wings/environments/environment.go

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package environments
// Environment provides abstraction of different environments
type Environment interface {
// Execute a command in the environment
Exec() error
// Create creates the environment
Create() error
// Destroy destroys the environment
Destroy() error
// Exists checks wether the Environment exists or not
Exists() bool
// ReCreate recreates the environment by first Destroying and then Creating
ReCreate() error
}
type BaseEnvironment struct {
}
func (env *BaseEnvironment) Create() error {
return nil
}
func (env *BaseEnvironment) Destroy() error {
return nil
}
func (env *BaseEnvironment) Exists() bool {
return false
}
func (env *BaseEnvironment) ReCreate() error {
if env.Exists() {
if err := env.Destroy(); err != nil {
return err
}
}
return env.Create()
}