Create a server environment if none exists currently. This allows us to recover from Docker
// being reinstalled on the host system for example.
if err := s.Environment.Create(); err != nil {
s.Log().WithField("error", err).Error("failed to process environment")
s.Log().Info("configuring server environment and restoring to previous state")
var st string
if state, exists := states[s.Id()]; exists {
st = state
}
r, err := s.Environment.IsRunning()
if err != nil {
// We ignore missing containers because we don't want to actually block booting of wings at this
// point. If we didn't do this and you pruned all of the images and then started wings you could
// end up waiting a long period of time for all of the images to be re-pulled on Wings boot rather
// than when the server itself is started.
if err != nil && !client.IsErrNotFound(err) {
s.Log().WithField("error", err).Error("error checking server environment status")
}
// If the server is currently running on Docker, mark the process as being in that state.
// We never want to stop an instance that is currently running external from Wings since
// that is a good way of keeping things running even if Wings gets in a very corrupted state.
fmt.Println(s.Id(), st, r, s.IsRunning(), s.GetState())
// Check if the server was previously running. If so, attempt to start the server now so that Wings
// can pick up where it left off. If the environment does not exist at all, just create it and then allow
// the normal flow to execute.
//
// This will also validate that a server process is running if the last tracked state we have
// is that it was running, but we see that the container process is not currently running.
if r || (!r && s.IsRunning()) {
// This does mean that booting wings after a catastrophic machine crash and wiping out the Docker images
// as a result will result in a slow boot.
if !r && (st == environment.ProcessRunningState || st == environment.ProcessStartingState) {
fmt.Println("starting server, not running and should be")
if err := s.HandlePowerAction(server.PowerActionStart); err != nil {
s.Log().WithField("error", errors.WithStack(err)).Warn("failed to return server to running state")
}
} else if r || (!r && s.IsRunning()) {
// If the server is currently running on Docker, mark the process as being in that state.
// We never want to stop an instance that is currently running external from Wings since
// that is a good way of keeping things running even if Wings gets in a very corrupted state.
//
// This will also validate that a server process is running if the last tracked state we have
// is that it was running, but we see that the container process is not currently running.
s.Log().Info("detected server is running, re-attaching to process...")
s.SetState(environment.ProcessRunningState)

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@ -37,12 +37,6 @@ func LoadDirectory() error {
return errors.New(rerr.String())
}
log.Debug("retrieving cached server states from disk")
states, err := getServerStates()
if err != nil {
log.WithField("error", errors.WithStack(err)).Error("failed to retrieve locally cached server states from disk, assuming all servers in offline state")
}
start := time.Now()
log.WithField("total_configs", len(configs)).Info("processing servers returned by the API")
@ -59,11 +53,6 @@ func LoadDirectory() error {
return
}
if state, exists := states[s.Id()]; exists {
s.Log().WithField("state", state).Debug("found existing server state in cache file; re-instantiating server state")
s.SetState(state)
}
servers.Add(s)
})
}
@ -97,6 +86,9 @@ func FromConfiguration(data *api.ServerConfigurationResponse) (*Server, error) {
return nil, err
}
s.resources = ResourceUsage{}
defaults.Set(&s.resources)
s.Archiver = Archiver{Server: s}
s.Filesystem = Filesystem{Server: s}

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@ -15,7 +15,7 @@ import (
var stateMutex sync.Mutex
// Returns the state of the servers.
func getServerStates() (map[string]string, error) {
func CachedServerStates() (map[string]string, error) {
// Request a lock after we check if the file exists.
stateMutex.Lock()
defer stateMutex.Unlock()